Player Matchup

Hachiman
Hachiman
Frank x Walker
Hachiman
Level 60
God Stats
4W - 3L
1,624 SR
Queue Stats
10W - 14L
1,602 Elo+
Party 2
Artio
Artio
Jims x Mowing
Artio
Level 89
God Stats
4W - 3L
1,698 SR
Queue Stats
21W - 34L
1,593 Elo+
Party 2
Hel
Hel
oZueess
Hel
Level 29
God Stats
6W - 5L
1,578 SR
Queue Stats
9W - 8L
1,609 Elo+
Party 2
Team Averages
Level 59
1,633 SR
1,601 Elo+

VS

Team Averages
Level 42
1,591 SR
1,462 Elo+
Cerberus
Cerberus
DTS FROSTY
Cerberus
Level 49
God Stats
7W - 3L
1,606 SR
Queue Stats
63W - 55L
1,397 Elo+
Party 1
Vamana
Vamana
MoneyMoffitt
Vamana
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Step Bro8052
Scylla
Level 53
God Stats
12W - 6L
1,669 SR
Queue Stats
49W - 37L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
1 / 4 / 2
9,158
572
7,621
14,666
3,324
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 5 / 2
9,292
581
4,927
18,183
10,839
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hel
11
4 / 5 / 1
10,096
631
10,173
13,354
3,078
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DTS FROSTY
Cerberus
12
2 / 1 / 12
10,306
644
10,289
16,754
12,651
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vamana
10
1 / 1 / 12
9,571
598
5,084
8,065
5,324
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
13
11 / 3 / 3
11,549
722
22,309
9,300
3,046
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
5
Kills
14
14
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DTS FROSTY
Cerberus
2
1
12
8
L
Hachiman
1
4
2
0.5
L
0
5
2
0.2
W
Vamana
1
1
12
7
W
Scylla
11
3
3
4.17
L
Hel
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,721
Damage
37,682
46,203
Taken
34,119
17,241
Mitigated
21,021
22,828
Healing
16,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DTS FROSTY
Cerberus
10,289
445
151
8,870
16,754
12,651
529
6,861
9,893
37,048
0
L
Hachiman
7,621
3,823
647
3,095
14,666
3,324
0
10,811
3,855
0
30,072
L
4,927
613
1,191
2,802
18,183
10,839
0
11,273
6,910
21,412
0
W
Vamana
5,084
1,985
781
3,586
8,065
5,324
470
3,883
4,182
0
14,991
W
Scylla
22,309
972
0
2,728
9,300
3,046
1,028
4,396
4,904
49,548
0
L
Hel
10,173
527
8,829
6,264
13,354
3,078
0
10,594
2,760
27,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,546
Gold Earned
31,426
117
Minions Killed
162
0
Camps Cleared
0
850,809
Distance Traveled
835,630
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,306
644
81
5
0
297,460
4
L
Hachiman
9,158
572
39
2
0
251,739
1
L
Artio
9,292
581
32
2
0
300,438
1
W
Vamana
9,571
598
20
1
0
260,639
1
W
Scylla
11,549
722
61
4
0
277,531
3
L
Hel
10,096
631
46
3
0
298,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role