Player Matchup

He Bo
He Bo
 
He Bo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
CrownedAsura
Ne Zha
Level 127
God Stats
4W - 6L
1,429 SR
Queue Stats
260W - 221L
1,491 Elo+
Party 2
Vamana
Vamana
Mr BRUTTICUS
Vamana
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
332W - 295L
1,489 Elo+
Party 2
Chiron
Chiron
X deadsh0t200 X
Chiron
Level 68
God Stats
0W - 5L
1,289 SR
Queue Stats
327W - 273L
1,574 Elo+
Party 1
Hercules
Hercules
elwhity200
Hercules
Level 147
God Stats
9W - 7L
1,633 SR
Queue Stats
548W - 493L
1,645 Elo+
Party 1
Team Averages
Level 123
1,470 SR
1,540 Elo+

VS

Team Averages
Level 95
1,546 SR
1,669 Elo+
Ne Zha
Ne Zha
Fengru
Ne Zha
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,659 Elo+
Party 3
Ullr
Ullr
Gallitzin
Ullr
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,579 Elo+
Party 3
Ymir
Ymir
Isaac113
Ymir
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,707 Elo+
Party 3
Geb
Geb
Keekero
Geb
Level 91
God Stats
2W - 1L
1,729 SR
Queue Stats
25W - 26L
1,669 Elo+
Party 3
Thoth
Thoth
Walrus933
Thoth
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 40L
1,732 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
6 / 9 / 12
11,932
663
19,675
19,785
6,249
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
19
3 / 5 / 13
12,173
676
20,392
17,425
11,822
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
18
3 / 5 / 16
11,644
647
11,834
27,393
36,965
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
2 / 5 / 16
11,699
650
18,366
20,496
7,260
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
elwhity200
Hercules
20
9 / 4 / 13
13,855
770
18,998
43,400
28,481
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Fengru
Ne Zha
20
3 / 4 / 19
11,995
666
17,288
22,095
10,798
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
20
7 / 7 / 13
13,091
727
17,503
22,128
10,405
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
20
7 / 6 / 16
13,121
729
22,074
27,010
28,113
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
18
4 / 4 / 14
11,758
653
16,576
20,412
20,576
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thoth
Walrus933
Thoth
20
7 / 3 / 17
13,192
733
33,852
14,918
7,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
107
23
Kills
28
28
Deaths
24
70
Assists
79
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
6
9
12
1.33
L
Ne Zha
3
5
13
1.9
W
Ne Zha
Fengru
Ne Zha
3
4
19
3.13
W
Ullr
7
7
13
1.93
W
Ymir
7
6
16
2.5
W
Geb
4
4
14
2.75
L
Vamana
3
5
16
2.2
W
Thoth
Walrus933
Thoth
7
3
17
5.17
L
2
5
16
2
L
Hercules
elwhity200
Hercules
9
4
13
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,265
Damage
107,293
128,499
Taken
106,563
90,777
Mitigated
77,262
67,577
Healing
34,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
19,675
943
3,215
3,183
19,785
6,249
251
13,594
6,191
27,783
0
L
Ne Zha
20,392
1,029
2,644
4,409
17,425
11,822
740
6,408
11,017
0
42,850
W
Ne Zha
Fengru
Ne Zha
17,288
1,977
2,648
4,239
22,095
10,798
1,010
3,719
18,376
0
31,991
W
Ullr
17,503
8,269
4,024
5,242
22,128
10,405
4,513
7,231
14,897
0
33,849
W
Ymir
22,074
2,296
3,494
1,699
27,010
28,113
187
5,636
21,374
38,691
0
W
Geb
16,576
1,396
4,239
3,272
20,412
20,576
256
3,183
17,229
27,066
0
L
Vamana
11,834
2,777
5,606
12,396
27,393
36,965
523
16,052
11,341
2,020
21,498
W
Thoth
Walrus933
Thoth
33,852
898
2,657
3,365
14,918
7,370
1,164
2,384
12,534
62,185
0
L
18,366
7,060
5,073
5,262
20,496
7,260
2,506
14,111
6,384
0
37,169
L
Hercules
elwhity200
Hercules
18,998
7,056
3,722
22,067
43,400
28,481
277
22,336
21,064
1,007
32,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,303
Gold Earned
63,157
157
Minions Killed
158
0
Camps Cleared
0
1,484,436
Distance Traveled
1,594,041
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,932
663
31
2
0
275,415
0
L
Ne Zha
12,173
676
34
2
0
319,726
0
W
Ne Zha
11,995
666
24
1
0
362,528
0
W
Ullr
13,091
727
22
1
0
307,455
0
W
Ymir
13,121
729
38
2
0
268,359
0
W
Geb
11,758
653
22
1
0
355,070
0
L
Vamana
11,644
647
9
1
0
313,154
0
W
Thoth
13,192
733
52
3
0
300,629
0
L
Chiron
11,699
650
51
3
0
271,092
0
L
Hercules
13,855
770
32
2
0
305,049
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role