Player Matchup

Chaac
Chaac
Gold IV
Brexit Music
Chaac
Gold IV
Level 108
God Stats
3W - 1L
1,860 SR
Queue Stats
131W - 98L
1,451 MMR
Party 2
Cernunnos
Cernunnos
Silver II
King Of Showers
Cernunnos
Silver II
Level 66
God Stats
9W - 3L
1,715 SR
Queue Stats
15W - 11L
1,489 MMR
Party 2
Discordia
Discordia
Gold III
idwq
Discordia
Gold III
Level 105
God Stats
18W - 14L
1,782 SR
Queue Stats
218W - 181L
1,473 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 93
1,786 SR
1,471 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 106
1,602 SR
1,532 MMR
Nu Wa
Nu Wa
Silver IV
J-to-the-C4
Nu Wa
Silver IV
Level 139
God Stats
1W - 2L
1,517 SR
Queue Stats
241W - 243L
1,231 MMR
Party 1
Ganesha
Ganesha
Silver II
Penten
Ganesha
Silver II
Level 50
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 61L
1,429 MMR
Solo
Thor
Thor
Platinum IV
Vvvviinnccee
Thor
Platinum IV
Level 128
God Stats
17W - 6L
1,788 SR
Queue Stats
24W - 15L
1,936 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 9 / 6
18,767
647
19,090
37,034
38,288
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cernunnos
King Of Showers
Cernunnos
17
3 / 10 / 6
17,173
592
16,687
30,631
7,510
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
idwq
Discordia
17
5 / 8 / 5
17,312
597
28,918
16,933
4,667
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
KumbhakarnaZeusBacchusHadesKukulkan

VS

Bans
Cu ChulainnVulcanCerberusAnubisAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 16
17,974
620
25,399
20,976
10,230
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
Penten
Ganesha
17
0 / 3 / 20
18,422
635
15,747
31,438
36,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
22 / 3 / 3
21,619
745
29,220
26,913
25,981
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
66
14
Kills
27
27
Deaths
14
17
Assists
39
Player
Kills
Deaths
Assists
KDA
L
6
9
6
1
W
5
8
16
1.63
L
Cernunnos
King Of Showers
Cernunnos
3
10
6
0.6
W
Ganesha
Penten
Ganesha
0
3
20
3.33
W
22
3
3
7.83
L
Discordia
idwq
Discordia
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,695
Damage
70,366
84,598
Taken
79,327
50,465
Mitigated
72,260
22,037
Healing
8,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,090
3,306
0
13,677
37,034
38,288
1,159
21,884
15,150
0
93,435
W
25,399
7,957
0
3,943
20,976
10,230
1,436
8,605
12,371
75,398
0
L
Cernunnos
King Of Showers
Cernunnos
16,687
7,475
505
7,855
30,631
7,510
1,508
14,767
15,864
0
89,249
W
Ganesha
Penten
Ganesha
15,747
1,839
0
1,758
31,438
36,049
319
11,419
19,287
62,446
0
W
29,220
6,095
0
2,363
26,913
25,981
1,447
8,978
17,935
0
140,483
L
Discordia
idwq
Discordia
28,918
706
0
0
16,933
4,667
405
4,529
12,404
86,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,252
Gold Earned
58,015
354
Minions Killed
336
0
Camps Cleared
0
1,464,639
Distance Traveled
1,532,304
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
18,767
647
119
4
0
531,204
2
W
Nu Wa
17,974
620
101
3
0
442,806
6
L
Cernunnos
17,173
592
111
4
0
458,149
2
W
Ganesha
18,422
635
22
1
0
564,736
2
W
Thor
21,619
745
213
7
0
524,762
1
L
Discordia
17,312
597
124
4
0
475,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role