Player Matchup

Ares
Ares
Diamond I
Immorulss
Ares
Diamond I
Level 155
God Stats
5W - 5L
1,718 SR
Queue Stats
118W - 128L
2,451 MMR
Party 1
Ah Puch
Ah Puch
Diamond III
LovelyPup242959
Ah Puch
Diamond III
Level 124
God Stats
1W - 1L
1,765 SR
Queue Stats
155W - 132L
2,398 MMR
Party 1
Fenrir
Fenrir
Platinum III
Snanv
Fenrir
Platinum III
Level 116
God Stats
2W - 3L
1,589 SR
Queue Stats
69W - 47L
2,010 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 132
1,691 SR
2,286 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 141
1,816 SR
2,275 MMR
Achilles
Achilles
Diamond II
DragonLord_007
Achilles
Diamond II
Level 155
God Stats
30W - 31L
1,762 SR
Queue Stats
412W - 440L
2,248 MMR
Solo
Hel
Hel
Masters
JumpeX is TanK
Hel
Masters
Level 122
God Stats
4W - 1L
1,836 SR
Queue Stats
60W - 59L
2,355 MMR
Solo
Loki
Loki
Diamond II
marcos_gaxiola
Loki
Diamond II
Level 147
God Stats
2W - 4L
1,850 SR
Queue Stats
66W - 102L
2,223 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
8 / 4 / 10
15,546
740
13,982
22,203
26,900
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
8 / 8 / 13
14,817
706
18,053
14,781
6,548
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Snanv
Fenrir
13
5 / 5 / 6
12,674
604
11,371
23,941
12,453
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
PersephoneYemojaHeimdallrOdin

VS

Bans
AphroditeSobekChaacKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
3 / 6 / 10
14,108
672
15,475
20,625
26,802
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
8 / 6 / 4
15,514
739
19,964
16,624
7,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
6 / 9 / 5
14,620
696
11,254
15,697
4,950
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
36
21
Kills
17
17
Deaths
21
29
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Achilles
3
6
10
1.33
L
Ares
8
4
10
3.25
W
8
6
4
1.67
L
8
8
13
1.81
L
Fenrir
Snanv
Fenrir
5
5
6
1.6
W
6
9
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,406
Damage
46,693
60,925
Taken
52,946
45,901
Mitigated
38,805
7,745
Healing
20,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
15,475
7,134
0
3,310
20,625
26,802
537
12,165
8,460
0
39,664
L
Ares
13,982
481
0
1,365
22,203
26,900
233
8,688
13,515
34,668
0
W
19,964
936
8,114
8,383
16,624
7,053
693
10,434
6,190
77,944
0
L
18,053
835
0
1,748
14,781
6,548
438
4,777
10,004
80,428
0
L
Fenrir
Snanv
Fenrir
11,371
3,476
0
4,632
23,941
12,453
693
6,549
17,392
0
44,120
W
11,254
4,308
0
344
15,697
4,950
1,974
9,681
6,016
0
70,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,037
Gold Earned
44,242
191
Minions Killed
278
0
Camps Cleared
0
1,072,318
Distance Traveled
1,142,050
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,108
672
40
2
0
390,953
2
L
Ares
15,546
740
15
1
0
390,018
3
W
Hel
15,514
739
119
6
0
394,079
4
L
Ah Puch
14,817
706
100
5
0
330,382
1
L
Fenrir
12,674
604
76
4
0
351,918
3
W
Loki
14,620
696
119
6
0
357,018
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role