Player Matchup

Achilles
Achilles
EL CAZADOR CLN
Achilles
Level 27
God Stats
1W - 2L
1,758 SR
Queue Stats
50W - 40L
1,679 Elo+
Solo
Artemis
Artemis
StonieBologna
Artemis
Level 16
God Stats
0W - 4L
1,289 SR
Queue Stats
199W - 245L
1,901 Elo+
Party 1
Odin
Odin
TwoTones
Odin
Level 118
God Stats
4W - 3L
1,689 SR
Queue Stats
157W - 129L
1,588 Elo+
Party 1
Kuzenbo
Kuzenbo
derrelsgay
Kuzenbo
Level 98
God Stats
7W - 6L
1,410 SR
Queue Stats
346W - 296L
1,579 Elo+
Party 1
Nox
Nox
tilleameBVB
Nox
Level 28
God Stats
0W - 2L
1,284 SR
Queue Stats
128W - 147L
1,542 Elo+
Solo
Team Averages
Level 57
1,486 SR
1,658 Elo+

VS

Team Averages
Level 52
1,666 SR
1,610 Elo+
Hera
Hera
 
Hera
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,404 Elo+
Solo
Scylla
Scylla
ANlML
Scylla
Level 127
God Stats
12W - 4L
1,668 SR
Queue Stats
292W - 256L
1,730 Elo+
Party 2
Merlin
Merlin
OrangeSign87293
Merlin
Level 29
God Stats
4W - 0L
1,930 SR
Queue Stats
84W - 51L
1,700 Elo+
Party 2
Chaac
Chaac
PUNISHERS 272
Chaac
Level 69
God Stats
1W - 2L
1,732 SR
Queue Stats
129W - 110L
1,716 Elo+
Party 2
Jing Wei
Jing Wei
forblekla
Jing Wei
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
191W - 223L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
6 / 6 / 9
10,517
809
13,198
23,088
35,856
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
12
0 / 5 / 8
8,244
634
4,959
11,625
4,321
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odin
19
9 / 5 / 5
10,898
838
14,911
16,263
18,017
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kuzenbo
derrelsgay
Kuzenbo
15
1 / 6 / 7
8,861
682
9,278
20,557
22,426
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 5 / 7
10,591
815
12,421
11,878
4,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
1 / 4 / 16
9,694
746
9,520
9,317
4,070
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
ANlML
Scylla
18
11 / 4 / 7
11,894
915
23,896
10,712
4,244
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 3 / 17
9,529
733
13,542
10,403
4,683
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
10 / 6 / 13
12,247
942
18,859
25,942
21,614
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
forblekla
Jing Wei
16
4 / 3 / 12
9,601
739
5,508
11,063
5,220
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
91
20
Kills
26
27
Deaths
20
36
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
4
16
2.25
W
Scylla
ANlML
Scylla
11
4
7
3.63
L
Achilles
6
6
9
1.75
W
0
3
17
2.83
W
10
6
13
2.75
L
Artemis
0
5
8
0.8
L
Odin
9
5
5
2.3
L
Kuzenbo
derrelsgay
Kuzenbo
1
6
7
0.75
W
Jing Wei
forblekla
Jing Wei
4
3
12
3.33
L
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,767
Damage
71,325
83,411
Taken
67,437
85,617
Mitigated
39,831
31,193
Healing
27,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
9,520
2,154
669
1,011
9,317
4,070
1,223
3,572
5,745
21,954
0
W
Scylla
ANlML
Scylla
23,896
2,479
1,192
1,230
10,712
4,244
1,463
4,315
6,397
40,586
0
L
Achilles
13,198
1,905
3,746
6,502
23,088
35,856
306
13,420
9,668
979
21,834
W
13,542
1,878
1,595
3,523
10,403
4,683
2,166
2,652
7,751
35,502
0
W
18,859
5,081
1,385
11,592
25,942
21,614
756
8,661
17,281
721
33,309
L
Artemis
4,959
2,992
716
2,167
11,625
4,321
288
7,683
3,942
0
11,071
L
Odin
14,911
1,900
2,391
3,931
16,263
18,017
547
7,960
8,303
0
25,112
L
Kuzenbo
derrelsgay
Kuzenbo
9,278
2,889
2,197
3,496
20,557
22,426
188
11,281
9,276
13,378
0
W
Jing Wei
forblekla
Jing Wei
5,508
2,528
2,190
3,382
11,063
5,220
525
3,288
7,775
0
12,421
L
12,421
771
2,948
3,099
11,878
4,997
585
6,710
5,168
36,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,111
Gold Earned
52,965
102
Minions Killed
162
0
Camps Cleared
0
1,190,467
Distance Traveled
1,198,190
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,694
746
31
2
0
243,941
0
W
Scylla
11,894
915
47
4
0
240,115
1
L
Achilles
10,517
809
15
1
0
222,666
0
W
Merlin
9,529
733
42
3
0
212,058
0
W
Chaac
12,247
942
33
3
0
243,055
3
L
Artemis
8,244
634
17
1
0
204,845
0
L
Odin
10,898
838
15
1
0
267,388
1
L
Kuzenbo
8,861
682
7
1
0
264,053
0
W
Jing Wei
9,601
739
9
1
0
259,021
0
L
Nox
10,591
815
48
4
0
231,515
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role