Player Matchup

Chiron
Chiron
Hambug
Chiron
Level 109
God Stats
2W - 5L
1,353 SR
Queue Stats
408W - 393L
1,619 Elo+
Party 1
Ymir
Ymir
J2A_cerveRUS
Ymir
Level 106
God Stats
9W - 5L
1,928 SR
Queue Stats
419W - 416L
1,460 Elo+
Solo
Kuzenbo
Kuzenbo
Nappa_9000
Kuzenbo
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,422 Elo+
Solo
Ne Zha
Ne Zha
xortam
Ne Zha
Level 69
God Stats
7W - 4L
1,500 SR
Queue Stats
498W - 479L
1,504 Elo+
Party 1
Thoth
Thoth
zchouinard6620
Thoth
Level 70
God Stats
4W - 1L
1,758 SR
Queue Stats
45W - 39L
1,525 Elo+
Solo
Team Averages
Level 92
1,608 SR
1,506 Elo+

VS

Team Averages
Level 126
1,519 SR
1,516 Elo+
Fenrir
Fenrir
 
Fenrir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
AclassySQUIRTLE
Da Ji
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 23L
1,373 Elo+
Solo
He Bo
He Bo
Necrophs
He Bo
Level 105
God Stats
0W - 4L
1,500 SR
Queue Stats
36W - 50L
1,438 Elo+
Solo
Neith
Neith
xLTBensonx
Neith
Level 160
God Stats
6W - 6L
1,595 SR
Queue Stats
474W - 511L
1,495 Elo+
Solo
Artio
Artio
zGiyuTomioka
Artio
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,774 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Hambug
Chiron
18
6 / 4 / 17
10,806
772
17,398
10,861
4,299
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 3 / 14
11,599
829
9,080
23,101
21,754
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kuzenbo
Nappa_9000
Kuzenbo
17
3 / 6 / 14
10,340
739
11,406
14,146
15,269
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ne Zha
xortam
Ne Zha
17
6 / 5 / 9
10,620
759
11,532
10,955
4,620
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

19
8 / 3 / 13
11,672
834
14,308
7,994
3,017
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
6 / 4 / 5
9,726
695
8,482
14,551
4,883
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 5 / 10
8,754
625
6,570
10,153
7,116
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
Necrophs
He Bo
17
6 / 7 / 9
10,383
742
15,660
12,397
3,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
18
5 / 4 / 8
10,552
754
16,755
16,077
5,708
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 7 / 14
9,010
644
7,733
18,281
19,823
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
67
27
Kills
21
21
Deaths
27
67
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
4
5
2.13
L
2
5
10
1.4
W
Chiron
Hambug
Chiron
6
4
17
3.63
W
4
3
14
3.67
W
Kuzenbo
Nappa_9000
Kuzenbo
3
6
14
1.67
L
He Bo
Necrophs
He Bo
6
7
9
1.5
L
Neith
5
4
8
2.25
W
Ne Zha
xortam
Ne Zha
6
5
9
2.1
L
2
7
14
1.29
W
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,724
Damage
55,200
67,057
Taken
71,459
48,959
Mitigated
40,978
19,588
Healing
25,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,482
2,532
1,277
2,562
14,551
4,883
528
6,699
7,852
0
13,993
L
6,570
1,266
1,620
788
10,153
7,116
0
4,821
5,332
0
10,182
W
Chiron
Hambug
Chiron
17,398
8,670
3,140
2,694
10,861
4,299
1,215
3,201
7,660
0
28,207
W
9,080
622
118
6,130
23,101
21,754
232
8,514
14,587
21,660
0
W
Kuzenbo
Nappa_9000
Kuzenbo
11,406
2,896
0
361
14,146
15,269
350
3,908
10,238
16,880
0
L
He Bo
Necrophs
He Bo
15,660
0
1,340
1,481
12,397
3,448
0
4,642
7,755
24,873
0
L
Neith
16,755
7,168
1,094
6,334
16,077
5,708
455
8,625
7,452
0
43,827
W
Ne Zha
xortam
Ne Zha
11,532
2,678
1,358
1,842
10,955
4,620
915
4,107
6,848
0
23,920
L
7,733
497
3,893
4,944
18,281
19,823
0
10,007
8,274
16,265
401
W
14,308
664
2,306
1,639
7,994
3,017
1,083
3,364
4,630
36,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,037
Gold Earned
48,425
137
Minions Killed
119
0
Camps Cleared
0
1,204,453
Distance Traveled
1,135,244
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,726
695
16
1
0
243,891
0
L
Da Ji
8,754
625
9
1
0
245,560
0
W
Chiron
10,806
772
29
2
0
255,485
3
W
Ymir
11,599
829
22
2
0
212,643
1
W
Kuzenbo
10,340
739
9
1
0
239,133
1
L
He Bo
10,383
742
18
1
0
206,880
3
L
Neith
10,552
754
64
5
0
214,953
0
W
Ne Zha
10,620
759
31
2
0
231,033
0
L
Artio
9,010
644
12
1
0
223,960
0
W
Thoth
11,672
834
46
3
0
266,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role