Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
HydroRip420
Anhur
Level 119
God Stats
3W - 3L
1,500 SR
Queue Stats
126W - 123L
1,385 Elo+
Party 2
Hera
Hera
OPYDOPYTAYLOR
Hera
Level 137
God Stats
2W - 12L
1,331 SR
Queue Stats
502W - 479L
1,417 Elo+
Party 2
Ullr
Ullr
Solidnesss
Ullr
Level 129
God Stats
1W - 1L
1,733 SR
Queue Stats
110W - 78L
1,544 Elo+
Party 2
Ah Puch
Ah Puch
TH1S GUY U KNOW
Ah Puch
Level 127
God Stats
11W - 4L
1,520 SR
Queue Stats
203W - 190L
1,423 Elo+
Party 2
Team Averages
Level 124
1,517 SR
1,454 Elo+

VS

Team Averages
Level 90
1,423 SR
1,533 Elo+
Ullr
Ullr
I Kil Jaeden I
Ullr
Level 125
God Stats
1W - 4L
1,527 SR
Queue Stats
94W - 98L
1,451 Elo+
Party 3
Fafnir
Fafnir
Mr NukaCola2918
Fafnir
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 40L
1,603 Elo+
Party 1
Ne Zha
Ne Zha
Zambooki Native
Ne Zha
Level 142
God Stats
3W - 10L
1,347 SR
Queue Stats
414W - 462L
1,503 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Zion snipper
Ah Muzen Cab
Level 28
God Stats
0W - 1L
1,242 SR
Queue Stats
5W - 7L
1,521 Elo+
Solo
Zeus
Zeus
timmyturnner123
Zeus
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
4 / 2 / 16
11,885
699
10,846
17,928
22,762
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
6 / 3 / 18
12,417
730
8,369
12,777
5,540
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
5 / 4 / 6
11,935
702
13,108
12,114
4,895
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
9 / 3 / 9
12,656
744
14,602
16,584
7,362
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 2 / 14
13,715
807
30,752
12,590
5,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 4
9,666
569
7,979
14,463
5,853
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 7 / 3
10,389
611
9,155
20,034
30,155
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
8 / 5 / 3
12,401
729
13,517
17,650
7,216
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Zion snipper
Ah Muzen Cab
17
0 / 8 / 6
9,898
582
10,207
17,298
6,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
3 / 6 / 2
10,693
629
15,823
14,856
5,587
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
32
33
Kills
14
14
Deaths
33
63
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
2
16
6
W
6
3
18
5
L
1
7
4
0.43
L
2
7
3
0.5
W
5
4
6
2
W
9
3
9
4.5
W
9
2
14
8
L
8
5
3
1.9
L
Ah Muzen Cab
Zion snipper
Ah Muzen Cab
0
8
6
0.38
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,677
Damage
56,681
71,993
Taken
84,301
46,127
Mitigated
55,769
31,897
Healing
27,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,846
1,624
1,995
4,269
17,928
22,762
657
7,486
10,442
0
14,006
W
8,369
4,074
1,446
2,033
12,777
5,540
2,264
3,567
9,210
0
15,039
L
7,979
2,465
1,432
1,354
14,463
5,853
0
8,676
5,787
0
19,679
L
9,155
2,202
1,329
4,752
20,034
30,155
102
7,878
12,156
13,415
1,450
W
13,108
4,668
2,418
3,493
12,114
4,895
664
3,395
8,719
27,881
0
W
14,602
4,321
3,021
4,408
16,584
7,362
968
6,508
10,076
0
47,959
W
30,752
391
3,603
5,211
12,590
5,568
1,182
3,200
9,390
67,183
0
L
13,517
1,789
2,556
4,540
17,650
7,216
0
9,278
8,372
0
33,000
L
Ah Muzen Cab
Zion snipper
Ah Muzen Cab
10,207
2,616
1,620
4,181
17,298
6,958
0
8,631
8,667
0
29,781
L
15,823
353
1,965
4,115
14,856
5,587
0
9,397
5,459
37,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,608
Gold Earned
53,047
223
Minions Killed
162
0
Camps Cleared
0
1,566,569
Distance Traveled
1,416,751
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,885
699
12
1
0
363,107
3
W
Anhur
12,417
730
18
1
0
321,124
2
L
Ullr
9,666
569
25
1
0
277,229
0
L
Fafnir
10,389
611
7
0
0
267,331
1
W
Hera
11,935
702
50
3
0
290,102
0
W
Ullr
12,656
744
73
4
0
295,743
3
W
Ah Puch
13,715
807
70
4
0
296,493
2
L
Ne Zha
12,401
729
31
2
0
312,695
0
L
Ah Muzen Cab
9,898
582
33
2
0
280,996
3
L
Zeus
10,693
629
66
4
0
278,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role