Player Matchup

Tyr
Tyr
Bronze II
 
Tyr
Bronze II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Bronze II
QuelqunQui
Hou Yi
Bronze II
Level 105
God Stats
4W - 9L
1,213 SR
Queue Stats
201W - 249L
856 MMR
Solo
Ah Puch
Ah Puch
Bronze II
XxFredixX
Ah Puch
Bronze II
Level 154
God Stats
6W - 6L
1,448 SR
Queue Stats
13W - 22L
865 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 122
1,387 SR
1,074 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 83
1,528 SR
759 MMR
The Morrigan
The Morrigan
Bronze II
Aesia
The Morrigan
Bronze II
Level 98
God Stats
20W - 17L
1,468 SR
Queue Stats
25W - 21L
866 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
Bua1
Kumbhakarna
Bronze III
Level 63
God Stats
7W - 8L
1,552 SR
Queue Stats
101W - 117L
905 MMR
Solo
Achilles
Achilles
Bronze III
Svargr
Achilles
Bronze III
Level 87
God Stats
109W - 129L
1,562 SR
Queue Stats
160W - 199L
506 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
0 / 9 / 2
11,169
532
10,944
22,585
12,283
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hou Yi
QuelqunQui
Hou Yi
13
2 / 6 / 0
12,075
575
10,479
15,428
6,124
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Puch
XxFredixX
Ah Puch
13
0 / 6 / 0
11,365
541
12,100
10,982
3,529
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AnubisGaneshaBacchusMerlinBakasura

VS

Bans
JormungandrUllrYmirXbalanqueAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Aesia
The Morrigan
17
15 / 2 / 5
15,649
745
20,504
9,344
5,154
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
Bua1
Kumbhakarna
14
2 / 0 / 15
14,101
671
9,423
25,691
34,248
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
Svargr
Achilles
12
4 / 0 / 9
12,140
578
11,412
15,578
25,701
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
50
2
Kills
21
21
Deaths
2
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
9
2
0.11
W
The Morrigan
Aesia
The Morrigan
15
2
5
8.75
W
Kumbhakarna
Bua1
Kumbhakarna
2
0
15
9.5
L
Hou Yi
QuelqunQui
Hou Yi
2
6
0
0.33
W
Achilles
Svargr
Achilles
4
0
9
8.5
L
Ah Puch
XxFredixX
Ah Puch
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,523
Damage
41,339
48,995
Taken
50,613
21,936
Mitigated
65,103
11,051
Healing
10,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
10,944
1,515
0
5,809
22,585
12,283
0
10,146
12,439
0
37,784
W
The Morrigan
Aesia
The Morrigan
20,504
3,158
0
2,608
9,344
5,154
1,315
1,737
7,607
90,794
11,181
W
Kumbhakarna
Bua1
Kumbhakarna
9,423
863
1,478
1,914
25,691
34,248
466
6,019
19,672
42,011
0
L
Hou Yi
QuelqunQui
Hou Yi
10,479
5,359
0
3,654
15,428
6,124
105
9,660
5,768
0
53,950
W
Achilles
Svargr
Achilles
11,412
3,715
1,023
3,437
15,578
25,701
1,493
4,376
11,202
0
22,105
L
Ah Puch
XxFredixX
Ah Puch
12,100
816
0
1,588
10,982
3,529
224
6,539
4,443
57,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,609
Gold Earned
41,890
245
Minions Killed
235
0
Camps Cleared
0
1,010,020
Distance Traveled
1,218,848
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,169
532
54
3
0
377,361
0
W
The Morrigan
15,649
745
156
7
0
394,285
4
W
Kumbhakarna
14,101
671
47
2
0
413,363
3
L
Hou Yi
12,075
575
71
3
0
327,616
7
W
Achilles
12,140
578
32
2
0
411,200
10
L
Ah Puch
11,365
541
120
6
0
305,043
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role