Player Matchup

Ne Zha
Ne Zha
Alpha J3f3
Ne Zha
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 41L
1,183 Elo+
Party 1
Fenrir
Fenrir
KrazMK1
Fenrir
Level 29
God Stats
2W - 2L
1,281 SR
Queue Stats
58W - 52L
1,391 Elo+
Party 3
Apollo
Apollo
SoftSpokenGore
Apollo
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,358 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Xilho
Ah Muzen Cab
Level 140
God Stats
3W - 1L
1,500 SR
Queue Stats
73W - 71L
1,391 Elo+
Party 3
Cu Chulainn
Cu Chulainn
xUKxTrickZx
Cu Chulainn
Level 64
God Stats
1W - 1L
1,256 SR
Queue Stats
20W - 14L
1,407 Elo+
Party 1
Team Averages
Level 55
1,407 SR
1,346 Elo+

VS

Team Averages
Level 85
1,571 SR
1,404 Elo+
Pele
Pele
ElgenOlsson
Pele
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,339 Elo+
Solo
Raijin
Raijin
LaMagieDuSwag
Raijin
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
183W - 201L
1,430 Elo+
Party 2
Agni
Agni
Lanazefir
Agni
Level 105
God Stats
5W - 3L
1,855 SR
Queue Stats
519W - 525L
1,357 Elo+
Solo
Ah Puch
Ah Puch
Shenzen ssk
Ah Puch
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 111L
1,408 Elo+
Party 2
He Bo
He Bo
Tarnexcz
He Bo
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 19L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Alpha J3f3
Ne Zha
20
8 / 9 / 20
16,104
619
17,857
40,486
25,561
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
KrazMK1
Fenrir
20
3 / 5 / 19
14,682
565
9,852
26,574
27,457
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 6 / 22
17,959
691
17,588
25,370
11,404
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Xilho
Ah Muzen Cab
20
14 / 6 / 21
17,961
691
42,214
25,443
13,031
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
xUKxTrickZx
Cu Chulainn
20
9 / 5 / 23
17,277
665
15,354
28,893
36,156
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 10 / 14
14,665
564
14,623
21,908
22,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
10 / 5 / 11
19,191
738
26,830
22,311
11,799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
20
11 / 6 / 11
16,451
633
30,356
19,157
9,080
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Puch
Shenzen ssk
Ah Puch
20
5 / 9 / 14
16,695
642
37,384
25,146
11,051
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
Tarnexcz
He Bo
20
2 / 14 / 7
13,699
527
18,777
23,393
9,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
88
44
Kills
31
31
Deaths
44
105
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Alpha J3f3
Ne Zha
8
9
20
2
L
3
10
14
1
W
Fenrir
KrazMK1
Fenrir
3
5
19
2.5
L
10
5
11
3.1
L
Agni
11
6
11
2.75
L
Ah Puch
Shenzen ssk
Ah Puch
5
9
14
1.33
W
10
6
22
3.5
L
He Bo
Tarnexcz
He Bo
2
14
7
0.39
W
Ah Muzen Cab
Xilho
Ah Muzen Cab
14
6
21
4.08
W
Cu Chulainn
xUKxTrickZx
Cu Chulainn
9
5
23
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,865
Damage
127,970
146,766
Taken
111,915
113,609
Mitigated
63,907
56,891
Healing
34,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Alpha J3f3
Ne Zha
17,857
3,830
2,546
10,945
40,486
25,561
1,632
28,429
11,482
0
33,741
L
14,623
1,422
1,353
2,454
21,908
22,512
537
0
21,908
0
25,434
W
Fenrir
KrazMK1
Fenrir
9,852
1,398
3,348
2,912
26,574
27,457
313
20,727
5,847
0
14,130
L
26,830
2,698
3,509
9,714
22,311
11,799
828
0
22,311
91,329
0
L
Agni
30,356
950
3,923
4,147
19,157
9,080
902
0
19,157
49,010
0
L
Ah Puch
Shenzen ssk
Ah Puch
37,384
1,285
1,157
4,472
25,146
11,051
390
0
25,146
66,255
0
W
17,588
7,772
4,201
7,663
25,370
11,404
2,059
20,556
4,814
0
72,331
L
He Bo
Tarnexcz
He Bo
18,777
636
1,398
1,942
23,393
9,465
236
0
23,393
32,185
0
W
Ah Muzen Cab
Xilho
Ah Muzen Cab
42,214
22,921
2,819
9,644
25,443
13,031
1,915
20,465
4,978
0
87,189
W
Cu Chulainn
xUKxTrickZx
Cu Chulainn
15,354
2,702
4,549
8,264
28,893
36,156
1,017
23,170
5,723
0
35,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,983
Gold Earned
80,701
299
Minions Killed
311
0
Camps Cleared
0
2,267,743
Distance Traveled
2,102,781
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
16,104
619
31
1
0
416,962
0
L
Pele
14,665
564
26
1
0
454,193
1
W
Fenrir
14,682
565
9
0
0
470,091
1
L
Raijin
19,191
738
152
6
0
429,829
2
L
Agni
16,451
633
51
2
0
456,570
3
L
Ah Puch
16,695
642
54
2
0
398,551
0
W
Apollo
17,959
691
97
4
0
455,534
6
L
He Bo
13,699
527
28
1
0
363,638
0
W
Ah Muzen Cab
17,961
691
99
4
0
442,900
0
W
Cu Chulainn
17,277
665
63
2
0
482,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role