Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 45L
1,482 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 16
God Stats
1W - 0L
1,414 SR
Queue Stats
1W - 2L
1,372 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 15
God Stats
2W - 5L
1,363 SR
Queue Stats
14W - 32L
1,383 Elo+
Solo
Team Averages
Level 20
1,426 SR
1,412 Elo+

VS

Team Averages
Level 35
1,500 SR
1,337 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,311 Elo+
Solo
Fenrir
Fenrir
GSLegendary
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,269 Elo+
Party 1
Hachiman
Hachiman
l8r allig8r
Hachiman
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
10 / 6 / 11
12,767
751
9,510
13,727
4,328
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
 
Chang'e
14
9 / 3 / 15
13,137
773
10,299
13,447
16,985
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Ymir
 
Ymir
14
9 / 3 / 15
12,840
755
7,368
17,169
13,004
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
8
0 / 11 / 5
9,508
559
1,401
12,581
4,118
Fenrir
11
2 / 12 / 5
10,358
609
8,420
15,523
5,510
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
l8r allig8r
Hachiman
15
10 / 6 / 2
14,068
828
22,685
14,379
5,200
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
24
28
Kills
12
12
Deaths
29
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
10
6
11
2.58
W
Chang'e
 
Chang'e
9
3
15
5.5
W
Ymir
 
Ymir
9
3
15
5.5
L
Kukulkan
 
Kukulkan
0
11
5
0.23
L
Fenrir
2
12
5
0.38
L
Hachiman
l8r allig8r
Hachiman
10
6
2
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,177
Damage
32,506
44,343
Taken
42,483
34,317
Mitigated
14,828
12,393
Healing
3,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
9,510
8,338
0
3,206
13,727
4,328
2,121
250
13,477
0
44,456
W
Chang'e
 
Chang'e
10,299
1,971
2,316
5,011
13,447
16,985
853
556
12,891
38,753
0
W
Ymir
 
Ymir
7,368
1,192
0
1,860
17,169
13,004
46
1,023
16,146
20,002
0
L
Kukulkan
 
Kukulkan
1,401
603
0
12
12,581
4,118
519
5,643
6,859
6,858
0
L
Fenrir
8,420
1,395
0
1,335
15,523
5,510
231
6,460
9,015
0
23,807
L
Hachiman
l8r allig8r
Hachiman
22,685
13,051
0
2,074
14,379
5,200
0
5,525
8,854
0
86,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,744
Gold Earned
33,934
152
Minions Killed
144
0
Camps Cleared
0
899,020
Distance Traveled
765,296
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,767
751
79
5
0
311,713
3
W
Chang'e
13,137
773
52
3
0
305,557
1
W
Ymir
12,840
755
21
1
0
281,750
0
L
Kukulkan
9,508
559
8
0
0
220,049
0
L
Fenrir
10,358
609
33
2
0
294,554
1
L
Hachiman
14,068
828
103
6
0
250,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role