Player Matchup

Kukulkan
Kukulkan
GOLDNBERNITA
Kukulkan
Level 80
God Stats
2W - 0L
1,686 SR
Queue Stats
7W - 7L
1,505 Elo+
Party 1
Susano
Susano
Heinbot2
Susano
Level 127
God Stats
3W - 2L
1,534 SR
Queue Stats
99W - 97L
1,508 Elo+
Party 1
Bellona
Bellona
PRECISESHOT ESD
Bellona
Level 69
God Stats
8W - 9L
1,525 SR
Queue Stats
92W - 93L
1,505 Elo+
Party 1
Team Averages
Level 92
1,581 SR
1,506 Elo+

VS

Team Averages
Level 74
1,568 SR
1,563 Elo+
Nemesis
Nemesis
Canes_1501
Nemesis
Level 106
God Stats
0W - 1L
1,445 SR
Queue Stats
29W - 23L
1,618 Elo+
Party 2
Achilles
Achilles
kevzeco13
Achilles
Level 23
God Stats
0W - 2L
1,760 SR
Queue Stats
1W - 3L
1,515 Elo+
Party 2
Raijin
Raijin
marlins4594
Raijin
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GOLDNBERNITA
Kukulkan
18
12 / 4 / 8
16,843
766
26,325
13,100
4,609
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
Heinbot2
Susano
15
5 / 8 / 12
14,931
679
21,559
22,758
8,733
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

15
6 / 7 / 12
15,068
685
13,634
24,050
28,404
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Canes_1501
Nemesis
17
12 / 9 / 6
16,477
749
25,725
30,878
12,821
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
kevzeco13
Achilles
14
4 / 5 / 11
14,230
647
5,380
21,453
30,915
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Raijin
14
3 / 9 / 13
14,043
638
10,008
19,853
5,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
49
23
Kills
19
19
Deaths
23
32
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Canes_1501
Nemesis
12
9
6
1.67
W
Kukulkan
GOLDNBERNITA
Kukulkan
12
4
8
4
W
Susano
Heinbot2
Susano
5
8
12
1.38
W
6
7
12
1.71
L
Achilles
kevzeco13
Achilles
4
5
11
1.9
L
Raijin
3
9
13
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,518
Damage
41,113
59,908
Taken
72,184
41,746
Mitigated
49,384
13,399
Healing
15,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Canes_1501
Nemesis
25,725
14,067
0
6,506
30,878
12,821
2,270
10,765
20,113
0
65,985
W
Kukulkan
GOLDNBERNITA
Kukulkan
26,325
945
729
2,012
13,100
4,609
1,384
1,579
11,521
106,159
0
W
Susano
Heinbot2
Susano
21,559
2,800
0
5,981
22,758
8,733
1,558
5,169
17,589
0
76,110
W
13,634
967
1,285
3,392
24,050
28,404
670
4,008
20,042
11,974
20,951
L
Achilles
kevzeco13
Achilles
5,380
1,012
309
5,275
21,453
30,915
354
12,022
9,431
0
12,445
L
Raijin
10,008
1,002
0
3,104
19,853
5,648
0
7,755
12,098
64,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,842
Gold Earned
44,750
262
Minions Killed
190
0
Camps Cleared
0
1,162,237
Distance Traveled
1,190,071
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
16,477
749
79
4
0
426,445
5
W
Kukulkan
16,843
766
163
7
0
385,933
0
W
Susano
14,931
679
67
3
0
392,031
4
W
Bellona
15,068
685
32
1
0
384,273
7
L
Achilles
14,230
647
21
1
0
419,138
1
L
Raijin
14,043
638
90
4
0
344,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role