Player Matchup

Ymir
Ymir
Ec_Borreti
Ymir
Level 17
God Stats
2W - 3L
1,521 SR
Queue Stats
8W - 15L
1,188 Elo+
Party 1
Arachne
Arachne
Talian92
Arachne
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,419 Elo+
Solo
Izanami
Izanami
sancho-biiip
Izanami
Level 16
God Stats
3W - 1L
1,802 SR
Queue Stats
10W - 17L
1,230 Elo+
Party 1
Team Averages
Level 17
1,608 SR
1,279 Elo+

VS

Team Averages
Level 21
1,284 SR
1,355 Elo+
Ganesha
Ganesha
AngryPup4604615
Ganesha
Level 25
God Stats
11W - 10L
1,500 SR
Queue Stats
37W - 40L
1,500 Elo+
Party 2
Merlin
Merlin
Pablue017
Merlin
Level 16
God Stats
1W - 1L
1,273 SR
Queue Stats
29W - 22L
1,420 Elo+
Solo
Apollo
Apollo
darthvaderjake
Apollo
Level 22
God Stats
1W - 3L
1,080 SR
Queue Stats
8W - 16L
1,144 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
6,253
625
3,071
7,116
4,858
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
Talian92
Arachne
6
0 / 8 / 1
5,650
565
1,379
8,395
2,734
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
sancho-biiip
Izanami
7
0 / 2 / 1
5,646
565
3,510
6,846
2,681
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 8
6,933
693
2,221
5,722
5,083
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Merlin
Pablue017
Merlin
11
8 / 0 / 1
8,009
801
11,144
5,236
2,006
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
3 / 1 / 5
7,015
702
4,500
5,125
1,735
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
11
11
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
0
8
4
L
1
1
0
1
W
Merlin
Pablue017
Merlin
8
0
1
8.5
L
Arachne
Talian92
Arachne
0
8
1
0.06
W
3
1
5
5.5
L
Izanami
sancho-biiip
Izanami
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,960
Damage
17,865
22,357
Taken
16,083
10,273
Mitigated
8,824
2,660
Healing
3,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,221
407
381
441
5,722
5,083
146
1,075
4,647
7,695
0
L
3,071
133
0
1,000
7,116
4,858
0
4,099
3,017
12,447
0
W
Merlin
Pablue017
Merlin
11,144
847
0
2,160
5,236
2,006
492
515
4,721
41,132
0
L
Arachne
Talian92
Arachne
1,379
882
0
890
8,395
2,734
156
6,529
1,866
0
5,876
W
4,500
2,764
0
512
5,125
1,735
571
1,513
3,612
0
15,367
L
Izanami
sancho-biiip
Izanami
3,510
2,984
0
770
6,846
2,681
0
2,749
4,097
0
16,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,549
Gold Earned
21,957
61
Minions Killed
118
0
Camps Cleared
0
449,748
Distance Traveled
468,186
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,933
693
0
0
0
149,043
0
L
Ymir
6,253
625
22
2
0
169,401
2
W
Merlin
8,009
801
86
9
0
152,818
2
L
Arachne
5,650
565
11
1
0
141,775
0
W
Apollo
7,015
702
32
3
0
166,325
2
L
Izanami
5,646
565
28
3
0
138,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role