Player Matchup

Apollo
Apollo
Silver I
Cerebral SK
Apollo
Silver I
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,291 MMR
Party 1
Scylla
Scylla
Silver I
LingLingx
Scylla
Silver I
Level 160
God Stats
0W - 1L
1,433 SR
Queue Stats
5W - 4L
1,532 MMR
Party 1
Cerberus
Cerberus
Gold IV
Looney san
Cerberus
Gold IV
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,581 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,478 SR
1,468 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,684 SR
1,398 MMR
Cupid
Cupid
Silver I
Lord Shazzle
Cupid
Silver I
Level 118
God Stats
37W - 21L
1,762 SR
Queue Stats
106W - 98L
1,319 MMR
Party 2
Hades
Hades
Gold III
RogueJedi01
Hades
Gold III
Level 109
God Stats
18W - 7L
1,785 SR
Queue Stats
106W - 98L
1,534 MMR
Party 2
Hercules
Hercules
Bronze III
SadoPirate
Hercules
Bronze III
Level 102
God Stats
2W - 2L
1,505 SR
Queue Stats
2W - 2L
1,340 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
2 / 5 / 4
12,153
608
10,364
13,610
4,328
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
LingLingx
Scylla
14
7 / 7 / 2
13,300
665
15,006
13,175
3,473
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
Looney san
Cerberus
13
2 / 6 / 6
13,523
676
14,376
26,177
21,114
Talisman

Talisman

+75
Health
+15
Magical Protection

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
KukulkanHeimdallrCu ChulainnYemojaHel

VS

Bans
ZeusHou YiCernunnosMedusaNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 7
13,479
674
15,783
14,219
4,826
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
9 / 5 / 6
14,185
709
22,845
16,672
8,716
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
SadoPirate
Hercules
15
3 / 4 / 13
13,135
657
6,995
19,159
15,375
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
11
Kills
18
18
Deaths
11
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Apollo
2
5
4
0.8
L
Scylla
LingLingx
Scylla
7
7
2
1.14
L
Cerberus
Looney san
Cerberus
2
6
6
0.83
W
6
2
7
4.75
W
9
5
6
2.4
W
Hercules
SadoPirate
Hercules
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,746
Damage
45,623
52,962
Taken
50,050
28,915
Mitigated
28,917
10,190
Healing
23,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
10,364
7,589
0
1,395
13,610
4,328
1,241
7,024
6,586
0
39,186
L
Scylla
LingLingx
Scylla
15,006
308
0
500
13,175
3,473
0
7,878
5,297
57,832
0
L
Cerberus
Looney san
Cerberus
14,376
1,110
954
7,341
26,177
21,114
198
8,027
18,150
40,703
0
W
15,783
8,068
1,065
7,487
14,219
4,826
1,465
7,637
6,582
0
80,436
W
22,845
509
722
6,585
16,672
8,716
622
9,352
7,320
67,003
0
W
Hercules
SadoPirate
Hercules
6,995
3,351
1,150
6,794
19,159
15,375
307
12,445
6,714
0
37,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,976
Gold Earned
40,799
218
Minions Killed
253
0
Camps Cleared
0
1,028,454
Distance Traveled
1,059,924
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,153
608
70
4
0
345,208
4
L
Scylla
13,300
665
98
5
0
327,544
1
L
Cerberus
13,523
676
50
3
0
355,702
6
W
Cupid
13,479
674
106
5
0
343,252
4
W
Hades
14,185
709
87
4
0
342,848
5
W
Hercules
13,135
657
60
3
0
373,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role