Player Matchup

Fenrir
Fenrir
BruceLeeDaTroll
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 81L
1,341 Elo+
Solo
Kukulkan
Kukulkan
Chirp-san
Kukulkan
Level 22
God Stats
7W - 10L
1,503 SR
Queue Stats
199W - 216L
1,425 Elo+
Solo
Kuzenbo
Kuzenbo
HoodieHelspr
Kuzenbo
Level 29
God Stats
4W - 1L
1,640 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 1
Hera
Hera
iiXantastic
Hera
Level 18
God Stats
2W - 0L
1,820 SR
Queue Stats
37W - 45L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
mynamejuancena
Xbalanque
Level 29
God Stats
14W - 25L
1,254 SR
Queue Stats
356W - 385L
1,362 Elo+
Solo
Team Averages
Level 25
1,544 SR
1,426 Elo+

VS

Team Averages
Level 14
1,421 SR
1,256 Elo+
Pele
Pele
 
Pele
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,257 Elo+
Solo
Hachiman
Hachiman
K0 ZO
Hachiman
Level 20
God Stats
1W - 3L
1,500 SR
Queue Stats
129W - 114L
1,357 Elo+
Party 2
Kukulkan
Kukulkan
Shepp20
Kukulkan
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 16L
1,060 Elo+
Solo
Ymir
Ymir
Z0O0OZ
Ymir
Level 12
God Stats
124W - 96L
1,186 SR
Queue Stats
127W - 104L
1,250 Elo+
Party 2
Heimdallr
Heimdallr
iamzackshelby
Heimdallr
Level 22
God Stats
32W - 20L
1,421 SR
Queue Stats
530W - 487L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 6 / 6
21,937
535
23,748
33,825
28,314
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kukulkan
Chirp-san
Kukulkan
20
11 / 8 / 4
23,621
576
40,005
23,896
15,204
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
HoodieHelspr
Kuzenbo
20
0 / 5 / 13
15,183
370
13,562
37,209
45,702
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
5 / 1 / 11
20,067
489
25,860
12,372
5,055
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
mynamejuancena
Xbalanque
20
8 / 10 / 14
20,576
502
28,078
29,169
11,339
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
3 / 8 / 9
18,434
450
14,749
35,368
16,822
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
K0 ZO
Hachiman
20
6 / 12 / 6
17,184
419
25,310
33,149
12,350
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Shepp20
Kukulkan
20
6 / 4 / 4
19,147
467
23,858
23,026
9,466
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
Z0O0OZ
Ymir
20
2 / 8 / 9
17,510
427
9,021
34,156
27,130
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
iamzackshelby
Heimdallr
20
11 / 7 / 8
22,438
547
20,545
31,297
12,958
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
64
39
Kills
28
30
Deaths
39
48
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
8
9
0.94
W
15
6
6
3
W
Kukulkan
Chirp-san
Kukulkan
11
8
4
1.63
W
Kuzenbo
HoodieHelspr
Kuzenbo
0
5
13
1.3
L
Hachiman
K0 ZO
Hachiman
6
12
6
0.75
L
Kukulkan
Shepp20
Kukulkan
6
4
4
2
L
Ymir
Z0O0OZ
Ymir
2
8
9
0.81
L
Heimdallr
iamzackshelby
Heimdallr
11
7
8
2.14
W
5
1
11
10.5
W
Xbalanque
mynamejuancena
Xbalanque
8
10
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,253
Damage
93,483
136,471
Taken
156,996
105,614
Mitigated
78,726
33,253
Healing
18,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
14,749
2,412
0
6,155
35,368
16,822
1,947
15,763
19,605
0
132,585
W
23,748
6,574
0
9,229
33,825
28,314
548
10,757
23,068
0
222,299
W
Kukulkan
Chirp-san
Kukulkan
40,005
2,634
0
1,675
23,896
15,204
3,036
5,471
18,421
201,893
0
W
Kuzenbo
HoodieHelspr
Kuzenbo
13,562
3,341
2,007
11,446
37,209
45,702
1,343
12,182
25,027
51,526
0
L
Hachiman
K0 ZO
Hachiman
25,310
16,983
0
2,924
33,149
12,350
3,254
16,494
16,655
0
139,392
L
Kukulkan
Shepp20
Kukulkan
23,858
1,162
0
800
23,026
9,466
1,990
15,825
7,201
113,384
0
L
Ymir
Z0O0OZ
Ymir
9,021
1,945
0
580
34,156
27,130
657
14,222
19,934
25,412
0
L
Heimdallr
iamzackshelby
Heimdallr
20,545
10,374
0
8,410
31,297
12,958
11,608
17,123
14,174
0
155,225
W
25,860
4,461
399
3,288
12,372
5,055
1,121
4,329
8,043
153,083
0
W
Xbalanque
mynamejuancena
Xbalanque
28,078
17,150
0
5,209
29,169
11,339
6,319
6,037
23,132
0
146,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

101,384
Gold Earned
94,713
1,023
Minions Killed
865
0
Camps Cleared
0
3,569,094
Distance Traveled
3,228,470
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
18,434
450
191
5
0
680,311
8
W
Fenrir
21,937
535
222
5
0
764,254
1
W
Kukulkan
23,621
576
292
7
0
709,339
5
W
Kuzenbo
15,183
370
39
1
0
815,971
6
L
Hachiman
17,184
419
202
5
0
567,695
0
L
Kukulkan
19,147
467
169
4
0
657,685
7
L
Ymir
17,510
427
33
1
0
662,482
0
L
Heimdallr
22,438
547
270
7
0
660,297
0
W
Hera
20,067
489
229
6
0
692,389
2
W
Xbalanque
20,576
502
241
6
0
587,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role