Player Matchup

Agni
Agni
Silver IV
Crashd Lambeth
Agni
Silver IV
Level 126
God Stats
1W - 2L
1,164 SR
Queue Stats
21W - 25L
1,025 MMR
Party 1
Jing Wei
Jing Wei
Bronze II
Psy Bst3d Jok3r
Jing Wei
Bronze II
Level 71
God Stats
7W - 4L
1,771 SR
Queue Stats
17W - 19L
870 MMR
Party 1
Achilles
Achilles
Bronze III
captinDEADPOOL8
Achilles
Bronze III
Level 51
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
534 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 83
1,478 SR
810 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 75
1,405 SR
679 MMR
Odin
Odin
Bronze III
Dirtyvillan
Odin
Bronze III
Level 80
God Stats
0W - 2L
1,294 SR
Queue Stats
26W - 35L
339 MMR
Party 2
Ah Puch
Ah Puch
Bronze III
Forklift_Hustle
Ah Puch
Bronze III
Level 113
God Stats
2W - 3L
1,571 SR
Queue Stats
39W - 80L
688 MMR
Solo
Izanami
Izanami
Bronze III
STRAYMANIAC
Izanami
Bronze III
Level 32
God Stats
0W - 2L
1,349 SR
Queue Stats
0W - 3L
1,011 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 1 / 8
17,937
690
25,029
21,319
7,908
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Jing Wei
18
9 / 3 / 8
17,020
655
20,807
19,367
7,592
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
16
1 / 1 / 12
14,772
568
5,453
16,871
24,813
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
HeimdallrKukulkanScyllaArachneKumbhakarna

VS

Bans
AnubisCu ChulainnYemojaYmirBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 4
13,164
506
11,069
21,560
19,881
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 2 / 2
15,209
585
19,791
15,311
9,023
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
STRAYMANIAC
Izanami
14
2 / 13 / 3
14,662
564
11,741
21,418
7,734
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
25
Kills
5
5
Deaths
25
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
15
1
8
19
L
0
10
4
0.2
L
3
2
2
2
W
Jing Wei
9
3
8
4.33
L
Izanami
STRAYMANIAC
Izanami
2
13
3
0.27
W
Achilles
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,289
Damage
42,601
57,557
Taken
58,289
40,313
Mitigated
36,638
24,097
Healing
9,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,029
1,296
0
12,530
21,319
7,908
603
7,211
14,108
102,986
0
L
11,069
2,445
1,473
2,360
21,560
19,881
0
7,125
14,435
0
29,048
L
19,791
355
0
3,992
15,311
9,023
0
6,720
8,591
83,323
0
W
Jing Wei
20,807
18,583
267
7,188
19,367
7,592
1,638
6,289
13,078
0
107,684
L
Izanami
STRAYMANIAC
Izanami
11,741
7,825
0
1,573
21,418
7,734
100
11,270
10,148
0
47,215
W
Achilles
5,453
1,026
0
4,112
16,871
24,813
881
6,357
10,514
0
36,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,729
Gold Earned
43,035
381
Minions Killed
243
0
Camps Cleared
0
1,291,442
Distance Traveled
1,189,949
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
17,937
690
133
5
0
434,021
6
L
Odin
13,164
506
54
2
0
416,478
2
L
Ah Puch
15,209
585
97
4
0
454,262
6
W
Jing Wei
17,020
655
190
7
0
478,179
2
L
Izanami
14,662
564
92
4
0
319,209
0
W
Achilles
14,772
568
58
2
0
379,242
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role