Player Matchup

Chernobog
Chernobog
LilJaquann
Chernobog
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,245 Elo+
Party 2
Ullr
Ullr
The_Dark_Ripper7
Ullr
Level 16
God Stats
0W - 1L
1,319 SR
Queue Stats
18W - 19L
1,309 Elo+
Solo
Merlin
Merlin
franchise0014
Merlin
Level 28
God Stats
3W - 3L
1,305 SR
Queue Stats
39W - 42L
1,200 Elo+
Party 2
Heimdallr
Heimdallr
g-wrath209
Heimdallr
Level 15
God Stats
11W - 5L
1,597 SR
Queue Stats
14W - 10L
1,330 Elo+
Solo
Susano
Susano
indigopearlz
Susano
Level 18
God Stats
1W - 3L
1,349 SR
Queue Stats
11W - 28L
1,175 Elo+
Party 2
Team Averages
Level 17
1,414 SR
1,252 Elo+

VS

Team Averages
Level 23
1,530 SR
1,381 Elo+
Arachne
Arachne
 
Arachne
Level 9
God Stats
3W - 0L
1,698 SR
Queue Stats
3W - 0L
1,586 Elo+
Party 1
Scylla
Scylla
Feinne_sand
Scylla
Level 18
God Stats
13W - 12L
1,495 SR
Queue Stats
121W - 168L
1,325 Elo+
Solo
Anhur
Anhur
ReconReX_
Anhur
Level 22
God Stats
1W - 3L
1,245 SR
Queue Stats
168W - 133L
1,287 Elo+
Solo
Hel
Hel
The Crows Omen
Hel
Level 50
God Stats
10W - 14L
1,698 SR
Queue Stats
114W - 128L
1,586 Elo+
Party 1
Sun Wukong
Sun Wukong
ToX1c Smxke
Sun Wukong
Level 18
God Stats
2W - 3L
1,512 SR
Queue Stats
32W - 32L
1,121 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
LilJaquann
Chernobog
6
1 / 8 / 0
4,568
415
2,496
6,451
1,589
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 4 / 1
5,261
478
2,280
6,227
1,989
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

9
4 / 4 / 1
5,895
536
2,404
4,120
1,265
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
g-wrath209
Heimdallr
10
2 / 2 / 3
5,935
540
3,669
4,891
1,455
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
6
0 / 4 / 3
4,499
409
2,039
6,060
1,720
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
2 / 2 / 3
5,955
541
3,556
7,505
2,075
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
10
0 / 3 / 1
5,832
530
2,732
4,376
1,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
ReconReX_
Anhur
10
5 / 0 / 5
6,506
591
2,511
4,186
1,183
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
8 / 0 / 5
7,340
667
6,856
4,119
1,085
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
ToX1c Smxke
Sun Wukong
10
5 / 4 / 2
6,380
580
3,421
6,155
2,351
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
7
Kills
20
22
Deaths
9
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
2
3
1.75
W
Scylla
0
3
1
0.17
L
Chernobog
LilJaquann
Chernobog
1
8
0
0.13
W
Anhur
ReconReX_
Anhur
5
0
5
7.5
W
8
0
5
10.5
L
0
4
1
0.13
W
Sun Wukong
ToX1c Smxke
Sun Wukong
5
4
2
1.5
L
4
4
1
1.13
L
Heimdallr
g-wrath209
Heimdallr
2
2
3
1.75
L
Susano
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,888
Damage
19,076
27,749
Taken
26,341
8,018
Mitigated
7,918
237
Healing
10,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,556
2,890
0
2,300
7,505
2,075
0
446
7,059
0
22,696
W
Scylla
2,732
252
0
125
4,376
1,224
273
623
3,753
26,939
0
L
Chernobog
LilJaquann
Chernobog
2,496
1,548
0
0
6,451
1,589
35
2,603
3,848
0
11,700
W
Anhur
ReconReX_
Anhur
2,511
1,126
0
0
4,186
1,183
1,310
406
3,780
0
14,416
W
6,856
504
3,988
3,595
4,119
1,085
1,664
0
4,119
37,092
0
L
2,280
1,970
0
0
6,227
1,989
1,175
749
5,478
0
19,460
W
Sun Wukong
ToX1c Smxke
Sun Wukong
3,421
737
0
71
6,155
2,351
1,563
929
5,226
0
19,895
L
2,404
171
0
59
4,120
1,265
548
1,099
3,021
18,122
0
L
Heimdallr
g-wrath209
Heimdallr
3,669
1,590
0
0
4,891
1,455
545
2,205
2,686
0
21,994
L
Susano
2,039
323
0
178
6,060
1,720
0
2,932
3,128
0
6,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,158
Gold Earned
32,013
145
Minions Killed
224
0
Camps Cleared
0
935,231
Distance Traveled
1,036,667
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,955
541
43
4
0
207,170
0
W
Scylla
5,832
530
56
5
0
176,608
0
L
Chernobog
4,568
415
12
1
0
193,751
1
W
Anhur
6,506
591
27
2
0
216,558
0
W
Hel
7,340
667
72
7
0
194,821
0
L
Ullr
5,261
478
44
4
0
164,200
0
W
Sun Wukong
6,380
580
26
2
0
241,510
0
L
Merlin
5,895
536
38
3
0
153,400
0
L
Heimdallr
5,935
540
46
4
0
194,331
0
L
Susano
4,499
409
5
0
0
229,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role