Player Matchup

Eset
Eset
Silver III
A Golden Clash
Eset
Silver III
Level 147
God Stats
7W - 8L
1,964 SR
Queue Stats
618W - 674L
1,210 MMR
Solo
Jormungandr
Jormungandr
Bronze I
DeNNiSRoDMaN37
Jormungandr
Bronze I
Level 122
God Stats
22W - 23L
1,501 SR
Queue Stats
415W - 505L
1,246 MMR
Solo
Mulan
Mulan
Silver II
franrek136
Mulan
Silver II
Level 105
God Stats
5W - 3L
1,801 SR
Queue Stats
106W - 97L
1,240 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,755 SR
1,232 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,516 SR
1,319 MMR
Ymir
Ymir
Silver I
Eclipse 28666
Ymir
Silver I
Level 101
God Stats
46W - 40L
1,533 SR
Queue Stats
195W - 158L
1,246 MMR
Solo
Scylla
Scylla
Bronze I
Elis Strong Arm
Scylla
Bronze I
Level 128
God Stats
2W - 0L
1,427 SR
Queue Stats
12W - 14L
1,500 MMR
Solo
Chaac
Chaac
Silver I
RickyHemphill
Chaac
Silver I
Level 85
God Stats
156W - 132L
1,588 SR
Queue Stats
481W - 564L
1,211 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 8 / 5
15,323
638
21,194
21,714
6,733
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
DeNNiSRoDMaN37
Jormungandr
15
3 / 4 / 8
14,671
611
21,592
24,638
18,118
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
15
7 / 8 / 4
15,481
645
15,396
23,087
29,121
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
BacchusZeusKumbhakarnaMerlinMedusa

VS

Bans
HeimdallrHou YiUllrNeithAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 7
15,334
639
10,955
27,957
42,582
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

16
10 / 3 / 7
16,246
677
20,546
13,516
4,584
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 8 / 8
15,388
641
22,252
35,186
24,854
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
42
16
Kills
20
20
Deaths
16
17
Assists
22
Player
Kills
Deaths
Assists
KDA
L
6
8
5
1.06
L
Jormungandr
DeNNiSRoDMaN37
Jormungandr
3
4
8
1.75
W
4
5
7
1.5
W
10
3
7
4.5
W
6
8
8
1.25
L
Mulan
7
8
4
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,182
Damage
53,753
69,439
Taken
76,659
53,972
Mitigated
72,020
15,489
Healing
20,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,194
1,043
1,476
6,028
21,714
6,733
997
8,496
13,218
69,068
0
L
Jormungandr
DeNNiSRoDMaN37
Jormungandr
21,592
3,319
61
4,260
24,638
18,118
98
10,486
14,152
77,136
0
W
10,955
1,262
0
1,114
27,957
42,582
274
15,349
12,608
39,239
0
W
20,546
2,168
0
1,548
13,516
4,584
776
6,088
7,428
76,230
0
W
22,252
5,118
2,159
15,794
35,186
24,854
1,601
21,427
13,759
0
78,770
L
Mulan
15,396
1,760
0
3,664
23,087
29,121
101
12,796
10,291
0
38,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,475
Gold Earned
46,968
212
Minions Killed
256
0
Camps Cleared
0
1,165,269
Distance Traveled
1,235,601
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
15,323
638
83
3
0
382,214
7
L
Jormungandr
14,671
611
88
4
0
411,308
2
W
Ymir
15,334
639
47
2
0
408,048
1
W
Scylla
16,246
677
97
4
0
404,974
4
W
Chaac
15,388
641
112
5
0
422,579
6
L
Mulan
15,481
645
41
2
0
371,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role