Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Isaacbellot
Skadi
Level 126
God Stats
187W - 163L
1,535 SR
Queue Stats
611W - 643L
1,443 Elo+
Solo
Nike
Nike
masangu9
Nike
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,428 Elo+
Solo
Team Averages
Level 114
1,512 SR
1,457 Elo+

VS

Team Averages
Level 90
1,608 SR
1,404 Elo+
Bakasura
Bakasura
DesigningForYou
Bakasura
Level 80
God Stats
1W - 0L
1,823 SR
Queue Stats
15W - 14L
1,454 Elo+
Solo
Ra
Ra
sipes90
Ra
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 22L
1,397 Elo+
Party 1
Odin
Odin
twizShaggy
Odin
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 40L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
8
0 / 3 / 2
6,161
616
5,092
6,401
1,865
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
0 / 2 / 0
6,097
610
3,731
5,990
1,322
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nike
7
2 / 3 / 0
6,265
627
3,348
8,724
2,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
9
3 / 0 / 4
7,125
713
4,300
6,823
2,645
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 2 / 3
6,443
644
2,941
5,260
1,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
4 / 0 / 3
7,732
773
6,605
5,631
4,228
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
8
8
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
3
2
0.33
W
Bakasura
3
0
4
5
L
0
2
0
0
L
Nike
2
3
0
0.67
W
1
2
3
1.25
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,171
Damage
13,846
21,115
Taken
17,714
5,919
Mitigated
8,099
3,376
Healing
6,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
5,092
1,153
0
707
6,401
1,865
0
1,191
5,107
0
20,138
W
Bakasura
4,300
3,099
282
2,899
6,823
2,645
177
62
6,761
0
17,113
L
3,731
1,363
0
1,958
5,990
1,322
91
92
5,666
0
23,658
L
Nike
3,348
459
0
711
8,724
2,732
0
1,750
6,873
0
14,123
W
2,941
288
785
1,534
5,260
1,226
41
16
5,244
22,667
0
W
6,605
1,694
576
465
5,631
4,228
0
0
5,631
0
13,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,523
Gold Earned
21,300
92
Minions Killed
109
0
Camps Cleared
0
481,346
Distance Traveled
522,716
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,161
616
32
3
0
155,092
5
W
Bakasura
7,125
713
42
4
0
192,860
0
L
Skadi
6,097
610
40
4
0
155,401
2
L
Nike
6,265
627
20
2
0
170,853
0
W
Ra
6,443
644
48
5
0
133,581
0
W
Odin
7,732
773
19
2
0
196,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role