Player Matchup

Ah Puch
Ah Puch
FireSpitenKittn
Ah Puch
Level 46
God Stats
7W - 2L
1,500 SR
Queue Stats
42W - 35L
1,434 Elo+
Party 1
Odin
Odin
GassStationn
Odin
Level 39
God Stats
10W - 6L
1,616 SR
Queue Stats
52W - 48L
1,421 Elo+
Party 1
Merlin
Merlin
PlaguedSpectre
Merlin
Level 58
God Stats
5W - 6L
1,431 SR
Queue Stats
51W - 48L
1,419 Elo+
Party 1
Team Averages
Level 48
1,516 SR
1,425 Elo+

VS

Team Averages
Level 78
1,416 SR
1,410 Elo+
Sun Wukong
Sun Wukong
HoundOfForossa
Sun Wukong
Level 103
God Stats
10W - 15L
1,313 SR
Queue Stats
225W - 238L
1,445 Elo+
Party 2
Eset
Eset
Van Cruise
Eset
Level 89
God Stats
31W - 38L
1,282 SR
Queue Stats
206W - 202L
1,460 Elo+
Party 2
Sol
Sol
Xx Khimera xX
Sol
Level 42
God Stats
2W - 1L
1,654 SR
Queue Stats
221W - 231L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 0 / 2
11,029
735
13,605
3,708
1,201
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 2 / 10
9,681
645
6,967
7,050
4,174
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 4 / 4
9,094
606
7,232
9,075
2,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HoundOfForossa
Sun Wukong
11
3 / 4 / 2
8,762
584
6,191
16,845
14,343
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 3 / 3
8,990
599
4,759
7,999
2,621
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
1 / 7 / 4
9,280
619
3,957
13,651
4,137
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
14
Kills
6
6
Deaths
14
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
10
0
2
11
W
2
2
10
3.5
L
Sun Wukong
HoundOfForossa
Sun Wukong
3
4
2
1
W
2
4
4
1
L
2
3
3
1.17
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,804
Damage
14,907
19,833
Taken
38,495
8,305
Mitigated
21,101
3,094
Healing
7,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,605
404
0
780
3,708
1,201
410
1,597
2,111
43,627
0
W
6,967
1,438
390
1,879
7,050
4,174
174
3,409
3,641
0
17,509
L
Sun Wukong
HoundOfForossa
Sun Wukong
6,191
539
0
2,078
16,845
14,343
0
10,028
6,817
0
23,937
W
7,232
450
0
45
9,075
2,930
0
3,762
5,313
34,350
0
L
4,759
194
147
1,036
7,999
2,621
289
4,190
3,809
28,282
0
L
3,957
2,080
0
4,085
13,651
4,137
225
6,679
6,972
36,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,804
Gold Earned
27,032
155
Minions Killed
172
0
Camps Cleared
0
800,563
Distance Traveled
770,985
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,029
735
66
4
0
273,119
4
W
Odin
9,681
645
30
2
0
273,210
0
L
Sun Wukong
8,762
584
31
2
0
286,831
1
W
Merlin
9,094
606
59
4
0
254,234
2
L
Eset
8,990
599
72
5
0
266,744
3
L
Sol
9,280
619
69
5
0
217,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role