Player Matchup

Sun Wukong
Sun Wukong
Diamond V
BPS Up
Sun Wukong
Diamond V
Level 49
God Stats
9W - 9L
1,500 SR
Queue Stats
297W - 191L
2,023 MMR
Party 1
Bacchus
Bacchus
Diamond II
Its King Craze
Bacchus
Diamond II
Level 141
God Stats
3W - 5L
1,573 SR
Queue Stats
267W - 134L
2,009 MMR
Party 1
Chang'e
Chang'e
Diamond II
My Kiiwii
Chang'e
Diamond II
Level 103
God Stats
33W - 17L
1,669 SR
Queue Stats
817W - 696L
2,107 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 98
1,581 SR
2,046 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 93
1,603 SR
1,847 MMR
Hercules
Hercules
Platinum III
DANLECONx101
Hercules
Platinum III
Level 38
God Stats
2W - 2L
1,709 SR
Queue Stats
17W - 20L
1,878 MMR
Solo
Agni
Agni
Platinum I
ELMER FUD3
Agni
Platinum I
Level 120
God Stats
53W - 58L
1,604 SR
Queue Stats
205W - 237L
1,941 MMR
Solo
Neith
Neith
Gold I
Ich_Legende
Neith
Gold I
Level 121
God Stats
6W - 9L
1,496 SR
Queue Stats
179W - 187L
1,722 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BPS Up
Sun Wukong
15
6 / 2 / 7
14,975
651
20,877
24,230
29,436
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
4 / 2 / 10
14,243
619
15,424
19,703
28,882
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
My Kiiwii
Chang'e
16
4 / 1 / 4
14,366
625
16,894
15,257
16,421
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
AphroditeKumbhakarnaChaacDiscordiaPersephone

VS

Bans
HeimdallrYemojaCupidCerberusBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DANLECONx101
Hercules
13
0 / 1 / 3
13,487
586
8,308
26,756
35,944
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
3 / 6 / 1
13,328
579
17,212
16,776
6,436
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 7 / 2
12,822
557
15,516
17,383
7,099
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
14
Kills
5
5
Deaths
14
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BPS Up
Sun Wukong
6
2
7
4.75
L
Hercules
DANLECONx101
Hercules
0
1
3
1.5
L
3
6
1
0.58
L
2
7
2
0.43
W
4
2
10
4.5
W
Chang'e
My Kiiwii
Chang'e
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,195
Damage
41,036
59,190
Taken
60,915
74,739
Mitigated
49,479
33,783
Healing
22,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BPS Up
Sun Wukong
20,877
2,442
1,649
8,757
24,230
29,436
1,423
7,834
16,396
264
79,163
L
Hercules
DANLECONx101
Hercules
8,308
3,502
1,294
10,730
26,756
35,944
0
14,447
12,309
0
23,878
L
17,212
1,006
0
5,569
16,776
6,436
0
8,640
8,136
65,206
0
L
15,516
7,109
684
4,482
17,383
7,099
0
9,508
7,875
0
77,181
W
15,424
1,198
0
2,649
19,703
28,882
642
4,555
15,148
38,260
0
W
Chang'e
My Kiiwii
Chang'e
16,894
793
10,646
10,082
15,257
16,421
694
5,288
9,969
90,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,584
Gold Earned
39,637
276
Minions Killed
259
0
Camps Cleared
0
1,358,962
Distance Traveled
1,232,026
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,975
651
108
5
0
468,948
5
L
Hercules
13,487
586
21
1
0
447,877
3
L
Agni
13,328
579
99
4
0
411,207
4
L
Neith
12,822
557
139
6
0
372,942
1
W
Bacchus
14,243
619
36
2
0
450,664
0
W
Chang'e
14,366
625
132
6
0
439,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role