Player Matchup

Merlin
Merlin
GoCrazyKellEGN
Merlin
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Izanami
Izanami
HarlanVI
Izanami
Level 28
God Stats
94W - 93L
1,596 SR
Queue Stats
128W - 128L
1,538 Elo+
Party 1
Anubis
Anubis
SpiritOfG0d
Anubis
Level 26
God Stats
20W - 11L
1,527 SR
Queue Stats
71W - 72L
1,342 Elo+
Solo
Hel
Hel
dariusw2
Hel
Level 20
God Stats
21W - 7L
1,668 SR
Queue Stats
52W - 43L
1,427 Elo+
Party 1
Fenrir
Fenrir
norahsbugs
Fenrir
Level 19
God Stats
14W - 27L
1,178 SR
Queue Stats
36W - 66L
1,308 Elo+
Solo
Team Averages
Level 20
1,494 SR
1,423 Elo+

VS

Team Averages
Level 15
1,414 SR
1,230 Elo+
Nemesis
Nemesis
Jaimeelprosi
Nemesis
Level 10
God Stats
1W - 4L
1,415 SR
Queue Stats
15W - 26L
1,009 Elo+
Solo
Heimdallr
Heimdallr
Rabbi4
Heimdallr
Level 20
God Stats
184W - 218L
1,329 SR
Queue Stats
630W - 766L
1,217 Elo+
Solo
Cerberus
Cerberus
jthy26
Cerberus
Level 16
God Stats
4W - 11L
1,423 SR
Queue Stats
63W - 72L
1,203 Elo+
Solo
Merlin
Merlin
rupiker0
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,348 Elo+
Solo
Medusa
Medusa
没人是你的白月光
Medusa
Level 22
God Stats
2W - 4L
1,403 SR
Queue Stats
10W - 17L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 22
13,569
1,044
26,756
13,312
9,004
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
HarlanVI
Izanami
20
21 / 6 / 14
17,500
1,346
33,418
19,185
6,959
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
20
8 / 4 / 23
14,873
1,144
22,561
14,159
5,863
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 5 / 21
13,887
1,068
24,014
17,974
6,192
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
norahsbugs
Fenrir
19
5 / 7 / 21
12,801
985
11,376
24,783
22,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

127

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jaimeelprosi
Nemesis
19
2 / 12 / 12
12,184
937
8,890
29,352
10,482
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Rabbi4
Heimdallr
20
4 / 16 / 15
13,672
1,052
15,857
27,906
9,660
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
jthy26
Cerberus
20
2 / 7 / 20
13,149
1,011
12,235
27,238
29,110
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
rupiker0
Merlin
19
7 / 7 / 11
13,720
1,055
12,944
12,757
4,486
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 6 / 12
16,445
1,265
30,079
29,641
11,213
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
97
47
Kills
27
27
Deaths
48
101
Assists
70
Player
Kills
Deaths
Assists
KDA
W
7
5
22
3.6
W
Izanami
HarlanVI
Izanami
21
6
14
4.67
L
Nemesis
Jaimeelprosi
Nemesis
2
12
12
0.67
L
Heimdallr
Rabbi4
Heimdallr
4
16
15
0.72
W
Anubis
8
4
23
4.88
W
6
5
21
3.3
L
Cerberus
jthy26
Cerberus
2
7
20
1.71
W
Fenrir
norahsbugs
Fenrir
5
7
21
2.21
L
Merlin
rupiker0
Merlin
7
7
11
1.79
L
12
6
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,125
Damage
80,005
89,413
Taken
126,894
50,751
Mitigated
64,951
20,778
Healing
10,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,756
2,544
754
627
13,312
9,004
0
5,284
8,028
46,801
0
W
Izanami
HarlanVI
Izanami
33,418
26,964
0
1,031
19,185
6,959
0
6,378
12,675
0
63,736
L
Nemesis
Jaimeelprosi
Nemesis
8,890
4,118
0
2,019
29,352
10,482
0
17,238
12,114
0
21,243
L
Heimdallr
Rabbi4
Heimdallr
15,857
9,836
0
0
27,906
9,660
0
17,413
10,493
0
39,248
W
Anubis
22,561
1,638
0
4,507
14,159
5,863
0
3,619
10,540
48,155
0
W
24,014
1,557
5,305
8,177
17,974
6,192
0
3,414
14,560
44,695
0
L
Cerberus
jthy26
Cerberus
12,235
1,306
0
4,413
27,238
29,110
0
16,995
10,243
21,891
0
W
Fenrir
norahsbugs
Fenrir
11,376
3,283
0
377
24,783
22,733
0
6,484
18,296
0
13,562
L
Merlin
rupiker0
Merlin
12,944
805
0
499
12,757
4,486
0
5,113
7,644
29,248
0
L
30,079
16,311
1,667
2,366
29,641
11,213
0
16,572
13,069
0
74,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,630
Gold Earned
69,170
238
Minions Killed
231
8
Camps Cleared
3
1,165,517
Distance Traveled
1,046,334
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,569
1,044
34
3
4
207,303
0
W
Izanami
17,500
1,346
67
5
2
237,025
0
L
Nemesis
12,184
937
35
3
1
252,180
2
L
Heimdallr
13,672
1,052
47
4
0
146,837
0
W
Anubis
14,873
1,144
75
6
0
187,862
0
W
Hel
13,887
1,068
56
4
2
224,163
0
L
Cerberus
13,149
1,011
31
2
1
204,457
0
W
Fenrir
12,801
985
6
0
0
309,164
0
L
Merlin
13,720
1,055
32
2
1
179,865
1
L
Medusa
16,445
1,265
86
7
0
262,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role