Player Matchup

Awilix
Awilix
 
Awilix
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Haft2chaden
Fafnir
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
78W - 97L
1,423 Elo+
Solo
Anubis
Anubis
LuckyErlangShen
Anubis
Level 28
God Stats
16W - 10L
1,761 SR
Queue Stats
128W - 150L
1,396 Elo+
Solo
Jing Wei
Jing Wei
Uciane
Jing Wei
Level 15
God Stats
2W - 4L
1,288 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Fenrir
Fenrir
makveli777
Fenrir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 71L
1,486 Elo+
Solo
Team Averages
Level 23
1,510 SR
1,461 Elo+

VS

Team Averages
Level 22
1,621 SR
1,475 Elo+
Yemoja
Yemoja
ApolinaR10xX
Yemoja
Level 28
God Stats
13W - 14L
1,563 SR
Queue Stats
26W - 25L
1,445 Elo+
Party 1
Ah Puch
Ah Puch
ElCab3_Adv
Ah Puch
Level 26
God Stats
6W - 1L
1,784 SR
Queue Stats
24W - 21L
1,438 Elo+
Party 1
Thanatos
Thanatos
KAL3SIXX
Thanatos
Level 22
God Stats
14W - 15L
1,519 SR
Queue Stats
17W - 16L
1,450 Elo+
Party 1
Mercury
Mercury
LeBabtouSombre_
Mercury
Level 18
God Stats
22W - 7L
1,592 SR
Queue Stats
35W - 21L
1,563 Elo+
Solo
Izanami
Izanami
Zaroote
Izanami
Level 18
God Stats
3W - 1L
1,645 SR
Queue Stats
23W - 21L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
8
0 / 1 / 0
5,336
485
437
5,015
1,345
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
7
1 / 3 / 4
5,255
478
2,377
6,173
4,379
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
5 / 3 / 0
5,739
522
5,624
5,817
2,387
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Uciane
Jing Wei
7
0 / 6 / 1
4,694
427
1,495
5,614
1,489
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
makveli777
Fenrir
6
0 / 3 / 0
4,587
417
582
5,086
1,255
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
2 / 3 / 4
6,620
602
4,158
5,490
1,641
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
ElCab3_Adv
Ah Puch
9
2 / 2 / 6
6,102
555
3,480
2,303
517
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
KAL3SIXX
Thanatos
9
3 / 0 / 2
6,425
584
1,804
5,161
1,123
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 0 / 0
6,170
561
1,101
4,282
1,153
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
Zaroote
Izanami
12
7 / 2 / 2
7,757
705
5,765
3,733
1,021
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
6
Kills
16
16
Deaths
7
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
1
0
0
W
Yemoja
2
3
4
1.33
W
Ah Puch
ElCab3_Adv
Ah Puch
2
2
6
2.5
L
Fafnir
1
3
4
1
W
Thanatos
KAL3SIXX
Thanatos
3
0
2
4
W
2
0
0
2
L
5
3
0
1.67
L
Jing Wei
Uciane
Jing Wei
0
6
1
0.08
W
Izanami
Zaroote
Izanami
7
2
2
4
L
Fenrir
makveli777
Fenrir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,515
Damage
16,308
27,705
Taken
20,969
10,855
Mitigated
5,455
6,721
Healing
6,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
437
61
0
1,527
5,015
1,345
0
796
4,219
0
26,541
W
Yemoja
4,158
541
246
1,250
5,490
1,641
1,253
3,033
2,457
22,679
0
W
Ah Puch
ElCab3_Adv
Ah Puch
3,480
211
0
259
2,303
517
146
886
1,417
15,943
0
L
Fafnir
2,377
833
0
528
6,173
4,379
90
1,763
4,410
7,039
0
W
Thanatos
KAL3SIXX
Thanatos
1,804
474
0
3,440
5,161
1,123
0
2,126
3,035
0
19,741
W
1,101
971
0
1,119
4,282
1,153
432
760
3,522
0
21,320
L
5,624
319
270
1,819
5,817
2,387
265
2,749
3,068
27,346
0
L
Jing Wei
Uciane
Jing Wei
1,495
1,419
0
371
5,614
1,489
299
991
4,623
0
12,472
W
Izanami
Zaroote
Izanami
5,765
4,062
0
0
3,733
1,021
5,169
1,196
2,537
0
40,628
L
Fenrir
makveli777
Fenrir
582
262
0
2,206
5,086
1,255
48
1,339
3,747
0
12,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,611
Gold Earned
33,074
170
Minions Killed
237
0
Camps Cleared
0
910,683
Distance Traveled
986,656
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,336
485
59
5
0
214,595
0
W
Yemoja
6,620
602
40
4
0
190,938
0
W
Ah Puch
6,102
555
29
3
0
220,719
0
L
Fafnir
5,255
478
13
1
0
211,767
4
W
Thanatos
6,425
584
37
3
0
210,721
0
W
Mercury
6,170
561
41
4
0
197,123
0
L
Anubis
5,739
522
48
4
0
149,527
1
L
Jing Wei
4,694
427
28
3
0
168,011
0
W
Izanami
7,757
705
90
8
0
167,155
0
L
Fenrir
4,587
417
22
2
0
166,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role