Player Matchup

Nox
Nox
 
Nox
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Baxter8488
Chaac
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 7L
1,889 Elo+
Party 1
Kukulkan
Kukulkan
KetamineKeith
Kukulkan
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 48L
1,394 Elo+
Party 3
Geb
Geb
LordHeadahss
Geb
Level 104
God Stats
1W - 0L
1,697 SR
Queue Stats
57W - 49L
1,416 Elo+
Party 3
Merlin
Merlin
Wells032
Merlin
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,889 Elo+
Party 1
Team Averages
Level 97
1,539 SR
1,617 Elo+

VS

Team Averages
Level 99
1,496 SR
1,409 Elo+
Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
SolaireOfEarth
Hun Batz
Level 35
God Stats
0W - 1L
1,789 SR
Queue Stats
7W - 11L
1,393 Elo+
Party 2
Bacchus
Bacchus
drummonster000
Bacchus
Level 61
God Stats
0W - 2L
1,145 SR
Queue Stats
2W - 4L
1,454 Elo+
Party 2
Chronos
Chronos
kyrin2wn
Chronos
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,383 Elo+
Party 2
Merlin
Merlin
unsnappedbear
Merlin
Level 118
God Stats
0W - 1L
1,545 SR
Queue Stats
3W - 8L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
19
4 / 5 / 11
12,535
597
17,576
16,505
7,491
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
20
9 / 4 / 17
14,532
692
22,258
23,534
19,741
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
KetamineKeith
Kukulkan
20
7 / 1 / 15
14,694
700
23,742
14,069
7,135
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
3 / 2 / 22
13,130
625
11,405
24,216
30,500
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Wells032
Merlin
20
9 / 5 / 16
15,279
728
23,791
18,860
9,128
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
6 / 5 / 6
14,530
692
19,227
36,272
35,275
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
18
5 / 10 / 3
12,702
605
12,560
20,940
10,133
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
1 / 8 / 9
11,409
543
9,152
23,517
34,086
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
kyrin2wn
Chronos
19
1 / 5 / 10
12,293
585
15,817
18,606
9,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes

Shoes

+6%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
4 / 4 / 10
14,835
706
27,710
15,080
13,373
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
55
32
Kills
17
17
Deaths
32
81
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
5
11
1.9
L
Achilles
 
Achilles
6
5
6
1.8
W
Chaac
9
4
17
4.38
W
Kukulkan
KetamineKeith
Kukulkan
7
1
15
14.5
W
3
2
22
7
L
Hun Batz
5
10
3
0.65
W
Merlin
Wells032
Merlin
9
5
16
3.4
L
1
8
9
0.69
L
Chronos
kyrin2wn
Chronos
1
5
10
1.2
L
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,772
Damage
84,466
97,184
Taken
114,415
73,995
Mitigated
102,839
52,866
Healing
36,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
17,576
270
5,195
2,982
16,505
7,491
1,682
8,889
7,616
30,193
0
L
Achilles
 
Achilles
19,227
1,619
1,357
13,186
36,272
35,275
0
26,363
9,909
4,882
30,459
W
Chaac
22,258
7,524
2,128
9,621
23,534
19,741
489
14,327
9,207
3,255
36,949
W
Kukulkan
KetamineKeith
Kukulkan
23,742
2,768
5,109
5,894
14,069
7,135
1,140
9,435
4,634
61,521
0
W
11,405
2,137
6,349
6,971
24,216
30,500
1,082
12,688
11,528
21,298
0
L
Hun Batz
12,560
2,137
1,417
4,631
20,940
10,133
0
15,236
5,704
0
25,611
W
Merlin
Wells032
Merlin
23,791
974
2,958
5,659
18,860
9,128
1,769
9,810
9,050
54,266
0
L
9,152
476
1,509
4,131
23,517
34,086
612
14,153
9,364
17,887
0
L
Chronos
kyrin2wn
Chronos
15,817
4,116
0
5,080
18,606
9,972
1,491
11,697
6,909
33,557
0
L
27,710
530
1,328
4,190
15,080
13,373
817
10,179
4,901
66,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,170
Gold Earned
65,769
221
Minions Killed
201
0
Camps Cleared
0
1,933,488
Distance Traveled
1,625,008
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,535
597
36
2
0
346,258
0
L
Achilles
14,530
692
16
1
0
310,495
0
W
Chaac
14,532
692
25
1
0
380,268
4
W
Kukulkan
14,694
700
79
4
0
402,724
0
W
Geb
13,130
625
15
1
0
412,411
2
L
Hun Batz
12,702
605
34
2
0
336,211
1
W
Merlin
15,279
728
66
3
0
391,827
0
L
Bacchus
11,409
543
17
1
0
331,215
0
L
Chronos
12,293
585
50
2
0
348,631
0
L
Merlin
14,835
706
84
4
0
298,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role