Player Matchup

Bellona
Bellona
 
Bellona
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 38L
1,491 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
PelleGlas1
Jing Wei
Level 15
God Stats
4W - 0L
1,500 SR
Queue Stats
41W - 30L
1,185 Elo+
Solo
Neith
Neith
ZeRo_ToLeRaNcE48
Neith
Level 18
God Stats
31W - 24L
1,353 SR
Queue Stats
31W - 29L
1,220 Elo+
Solo
Cerberus
Cerberus
lxe_oxnxixe
Cerberus
Level 13
God Stats
6W - 6L
1,500 SR
Queue Stats
10W - 12L
1,250 Elo+
Solo
Team Averages
Level 16
1,471 SR
1,329 Elo+

VS

Team Averages
Level 20
1,360 SR
1,283 Elo+
Kali
Kali
 
Kali
Level 24
God Stats
0W - 1L
1,276 SR
Queue Stats
2W - 3L
1,230 Elo+
Solo
Merlin
Merlin
RSL Dsata2
Merlin
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 37L
1,500 Elo+
Solo
Hel
Hel
Shidari1205
Hel
Level 16
God Stats
49W - 46L
1,375 SR
Queue Stats
175W - 185L
1,287 Elo+
Solo
Medusa
Medusa
burov87ro
Medusa
Level 27
God Stats
3W - 6L
1,161 SR
Queue Stats
6W - 10L
1,122 Elo+
Solo
Heimdallr
Heimdallr
zlodiu
Heimdallr
Level 14
God Stats
6W - 9L
1,486 SR
Queue Stats
60W - 62L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
12 / 1 / 18
17,424
1,089
24,787
28,508
40,502
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
 
Nemesis
20
3 / 4 / 10
13,815
863
14,481
24,731
9,446
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
PelleGlas1
Jing Wei
20
16 / 5 / 13
18,332
1,146
27,920
23,921
11,023
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
8 / 2 / 20
17,677
1,105
26,056
16,200
7,465
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
lxe_oxnxixe
Cerberus
20
1 / 7 / 16
14,273
892
15,381
26,598
15,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

156

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
20
2 / 8 / 12
14,730
921
22,390
34,472
16,496
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
RSL Dsata2
Merlin
20
1 / 10 / 11
14,244
890
7,067
19,553
8,359
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

16
0 / 0 / 1
11,799
737
2,246
1,887
426
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
burov87ro
Medusa
20
8 / 9 / 10
16,815
1,051
40,589
26,761
11,283
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
zlodiu
Heimdallr
20
8 / 13 / 10
16,326
1,020
39,929
33,909
15,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
63
40
Kills
19
19
Deaths
40
77
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
12
1
18
21
W
Nemesis
 
Nemesis
3
4
10
2
L
Kali
 
Kali
2
8
12
1
W
Jing Wei
PelleGlas1
Jing Wei
16
5
13
4.5
L
Merlin
RSL Dsata2
Merlin
1
10
11
0.65
L
0
0
1
0.5
W
8
2
20
9
L
Medusa
burov87ro
Medusa
8
9
10
1.44
W
Cerberus
lxe_oxnxixe
Cerberus
1
7
16
1.29
L
Heimdallr
zlodiu
Heimdallr
8
13
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,625
Damage
112,221
119,958
Taken
116,582
83,910
Mitigated
52,475
15,639
Healing
5,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
24,787
11,475
0
5,772
28,508
40,502
0
3,124
25,384
48
40,803
W
Nemesis
 
Nemesis
14,481
7,481
0
2,743
24,731
9,446
0
2,471
22,260
0
19,103
L
Kali
 
Kali
22,390
11,399
0
2,036
34,472
16,496
0
4,934
29,538
0
38,745
W
Jing Wei
PelleGlas1
Jing Wei
27,920
22,187
0
2,250
23,921
11,023
0
1,225
22,696
0
61,592
L
Merlin
RSL Dsata2
Merlin
7,067
1,600
0
812
19,553
8,359
0
3,082
16,471
32,979
0
L
2,246
596
186
337
1,887
426
0
37
1,850
3,314
0
W
26,056
13,622
0
3,275
16,200
7,465
0
484
15,716
0
72,576
L
Medusa
burov87ro
Medusa
40,589
25,580
0
2,044
26,761
11,283
0
3,349
23,412
0
90,467
W
Cerberus
lxe_oxnxixe
Cerberus
15,381
1,343
0
1,599
26,598
15,474
0
2,009
24,589
23,784
0
L
Heimdallr
zlodiu
Heimdallr
39,929
22,810
0
0
33,909
15,911
0
4,018
29,891
0
59,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,521
Gold Earned
73,914
264
Minions Killed
255
4
Camps Cleared
6
1,509,385
Distance Traveled
1,051,986
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
17,424
1,089
31
2
0
369,814
0
W
Nemesis
13,815
863
9
1
0
294,477
0
L
Kali
14,730
921
25
2
0
281,631
0
W
Jing Wei
18,332
1,146
70
4
3
362,812
0
L
Merlin
14,244
890
65
4
0
225,569
2
L
Hel
11,799
737
1
0
1
50,857
0
W
Neith
17,677
1,105
120
8
1
274,048
1
L
Medusa
16,815
1,051
119
7
5
221,028
0
W
Cerberus
14,273
892
34
2
0
208,234
0
L
Heimdallr
16,326
1,020
45
3
0
272,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role