Player Matchup

Scylla
Scylla
Godessi
Scylla
Level 122
God Stats
7W - 2L
1,495 SR
Queue Stats
74W - 82L
1,470 Elo+
Party 2
Hun Batz
Hun Batz
RaIDeRsxe10
Hun Batz
Level 101
God Stats
5W - 5L
1,500 SR
Queue Stats
226W - 214L
1,436 Elo+
Party 1
Eset
Eset
Rosacea
Eset
Level 124
God Stats
8W - 7L
1,906 SR
Queue Stats
309W - 300L
1,490 Elo+
Party 1
Merlin
Merlin
Swade
Merlin
Level 72
God Stats
2W - 0L
1,715 SR
Queue Stats
49W - 54L
1,460 Elo+
Party 2
Hel
Hel
kocie
Hel
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 23L
1,490 Elo+
Solo
Team Averages
Level 97
1,623 SR
1,469 Elo+

VS

Team Averages
Level 111
1,508 SR
1,471 Elo+
Artio
Artio
ChenePluton2969
Artio
Level 67
God Stats
1W - 2L
1,301 SR
Queue Stats
113W - 124L
1,463 Elo+
Party 3
Sun Wukong
Sun Wukong
HarryMushens
Sun Wukong
Level 111
God Stats
1W - 1L
1,701 SR
Queue Stats
163W - 136L
1,542 Elo+
Solo
Yemoja
Yemoja
Kriegsreisender
Yemoja
Level 155
God Stats
4W - 9L
1,774 SR
Queue Stats
560W - 588L
1,452 Elo+
Solo
Poseidon
Poseidon
Oppilif39
Poseidon
Level 82
God Stats
5W - 3L
1,500 SR
Queue Stats
386W - 384L
1,446 Elo+
Solo
King Arthur
King Arthur
VanHelsing20
King Arthur
Level 142
God Stats
0W - 2L
1,263 SR
Queue Stats
104W - 120L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Godessi
Scylla
20
7 / 3 / 6
14,108
641
33,395
19,659
9,009
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
RaIDeRsxe10
Hun Batz
20
3 / 4 / 10
13,302
605
18,846
20,089
9,045
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
Rosacea
Eset
20
8 / 3 / 9
14,749
670
20,112
16,626
7,637
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
Swade
Merlin
20
2 / 2 / 11
14,221
646
19,610
15,933
7,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
kocie
Hel
18
1 / 4 / 9
12,095
550
11,052
16,936
7,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 4 / 10
12,509
569
5,512
26,391
29,295
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
HarryMushens
Sun Wukong
20
6 / 5 / 6
14,047
639
22,215
31,860
24,399
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
1 / 1 / 11
11,793
536
7,365
16,938
16,128
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
Oppilif39
Poseidon
20
3 / 7 / 7
13,243
602
21,957
24,835
11,640
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
VanHelsing20
King Arthur
20
6 / 4 / 6
14,682
667
17,206
24,957
26,155
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
56
21
Kills
16
16
Deaths
21
45
Assists
40
Player
Kills
Deaths
Assists
KDA
L
0
4
10
1.25
W
Scylla
Godessi
Scylla
7
3
6
3.33
L
Sun Wukong
HarryMushens
Sun Wukong
6
5
6
1.8
L
1
1
11
6.5
L
Poseidon
Oppilif39
Poseidon
3
7
7
0.93
W
Hun Batz
RaIDeRsxe10
Hun Batz
3
4
10
2
W
Eset
Rosacea
Eset
8
3
9
4.17
W
Merlin
Swade
Merlin
2
2
11
3.75
L
King Arthur
VanHelsing20
King Arthur
6
4
6
2.25
W
Hel
kocie
Hel
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,015
Damage
74,255
89,243
Taken
124,981
40,799
Mitigated
107,617
48,611
Healing
68,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,512
41
4,942
5,076
26,391
29,295
446
16,093
9,858
10,809
0
W
Scylla
Godessi
Scylla
33,395
1,658
916
939
19,659
9,009
1,050
7,449
12,210
75,167
0
L
Sun Wukong
HarryMushens
Sun Wukong
22,215
1,569
3,086
5,151
31,860
24,399
500
21,525
10,335
0
60,423
L
7,365
579
27,556
8,975
16,938
16,128
694
10,759
6,179
18,470
0
L
Poseidon
Oppilif39
Poseidon
21,957
847
946
4,880
24,835
11,640
258
20,969
3,866
59,628
0
W
Hun Batz
RaIDeRsxe10
Hun Batz
18,846
3,298
2,075
3,214
20,089
9,045
1,136
7,328
12,761
0
40,069
W
Eset
Rosacea
Eset
20,112
892
3,168
2,792
16,626
7,637
1,551
6,627
9,999
44,463
0
W
Merlin
Swade
Merlin
19,610
1,222
2,837
2,784
15,933
7,380
1,796
7,185
8,748
46,986
0
L
King Arthur
VanHelsing20
King Arthur
17,206
712
5,050
2,666
24,957
26,155
264
14,236
10,574
0
29,983
W
Hel
kocie
Hel
11,052
2,443
21,595
8,291
16,936
7,728
820
6,245
10,547
16,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,475
Gold Earned
66,274
231
Minions Killed
191
0
Camps Cleared
0
1,803,969
Distance Traveled
1,828,144
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
12,509
569
10
0
0
366,937
0
W
Scylla
14,108
641
64
3
0
367,342
0
L
Sun Wukong
14,047
639
79
4
0
383,249
2
L
Yemoja
11,793
536
16
1
0
358,213
0
L
Poseidon
13,243
602
71
3
0
356,343
0
W
Hun Batz
13,302
605
32
1
0
382,624
5
W
Eset
14,749
670
56
3
0
404,531
1
W
Merlin
14,221
646
64
3
0
352,541
0
L
King Arthur
14,682
667
15
1
0
363,402
0
W
Hel
12,095
550
15
1
0
296,931
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role