Player Matchup

Osiris
Osiris
Diamond III
EloBilionair
Osiris
Diamond III
Level 136
God Stats
6W - 11L
1,367 SR
Queue Stats
326W - 245L
2,863 MMR
Solo
Ne Zha
Ne Zha
Platinum IV
ICA Paragon
Ne Zha
Platinum IV
Level 154
God Stats
2W - 2L
1,887 SR
Queue Stats
159W - 108L
2,879 MMR
Solo
Hun Batz
Hun Batz
Diamond III
Marjhury
Hun Batz
Diamond III
Level 155
God Stats
3W - 4L
1,823 SR
Queue Stats
248W - 164L
2,873 MMR
Solo
Heimdallr
Heimdallr
Grandmaster
Nοah
Heimdallr
Grandmaster
Level 87
God Stats
4W - 12L
1,541 SR
Queue Stats
180W - 152L
3,188 MMR
Solo
Raijin
Raijin
Masters
klaşsic
Raijin
Masters
Level 160
God Stats
0W - 2L
1,501 SR
Queue Stats
82W - 54L
2,868 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 138
1,624 SR
2,934 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 152
1,591 SR
2,675 MMR
Erlang Shen
Erlang Shen
Diamond II
 
Erlang Shen
Diamond II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Grandmaster
Clinkz
Cabrakan
Grandmaster
Level 160
God Stats
14W - 9L
1,602 SR
Queue Stats
319W - 236L
2,890 MMR
Solo
Yemoja
Yemoja
Masters
Dr Flik
Yemoja
Masters
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 118L
2,844 MMR
Solo
Jing Wei
Jing Wei
Grandmaster
Jp PHD
Jing Wei
Grandmaster
Level 156
God Stats
9W - 1L
1,852 SR
Queue Stats
217W - 152L
2,889 MMR
Solo
Nox
Nox
Grandmaster
Rouxr
Nox
Grandmaster
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
158W - 92L
3,250 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
3 / 7 / 7
14,383
496
21,173
27,658
35,133
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ne Zha
19
0 / 3 / 12
13,405
462
9,767
22,116
21,042
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
Marjhury
Hun Batz
20
4 / 10 / 7
14,290
493
17,424
25,328
9,298
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
Nοah
Heimdallr
20
6 / 5 / 5
16,798
579
12,690
23,629
10,439
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
klaşsic
Raijin
20
6 / 6 / 6
15,807
545
22,437
18,605
7,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
PersephoneAphroditeHelHe BoHou Yi

VS

Bans
OdinMerlinSobekChang'eGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
20
7 / 4 / 14
17,409
600
27,753
25,120
14,807
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
Clinkz
Cabrakan
20
3 / 5 / 14
17,171
592
13,859
32,952
41,244
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Yemoja
Dr Flik
Yemoja
20
2 / 3 / 14
15,861
547
12,009
21,334
29,936
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jing Wei
Jp PHD
Jing Wei
20
5 / 4 / 9
17,247
595
14,860
23,853
10,904
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nox
Rouxr
Nox
20
14 / 3 / 9
18,955
654
25,562
15,385
7,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
91
19
Kills
31
31
Deaths
19
37
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
7
4
14
3.5
W
Cabrakan
Clinkz
Cabrakan
3
5
14
2
W
Yemoja
Dr Flik
Yemoja
2
3
14
3
L
Osiris
3
7
7
0.93
L
Ne Zha
0
3
12
2
W
Jing Wei
Jp PHD
Jing Wei
5
4
9
2.38
L
Hun Batz
Marjhury
Hun Batz
4
10
7
0.75
L
Heimdallr
Nοah
Heimdallr
6
5
5
1.7
W
Nox
Rouxr
Nox
14
3
9
6.17
L
Raijin
klaşsic
Raijin
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,491
Damage
94,043
117,336
Taken
118,644
82,918
Mitigated
104,685
21,704
Healing
45,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
27,753
10,784
0
8,310
25,120
14,807
2,512
4,577
20,543
0
116,827
W
Cabrakan
Clinkz
Cabrakan
13,859
1,178
0
7,526
32,952
41,244
1,952
10,644
22,308
74,762
0
W
Yemoja
Dr Flik
Yemoja
12,009
1,982
8,308
11,432
21,334
29,936
2,654
4,971
16,363
66,919
0
L
Osiris
21,173
7,287
0
7,787
27,658
35,133
0
14,510
13,148
2,106
94,352
L
Ne Zha
9,767
2,524
0
7,999
22,116
21,042
0
9,753
12,363
0
46,498
W
Jing Wei
Jp PHD
Jing Wei
14,860
13,041
0
7,291
23,853
10,904
11,551
3,920
19,933
0
157,669
L
Hun Batz
Marjhury
Hun Batz
17,424
5,136
0
3,547
25,328
9,298
0
10,704
14,624
0
118,114
L
Heimdallr
Nοah
Heimdallr
12,690
5,264
0
2,131
23,629
10,439
2,788
8,045
15,584
0
139,275
W
Nox
Rouxr
Nox
25,562
2,814
617
1,878
15,385
7,794
2,629
5,011
10,374
122,257
0
L
Raijin
klaşsic
Raijin
22,437
1,552
0
240
18,605
7,006
0
8,418
10,187
143,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,683
Gold Earned
86,643
854
Minions Killed
728
0
Camps Cleared
0
2,630,191
Distance Traveled
2,710,605
38
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
17,409
600
125
4
0
580,835
4
W
Cabrakan
17,171
592
101
3
0
540,743
8
W
Yemoja
15,861
547
119
4
0
521,467
13
L
Osiris
14,383
496
140
5
0
498,415
8
L
Ne Zha
13,405
462
63
2
0
576,979
8
W
Jing Wei
17,247
595
193
7
0
558,207
3
L
Hun Batz
14,290
493
157
5
0
535,136
2
L
Heimdallr
16,798
579
239
8
0
531,117
12
W
Nox
18,955
654
190
7
0
509,353
6
L
Raijin
15,807
545
255
9
0
488,544
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role