Player Matchup

Medusa
Medusa
BigGayConnor
Medusa
Level 107
God Stats
3W - 1L
1,884 SR
Queue Stats
53W - 38L
1,654 Elo+
Party 2
Ra
Ra
JohnETopside
Ra
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 29L
1,647 Elo+
Party 2
Sol
Sol
Keyphyr
Sol
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 28L
1,550 Elo+
Party 2
Artio
Artio
Shun567
Artio
Level 141
God Stats
1W - 1L
1,787 SR
Queue Stats
30W - 20L
1,653 Elo+
Party 2
Nike
Nike
XxJbLimaxX
Nike
Level 160
God Stats
7W - 14L
1,066 SR
Queue Stats
459W - 489L
1,619 Elo+
Solo
Team Averages
Level 132
1,547 SR
1,624 Elo+

VS

Team Averages
Level 152
1,428 SR
1,678 Elo+
Ares
Ares
IGiank
Ares
Level 158
God Stats
4W - 9L
1,299 SR
Queue Stats
1,084W - 1,148L
1,615 Elo+
Solo
Sun Wukong
Sun Wukong
Mevzz
Sun Wukong
Level 160
God Stats
2W - 2L
1,305 SR
Queue Stats
209W - 213L
1,666 Elo+
Party 1
Janus
Janus
Reap Matthew
Janus
Level 129
God Stats
13W - 19L
1,484 SR
Queue Stats
651W - 625L
1,743 Elo+
Solo
Scylla
Scylla
TGI General Ray
Scylla
Level 159
God Stats
8W - 9L
1,500 SR
Queue Stats
1,474W - 1,440L
1,666 Elo+
Party 1
Guan Yu
Guan Yu
death hunter496
Guan Yu
Level 154
God Stats
7W - 8L
1,551 SR
Queue Stats
480W - 456L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
9 / 5 / 13
13,535
752
23,158
21,110
8,553
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
0 / 6 / 20
11,730
652
19,980
14,307
9,823
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
20
7 / 5 / 20
13,594
755
22,386
16,874
6,029
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
Shun567
Artio
20
5 / 6 / 23
13,195
733
16,252
30,114
35,171
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 3 / 16
13,068
726
25,830
20,515
18,234
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
IGiank
Ares
18
3 / 9 / 10
11,542
641
9,402
25,362
30,172
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
Mevzz
Sun Wukong
20
10 / 7 / 12
13,603
756
24,320
31,378
32,562
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 8 / 11
12,791
711
19,331
18,444
7,528
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 3 / 10
14,023
779
24,261
15,902
9,293
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

19
1 / 5 / 18
11,762
653
9,883
34,196
29,405
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
86
30
Kills
25
25
Deaths
32
92
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Medusa
9
5
13
3.1
L
Ares
IGiank
Ares
3
9
10
0.89
W
0
6
20
1.67
W
Sol
7
5
20
3.4
L
Sun Wukong
Mevzz
Sun Wukong
10
7
12
2.29
L
4
8
11
1.19
W
Artio
Shun567
Artio
5
6
23
2.75
L
7
3
10
4
W
9
3
16
5.67
L
1
5
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,606
Damage
87,197
102,920
Taken
125,282
77,810
Mitigated
108,960
46,877
Healing
59,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
23,158
10,792
69
5,173
21,110
8,553
1,452
13,158
7,952
0
62,349
L
Ares
IGiank
Ares
9,402
126
111
2,250
25,362
30,172
0
13,358
12,004
10,848
0
W
19,980
770
10,088
4,772
14,307
9,823
27
8,253
6,054
48,362
0
W
Sol
22,386
8,198
1,401
4,463
16,874
6,029
3,978
6,520
10,354
43,706
0
L
Sun Wukong
Mevzz
Sun Wukong
24,320
4,528
3,964
6,852
31,378
32,562
427
13,855
17,523
438
34,153
L
19,331
1,095
3,854
2,060
18,444
7,528
1,593
8,227
10,217
44,612
0
W
Artio
Shun567
Artio
16,252
1,207
8,740
7,995
30,114
35,171
140
16,322
13,792
25,422
0
L
24,261
596
1,785
827
15,902
9,293
2,276
7,649
8,253
60,752
0
W
25,830
2,365
206
3,970
20,515
18,234
143
9,067
11,448
0
40,935
L
9,883
1,310
21,901
16,042
34,196
29,405
1,002
15,529
18,667
0
22,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,122
Gold Earned
63,721
208
Minions Killed
172
0
Camps Cleared
0
1,699,213
Distance Traveled
1,650,318
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,535
752
58
3
0
350,617
2
L
Ares
11,542
641
2
0
0
298,888
1
W
Ra
11,730
652
63
4
0
388,932
0
W
Sol
13,594
755
50
3
0
305,323
3
L
Sun Wukong
13,603
756
30
2
0
311,053
0
L
Janus
12,791
711
52
3
0
287,405
0
W
Artio
13,195
733
10
1
0
310,846
0
L
Scylla
14,023
779
79
4
0
358,397
0
W
Nike
13,068
726
27
2
0
343,495
0
L
Guan Yu
11,762
653
9
1
0
394,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role