Player Matchup

Ra
Ra
 
Ra
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
RFdragonnnnnnnn
Ne Zha
Level 7
God Stats
0W - 1L
1,310 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Odin
Odin
ThePsycho6
Odin
Level 120
God Stats
13W - 13L
1,656 SR
Queue Stats
164W - 190L
1,433 Elo+
Solo
Team Averages
Level 46
1,488 SR
1,478 Elo+

VS

Team Averages
Level 24
1,424 SR
1,324 Elo+
Nu Wa
Nu Wa
LilCanadianKang
Nu Wa
Level 18
God Stats
2W - 2L
1,276 SR
Queue Stats
18W - 17L
1,293 Elo+
Party 1
Khepri
Khepri
OptimusFool
Khepri
Level 17
God Stats
8W - 5L
1,539 SR
Queue Stats
14W - 15L
1,293 Elo+
Party 1
Artemis
Artemis
RedFaerScorpion
Artemis
Level 38
God Stats
4W - 2L
1,457 SR
Queue Stats
34W - 38L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 5 / 0
9,911
661
8,023
10,994
3,014
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 9 / 3
8,693
580
5,255
12,732
3,268
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 1 / 0
8,184
546
1,313
5,572
1,836
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 8
10,503
700
11,816
6,875
1,903
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
12
1 / 0 / 10
10,348
690
3,173
10,340
7,529
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
10 / 3 / 1
11,168
745
8,683
10,409
4,120
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
15
15
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
5
0
0.4
W
4
0
8
8
W
Khepri
1
0
10
6
L
0
9
3
0.17
W
10
3
1
3.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,591
Damage
23,672
29,298
Taken
27,624
8,118
Mitigated
13,552
3,465
Healing
7,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,023
121
497
1,601
10,994
3,014
0
6,446
4,548
53,806
0
W
11,816
3,071
330
2,372
6,875
1,903
1,415
1,948
4,927
54,705
0
W
Khepri
3,173
278
1,248
2,746
10,340
7,529
307
4,688
5,652
20,413
0
L
5,255
1,188
0
767
12,732
3,268
0
6,742
5,990
0
15,558
W
8,683
4,908
0
643
10,409
4,120
1,267
2,783
7,626
0
45,648
L
1,313
81
0
600
5,572
1,836
0
1,845
3,727
0
12,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,788
Gold Earned
32,019
148
Minions Killed
167
0
Camps Cleared
0
591,054
Distance Traveled
740,572
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,911
661
105
7
0
225,382
1
W
Nu Wa
10,503
700
75
5
0
234,286
2
W
Khepri
10,348
690
33
2
0
298,441
3
L
Ne Zha
8,693
580
18
1
0
225,562
0
W
Artemis
11,168
745
59
4
0
207,845
0
L
Odin
8,184
546
25
2
0
140,110
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role