Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
FlashhBacckk
Persephone
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,762 Elo+
Solo
Sol
Sol
Septarius
Sol
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
241W - 279L
1,426 Elo+
Solo
Merlin
Merlin
WarTheOssa
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,393 Elo+
Solo
Chronos
Chronos
chyapCHYAPchyap
Chronos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,336 Elo+
Solo
Team Averages
Level 38
1,500 SR
1,483 Elo+

VS

Team Averages
Level 94
1,571 SR
1,528 Elo+
Sol
Sol
 
Sol
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Hortensya
Scylla
Level 157
God Stats
10W - 8L
1,646 SR
Queue Stats
385W - 350L
1,589 Elo+
Party 1
Medusa
Medusa
NotATrollKappa
Medusa
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 31L
1,568 Elo+
Party 1
Mercury
Mercury
Plyšák
Mercury
Level 80
God Stats
1W - 0L
1,711 SR
Queue Stats
5W - 2L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
8 / 7 / 10
11,577
827
8,844
20,665
17,630
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
FlashhBacckk
Persephone
17
3 / 7 / 12
10,424
745
7,044
12,693
4,219
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 6 / 9
9,994
714
10,719
13,457
4,731
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
WarTheOssa
Merlin
20
10 / 4 / 7
13,019
930
22,886
14,355
6,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 12 / 7
8,653
618
4,879
17,075
5,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
3 / 3 / 18
11,142
796
12,514
9,876
3,787
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
 
Nemesis
16
1 / 8 / 15
9,983
713
6,538
17,853
14,657
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Hortensya
Scylla
20
9 / 3 / 15
12,352
882
23,840
12,096
5,075
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
17 / 5 / 10
13,293
950
24,370
18,068
8,769
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
Plyšák
Mercury
17
6 / 4 / 12
10,683
763
5,720
13,424
5,043
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
106
23
Kills
36
36
Deaths
23
45
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
8
7
10
1.86
W
Sol
 
Sol
3
3
18
4
W
Nemesis
 
Nemesis
1
8
15
1.06
L
Persephone
FlashhBacckk
Persephone
3
7
12
1.29
W
Scylla
Hortensya
Scylla
9
3
15
5.5
W
17
5
10
4.4
W
Mercury
Plyšák
Mercury
6
4
12
3
L
2
6
9
1.08
L
Merlin
WarTheOssa
Merlin
10
4
7
3.38
L
0
12
7
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,372
Damage
72,982
78,245
Taken
71,317
38,582
Mitigated
37,331
24,105
Healing
31,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
8,844
1,744
1,815
5,219
20,665
17,630
152
10,286
10,379
0
12,030
W
Sol
 
Sol
12,514
980
3,367
3,835
9,876
3,787
513
6,521
3,355
25,100
0
W
Nemesis
 
Nemesis
6,538
1,494
1,813
4,333
17,853
14,657
506
8,894
8,959
0
11,749
L
Persephone
FlashhBacckk
Persephone
7,044
1,519
921
2,345
12,693
4,219
81
6,531
6,162
14,594
0
W
Scylla
Hortensya
Scylla
23,840
2,082
1,627
3,616
12,096
5,075
1,991
8,516
3,580
52,270
0
W
24,370
16,222
604
6,942
18,068
8,769
2,580
10,684
7,384
0
48,910
W
Mercury
Plyšák
Mercury
5,720
2,358
1,509
4,106
13,424
5,043
0
10,913
2,511
0
14,255
L
10,719
477
591
4,047
13,457
4,731
319
7,193
6,264
23,110
0
L
Merlin
WarTheOssa
Merlin
22,886
360
1,285
5,081
14,355
6,831
0
3,832
10,523
55,617
0
L
4,879
307
1,253
1,548
17,075
5,171
473
8,512
8,563
12,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,667
Gold Earned
57,453
143
Minions Killed
163
0
Camps Cleared
0
1,184,026
Distance Traveled
1,396,543
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,577
827
9
1
0
266,456
0
W
Sol
11,142
796
28
2
0
316,545
1
W
Nemesis
9,983
713
14
1
0
267,669
5
L
Persephone
10,424
745
21
2
0
197,816
0
W
Scylla
12,352
882
61
4
0
281,739
1
W
Medusa
13,293
950
47
3
0
254,522
1
W
Mercury
10,683
763
13
1
0
276,068
3
L
Sol
9,994
714
23
2
0
251,693
0
L
Merlin
13,019
930
68
5
0
255,331
0
L
Chronos
8,653
618
22
2
0
212,730
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role