Player Matchup

Fenrir
Fenrir
InspectorCheezy
Fenrir
Level 14
God Stats
1W - 0L
1,745 SR
Queue Stats
6W - 6L
1,657 Elo+
Solo
Neith
Neith
KiltLivi
Neith
Level 9
God Stats
1W - 1L
1,166 SR
Queue Stats
3W - 1L
1,442 Elo+
Party 2
Ra
Ra
XPolnyX
Ra
Level 84
God Stats
11W - 6L
1,491 SR
Queue Stats
30W - 18L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
jaakkokulta
Xing Tian
Level 16
God Stats
6W - 6L
1,317 SR
Queue Stats
282W - 275L
1,557 Elo+
Party 1
Izanami
Izanami
venomace93
Izanami
Level 33
God Stats
7W - 10L
1,606 SR
Queue Stats
418W - 454L
1,524 Elo+
Party 1
Team Averages
Level 31
1,465 SR
1,536 Elo+

VS

Team Averages
Level 26
1,409 SR
1,470 Elo+
Kukulkan
Kukulkan
Deviant85
Kukulkan
Level 28
God Stats
11W - 15L
1,473 SR
Queue Stats
117W - 167L
1,469 Elo+
Solo
Yemoja
Yemoja
IceWolf3D
Yemoja
Level 22
God Stats
11W - 15L
1,213 SR
Queue Stats
434W - 458L
1,474 Elo+
Solo
Hachiman
Hachiman
KingZy01
Hachiman
Level 35
God Stats
3W - 3L
1,500 SR
Queue Stats
95W - 105L
1,419 Elo+
Solo
Odin
Odin
Mamakamy
Odin
Level 27
God Stats
2W - 2L
1,357 SR
Queue Stats
31W - 41L
1,503 Elo+
Solo
Fenrir
Fenrir
SuperGoth
Fenrir
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 28L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 8
13,718
508
8,072
19,578
10,210
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
KiltLivi
Neith
17
2 / 6 / 13
12,551
465
7,118
15,039
6,955
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
16 / 4 / 3
15,732
583
34,896
18,990
11,124
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
jaakkokulta
Xing Tian
17
2 / 2 / 15
13,660
506
14,986
25,713
31,935
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
venomace93
Izanami
20
4 / 2 / 3
14,935
553
12,148
17,497
8,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Deviant85
Kukulkan
20
2 / 3 / 1
12,063
447
17,484
10,925
4,714
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
IceWolf3D
Yemoja
15
0 / 7 / 3
9,554
354
7,022
15,743
12,891
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hachiman
KingZy01
Hachiman
20
6 / 5 / 2
13,160
487
17,564
23,115
8,606
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
20
6 / 3 / 6
14,106
522
18,053
22,023
29,235
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
SuperGoth
Fenrir
17
6 / 11 / 6
12,402
459
11,036
24,270
9,748
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
38
28
Kills
20
20
Deaths
29
42
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Deviant85
Kukulkan
2
3
1
0.83
L
Yemoja
IceWolf3D
Yemoja
0
7
3
0.21
W
4
6
8
1.33
W
Neith
KiltLivi
Neith
2
6
13
1.42
L
Hachiman
KingZy01
Hachiman
6
5
2
1.4
L
Odin
6
3
6
3
L
Fenrir
SuperGoth
Fenrir
6
11
6
0.82
W
16
4
3
4.38
W
Xing Tian
jaakkokulta
Xing Tian
2
2
15
4.75
W
Izanami
venomace93
Izanami
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,220
Damage
71,159
96,817
Taken
96,076
68,342
Mitigated
65,194
28,264
Healing
27,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Deviant85
Kukulkan
17,484
634
0
764
10,925
4,714
92
7,898
2,940
101,712
0
L
Yemoja
IceWolf3D
Yemoja
7,022
473
6,460
2,340
15,743
12,891
64
8,428
7,315
36,231
0
W
8,072
2,368
0
4,271
19,578
10,210
841
2,051
17,527
0
73,762
W
Neith
KiltLivi
Neith
7,118
2,296
0
2,860
15,039
6,955
682
5,864
9,175
0
35,776
L
Hachiman
KingZy01
Hachiman
17,564
9,091
0
8,760
23,115
8,606
968
10,554
12,561
0
94,145
L
Odin
18,053
4,093
0
4,245
22,023
29,235
1,166
9,113
12,356
0
91,615
L
Fenrir
SuperGoth
Fenrir
11,036
4,444
0
4,553
24,270
9,748
0
13,889
10,381
0
61,389
W
34,896
3,670
6,736
9,231
18,990
11,124
2,382
5,078
13,912
131,818
0
W
Xing Tian
jaakkokulta
Xing Tian
14,986
1,644
0
500
25,713
31,935
337
7,257
18,456
34,034
0
W
Izanami
venomace93
Izanami
12,148
9,174
0
4,666
17,497
8,118
8,134
4,256
13,241
0
137,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,596
Gold Earned
61,285
636
Minions Killed
591
0
Camps Cleared
0
2,366,523
Distance Traveled
2,307,382
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,063
447
164
6
0
487,110
6
L
Yemoja
9,554
354
48
2
0
459,926
1
W
Fenrir
13,718
508
124
5
0
421,169
4
W
Neith
12,551
465
59
2
0
448,467
8
L
Hachiman
13,160
487
150
6
0
425,189
4
L
Odin
14,106
522
146
5
0
491,734
6
L
Fenrir
12,402
459
83
3
0
443,423
8
W
Ra
15,732
583
189
7
0
480,859
0
W
Xing Tian
13,660
506
25
1
0
526,709
7
W
Izanami
14,935
553
239
9
0
489,319
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role