Player Matchup

Merlin
Merlin
Intality
Merlin
Level 128
God Stats
10W - 8L
1,610 SR
Queue Stats
91W - 91L
1,494 Elo+
Solo
Nu Wa
Nu Wa
Magress98
Nu Wa
Level 58
God Stats
6W - 6L
1,581 SR
Queue Stats
320W - 304L
1,454 Elo+
Solo
Chernobog
Chernobog
TheRealRiulu
Chernobog
Level 38
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 56L
1,451 Elo+
Solo
Nemesis
Nemesis
ThoMcGarrett
Nemesis
Level 65
God Stats
10W - 8L
1,500 SR
Queue Stats
88W - 72L
1,660 Elo+
Party 1
Jormungandr
Jormungandr
badfox35
Jormungandr
Level 87
God Stats
1W - 1L
1,255 SR
Queue Stats
155W - 158L
1,526 Elo+
Party 1
Team Averages
Level 75
1,489 SR
1,517 Elo+

VS

Team Averages
Level 59
1,552 SR
1,421 Elo+
Merlin
Merlin
DieB_Fenris23_
Merlin
Level 120
God Stats
18W - 30L
1,536 SR
Queue Stats
141W - 211L
1,419 Elo+
Party 2
Neith
Neith
DieB_catta_
Neith
Level 36
God Stats
47W - 40L
1,516 SR
Queue Stats
427W - 427L
1,389 Elo+
Party 2
Odin
Odin
DieB_letum_
Odin
Level 45
God Stats
0W - 4L
1,500 SR
Queue Stats
244W - 335L
1,382 Elo+
Party 2
Thanatos
Thanatos
Lacrim_042
Thanatos
Level 33
God Stats
4W - 4L
1,500 SR
Queue Stats
57W - 67L
1,500 Elo+
Solo
Hera
Hera
The-End-Of-Gods
Hera
Level 61
God Stats
1W - 3L
1,708 SR
Queue Stats
202W - 307L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Intality
Merlin
20
9 / 0 / 22
15,565
1,038
29,516
6,335
2,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nu Wa
Magress98
Nu Wa
20
2 / 1 / 31
14,632
975
24,613
12,216
4,925
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
TheRealRiulu
Chernobog
20
11 / 5 / 15
14,781
985
26,607
25,817
11,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
ThoMcGarrett
Nemesis
20
12 / 2 / 19
16,190
1,079
17,845
17,917
7,894
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jormungandr
badfox35
Jormungandr
20
7 / 9 / 24
14,645
976
18,481
32,532
36,436
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

121

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 9
15,052
1,003
29,476
20,175
7,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
5 / 7 / 7
14,414
961
18,795
27,923
10,656
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
1 / 11 / 12
12,888
859
9,962
26,861
23,771
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Lacrim_042
Thanatos
19
5 / 8 / 6
13,599
907
16,684
23,803
11,527
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
0 / 11 / 12
12,813
854
14,140
22,807
8,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
63
41
Kills
17
17
Deaths
41
111
Assists
46
Player
Kills
Deaths
Assists
KDA
L
6
4
9
2.63
L
5
7
7
1.21
L
1
11
12
0.64
W
Merlin
Intality
Merlin
9
0
22
20
L
Thanatos
Lacrim_042
Thanatos
5
8
6
1
W
Nu Wa
Magress98
Nu Wa
2
1
31
17.5
L
0
11
12
0.55
W
Chernobog
TheRealRiulu
Chernobog
11
5
15
3.7
W
Nemesis
ThoMcGarrett
Nemesis
12
2
19
10.75
W
Jormungandr
badfox35
Jormungandr
7
9
24
2.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,062
Damage
89,057
94,817
Taken
121,569
63,366
Mitigated
61,879
17,446
Healing
17,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,476
524
726
2,363
20,175
7,680
0
13,967
6,208
89,849
0
L
18,795
10,135
0
2,834
27,923
10,656
0
19,687
8,236
0
69,822
L
9,962
4,242
0
281
26,861
23,771
0
12,821
14,040
0
15,853
W
Merlin
Intality
Merlin
29,516
179
0
356
6,335
2,534
0
1,920
4,415
63,482
0
L
Thanatos
Lacrim_042
Thanatos
16,684
2,035
0
9,070
23,803
11,527
0
10,972
12,831
0
34,910
W
Nu Wa
Magress98
Nu Wa
24,613
4,005
1,490
1,281
12,216
4,925
0
8,496
3,720
56,863
0
L
14,140
4,001
835
993
22,807
8,245
0
15,163
7,644
38,610
0
W
Chernobog
TheRealRiulu
Chernobog
26,607
18,964
0
4,930
25,817
11,577
0
11,080
14,737
0
47,319
W
Nemesis
ThoMcGarrett
Nemesis
17,845
7,807
2,469
3,351
17,917
7,894
0
7,422
10,495
0
47,918
W
Jormungandr
badfox35
Jormungandr
18,481
6,046
1,454
2,115
32,532
36,436
0
14,698
17,834
41,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,813
Gold Earned
68,766
333
Minions Killed
332
11
Camps Cleared
6
1,302,405
Distance Traveled
1,351,688
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
15,052
1,003
118
8
0
289,197
0
L
Neith
14,414
961
115
8
1
274,315
1
L
Odin
12,888
859
14
1
2
223,660
0
W
Merlin
15,565
1,038
96
6
1
268,862
0
L
Thanatos
13,599
907
36
2
2
316,503
2
W
Nu Wa
14,632
975
91
6
0
285,226
4
L
Hera
12,813
854
49
3
1
248,013
0
W
Chernobog
14,781
985
45
3
1
239,034
2
W
Nemesis
16,190
1,079
55
4
9
303,371
3
W
Jormungandr
14,645
976
46
3
0
205,912
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role