Player Matchup

Neith
Neith
 
Neith
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
33W - 31L
1,604 Elo+
Party 1
Osiris
Osiris
 
Osiris
Level 13
God Stats
1W - 0L
1,676 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
TS Nobodyknows
Poseidon
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 67L
1,401 Elo+
Party 1
Team Averages
Level 48
1,559 SR
1,502 Elo+

VS

Team Averages
Level 44
1,439 SR
1,521 Elo+
King Arthur
King Arthur
DisorderlySaint
King Arthur
Level 15
God Stats
0W - 1L
1,284 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
ZombieFr33k963
Neith
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,713 Elo+
Party 2
Fafnir
Fafnir
deadlyallie
Fafnir
Level 106
God Stats
0W - 1L
1,533 SR
Queue Stats
99W - 111L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
9 / 0 / 9
11,211
801
12,097
5,969
2,176
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
 
Osiris
10
3 / 8 / 11
9,380
670
6,271
14,326
13,273
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Poseidon
14
10 / 0 / 8
11,521
823
12,368
7,738
2,483
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DisorderlySaint
King Arthur
9
2 / 12 / 2
8,130
581
5,104
16,526
10,719
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
5 / 5 / 1
8,727
623
7,154
10,052
3,640
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
9
0 / 5 / 4
8,207
586
3,780
12,561
8,353
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
22
Kills
7
8
Deaths
22
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
9
0
9
13.5
W
Osiris
 
Osiris
3
8
11
1.06
L
King Arthur
DisorderlySaint
King Arthur
2
12
2
0.25
W
Poseidon
10
0
8
14
L
5
5
1
1.1
L
Fafnir
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,736
Damage
16,038
28,033
Taken
39,139
17,932
Mitigated
22,712
4,943
Healing
5,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,097
6,657
0
2,263
5,969
2,176
1,805
1,545
4,424
0
47,901
W
Osiris
 
Osiris
6,271
2,952
0
1,611
14,326
13,273
166
1,658
12,668
0
18,258
L
King Arthur
DisorderlySaint
King Arthur
5,104
1,098
0
515
16,526
10,719
92
5,378
11,148
0
14,339
W
Poseidon
12,368
1,225
0
1,069
7,738
2,483
755
915
6,823
48,349
0
L
7,154
1,804
183
1,629
10,052
3,640
48
3,727
6,325
0
27,726
L
Fafnir
3,780
1,450
215
3,302
12,561
8,353
0
3,263
9,298
22,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,112
Gold Earned
25,064
157
Minions Killed
89
0
Camps Cleared
0
743,916
Distance Traveled
654,884
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,211
801
65
5
0
247,834
0
W
Osiris
9,380
670
10
1
0
223,710
0
L
King Arthur
8,130
581
13
1
0
189,907
1
W
Poseidon
11,521
823
82
6
0
272,372
2
L
Neith
8,727
623
40
3
0
223,644
2
L
Fafnir
8,207
586
36
3
0
241,333
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role