Player Matchup

Cerberus
Cerberus
Bruh_TanTan
Cerberus
Level 27
God Stats
1W - 0L
1,770 SR
Queue Stats
5W - 5L
1,424 Elo+
Party 2
Nemesis
Nemesis
ER_Flaming
Nemesis
Level 18
God Stats
24W - 21L
1,597 SR
Queue Stats
26W - 24L
1,431 Elo+
Party 3
Sun Wukong
Sun Wukong
J-BOI8668
Sun Wukong
Level 11
God Stats
2W - 1L
1,512 SR
Queue Stats
7W - 7L
1,442 Elo+
Party 2
Hel
Hel
JohnathanBro
Hel
Level 12
God Stats
3W - 1L
1,806 SR
Queue Stats
11W - 16L
1,351 Elo+
Party 3
Arachne
Arachne
Yt-Alpha_God
Arachne
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 14
1,637 SR
1,430 Elo+

VS

Team Averages
Level 21
1,513 SR
1,364 Elo+
Izanami
Izanami
AgustinN19GG
Izanami
Level 16
God Stats
11W - 10L
1,658 SR
Queue Stats
61W - 55L
1,438 Elo+
Solo
Thanatos
Thanatos
Im Krazi
Thanatos
Level 45
God Stats
5W - 2L
1,664 SR
Queue Stats
74W - 79L
1,355 Elo+
Party 1
King Arthur
King Arthur
KingCO0L
King Arthur
Level 21
God Stats
3W - 3L
1,500 SR
Queue Stats
38W - 50L
1,437 Elo+
Solo
Ares
Ares
SPOONMAN3872
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,232 Elo+
Party 1
Ao Kuang
Ao Kuang
UnendingAwe
Ao Kuang
Level 19
God Stats
2W - 6L
1,243 SR
Queue Stats
19W - 27L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bruh_TanTan
Cerberus
20
13 / 7 / 23
18,811
1,176
26,640
36,290
46,373
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
ER_Flaming
Nemesis
20
13 / 1 / 24
17,927
1,120
24,571
24,723
12,587
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
J-BOI8668
Sun Wukong
20
3 / 9 / 26
15,355
960
15,247
33,852
43,249
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
7 / 4 / 18
15,419
964
29,383
20,871
8,314
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Yt-Alpha_God
Arachne
20
6 / 12 / 24
15,918
995
19,189
33,977
17,546
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

101

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AgustinN19GG
Izanami
20
8 / 6 / 15
17,048
1,066
51,616
19,080
5,747
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thanatos
Im Krazi
Thanatos
20
14 / 6 / 10
17,058
1,066
28,074
25,663
9,964
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
KingCO0L
King Arthur
20
3 / 10 / 13
14,284
893
18,573
28,071
13,462
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
2 / 13 / 14
13,945
872
16,310
28,914
27,509
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ao Kuang
UnendingAwe
Ao Kuang
20
6 / 7 / 16
15,573
973
25,564
26,857
15,729
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
101
42
Kills
33
33
Deaths
42
115
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Izanami
AgustinN19GG
Izanami
8
6
15
2.58
W
Cerberus
Bruh_TanTan
Cerberus
13
7
23
3.5
W
Nemesis
ER_Flaming
Nemesis
13
1
24
25
L
Thanatos
Im Krazi
Thanatos
14
6
10
3.17
W
Sun Wukong
J-BOI8668
Sun Wukong
3
9
26
1.78
W
7
4
18
4
L
King Arthur
KingCO0L
King Arthur
3
10
13
0.95
L
2
13
14
0.69
L
Ao Kuang
UnendingAwe
Ao Kuang
6
7
16
2
W
Arachne
Yt-Alpha_God
Arachne
6
12
24
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,030
Damage
140,137
149,713
Taken
128,585
128,069
Mitigated
72,411
23,065
Healing
18,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AgustinN19GG
Izanami
51,616
39,720
195
931
19,080
5,747
0
12,506
6,574
0
96,071
W
Cerberus
Bruh_TanTan
Cerberus
26,640
3,862
0
6,805
36,290
46,373
0
7,829
28,461
55,678
0
W
Nemesis
ER_Flaming
Nemesis
24,571
11,766
0
1,217
24,723
12,587
0
8,140
16,583
1,262
43,076
L
Thanatos
Im Krazi
Thanatos
28,074
13,552
359
10,630
25,663
9,964
0
13,108
12,555
0
48,888
W
Sun Wukong
J-BOI8668
Sun Wukong
15,247
4,453
0
3,362
33,852
43,249
0
10,117
23,735
0
40,834
W
29,383
3,141
3,620
5,437
20,871
8,314
0
5,059
15,812
48,206
0
L
King Arthur
KingCO0L
King Arthur
18,573
2,796
0
670
28,071
13,462
0
10,842
17,229
0
46,043
L
16,310
1,237
0
237
28,914
27,509
0
10,062
18,852
37,919
0
L
Ao Kuang
UnendingAwe
Ao Kuang
25,564
3,280
600
4,744
26,857
15,729
0
10,669
16,188
39,767
0
W
Arachne
Yt-Alpha_God
Arachne
19,189
11,095
0
2,624
33,977
17,546
0
10,729
23,248
0
55,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,430
Gold Earned
77,908
293
Minions Killed
250
6
Camps Cleared
11
1,556,456
Distance Traveled
1,456,182
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
17,048
1,066
94
6
11
271,525
0
W
Cerberus
18,811
1,176
80
5
1
268,636
0
W
Nemesis
17,927
1,120
37
2
2
373,013
0
L
Thanatos
17,058
1,066
57
4
0
359,525
0
W
Sun Wukong
15,355
960
51
3
0
282,667
0
W
Hel
15,419
964
40
3
2
324,798
0
L
King Arthur
14,284
893
53
3
0
301,261
0
L
Ares
13,945
872
20
1
0
218,319
1
L
Ao Kuang
15,573
973
26
2
0
305,552
0
W
Arachne
15,918
995
85
5
1
307,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role