Player Matchup

Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Cedusa
Discordia
Level 66
God Stats
3W - 2L
1,500 SR
Queue Stats
145W - 147L
1,603 Elo+
Party 1
Heimdallr
Heimdallr
SUPER RIFF FLEX
Heimdallr
Level 57
God Stats
36W - 26L
1,549 SR
Queue Stats
136W - 97L
1,415 Elo+
Party 1
Team Averages
Level 84
1,516 SR
1,506 Elo+

VS

Team Averages
Level 81
1,621 SR
1,623 Elo+
Bakasura
Bakasura
Crew Puppy
Bakasura
Level 60
God Stats
1W - 1L
1,764 SR
Queue Stats
2W - 2L
1,689 Elo+
Solo
Ra
Ra
XzoM-MurderZ
Ra
Level 114
God Stats
6W - 8L
1,598 SR
Queue Stats
188W - 166L
1,520 Elo+
Solo
King Arthur
King Arthur
xIITrustIIx
King Arthur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
4 / 1 / 9
12,541
660
13,346
14,632
12,854
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Discordia
Cedusa
Discordia
14
5 / 2 / 9
12,704
669
12,920
8,229
2,865
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
SUPER RIFF FLEX
Heimdallr
14
5 / 1 / 7
12,128
638
11,421
5,389
2,125
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Crew Puppy
Bakasura
11
0 / 6 / 2
10,705
563
5,683
15,434
4,732
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 3 / 1
12,161
640
8,782
15,374
5,428
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
xIITrustIIx
King Arthur
10
1 / 5 / 2
10,128
533
4,032
15,872
11,177
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
14
Kills
4
4
Deaths
14
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
1
9
8.5
W
Discordia
Cedusa
Discordia
5
2
9
4.75
L
Bakasura
Crew Puppy
Bakasura
0
6
2
0.17
W
Heimdallr
SUPER RIFF FLEX
Heimdallr
5
1
7
8.5
L
3
3
1
1.17
L
King Arthur
xIITrustIIx
King Arthur
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,687
Damage
18,497
28,250
Taken
46,680
17,844
Mitigated
21,337
10,271
Healing
19,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,346
3,029
0
6,908
14,632
12,854
381
4,707
9,414
0
68,131
W
Discordia
Cedusa
Discordia
12,920
1,242
436
2,927
8,229
2,865
420
3,012
4,835
49,415
0
L
Bakasura
Crew Puppy
Bakasura
5,683
4,057
1,076
3,453
15,434
4,732
0
4,306
11,128
0
37,036
W
Heimdallr
SUPER RIFF FLEX
Heimdallr
11,421
2,131
0
0
5,389
2,125
2,208
1,406
3,373
0
37,182
L
8,782
681
5,688
7,415
15,374
5,428
0
5,165
10,209
69,169
0
L
King Arthur
xIITrustIIx
King Arthur
4,032
638
0
1,497
15,872
11,177
0
3,567
12,303
252
16,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,373
Gold Earned
32,994
235
Minions Killed
232
0
Camps Cleared
0
1,076,657
Distance Traveled
1,124,828
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,541
660
90
5
0
393,333
4
W
Discordia
12,704
669
83
4
0
353,946
1
L
Bakasura
10,705
563
71
4
0
442,449
1
W
Heimdallr
12,128
638
62
3
0
329,378
0
L
Ra
12,161
640
128
7
0
325,560
6
L
King Arthur
10,128
533
33
2
0
356,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role