Player Matchup

Janus
Janus
Geomayhem
Janus
Level 39
God Stats
1W - 1L
1,866 SR
Queue Stats
34W - 25L
1,604 Elo+
Solo
Yemoja
Yemoja
NavyTear
Yemoja
Level 47
God Stats
4W - 4L
1,631 SR
Queue Stats
19W - 17L
1,656 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NeedsMoarLayers
Ah Muzen Cab
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 69L
1,485 Elo+
Solo
Team Averages
Level 65
1,666 SR
1,582 Elo+

VS

Team Averages
Level 110
1,597 SR
1,598 Elo+
Anubis
Anubis
Arubix
Anubis
Level 107
God Stats
15W - 7L
1,608 SR
Queue Stats
33W - 25L
1,672 Elo+
Solo
Bacchus
Bacchus
cham3l3on
Bacchus
Level 125
God Stats
8W - 6L
1,571 SR
Queue Stats
275W - 245L
1,620 Elo+
Solo
Ullr
Ullr
juicegodmode
Ullr
Level 99
God Stats
33W - 24L
1,613 SR
Queue Stats
224W - 250L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Geomayhem
Janus
10
1 / 7 / 3
8,178
629
3,489
10,603
2,710
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
NavyTear
Yemoja
10
0 / 3 / 4
8,597
661
5,960
10,128
5,450
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
NeedsMoarLayers
Ah Muzen Cab
10
3 / 4 / 0
8,904
685
6,119
7,682
2,110
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Arubix
Anubis
12
4 / 1 / 9
9,470
728
8,273
8,686
4,294
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
cham3l3on
Bacchus
11
2 / 0 / 8
9,383
722
7,354
8,759
8,719
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
8 / 3 / 2
10,080
775
9,115
8,089
3,089
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
4
Kills
14
14
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
Arubix
Anubis
4
1
9
8.5
L
Janus
Geomayhem
Janus
1
7
3
0.36
L
Yemoja
NavyTear
Yemoja
0
3
4
0.67
L
Ah Muzen Cab
NeedsMoarLayers
Ah Muzen Cab
3
4
0
0.75
W
Bacchus
cham3l3on
Bacchus
2
0
8
6
W
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,568
Damage
24,742
28,413
Taken
25,534
10,270
Mitigated
16,102
5,894
Healing
8,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Arubix
Anubis
8,273
147
0
5,810
8,686
4,294
0
3,891
4,795
42,823
0
L
Janus
Geomayhem
Janus
3,489
222
0
2,261
10,603
2,710
45
3,853
6,750
25,907
0
L
Yemoja
NavyTear
Yemoja
5,960
475
872
792
10,128
5,450
84
7,562
2,566
19,141
0
L
Ah Muzen Cab
NeedsMoarLayers
Ah Muzen Cab
6,119
1,719
0
1,969
7,682
2,110
726
4,240
3,442
0
28,193
W
Bacchus
cham3l3on
Bacchus
7,354
272
0
750
8,759
8,719
0
3,169
5,590
20,915
0
W
9,115
3,794
0
2,126
8,089
3,089
1,733
2,447
5,642
0
38,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,679
Gold Earned
28,933
131
Minions Killed
201
0
Camps Cleared
0
630,460
Distance Traveled
676,878
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,470
728
92
7
0
204,501
5
L
Janus
8,178
629
50
4
0
205,763
3
L
Yemoja
8,597
661
31
2
0
210,076
3
L
Ah Muzen Cab
8,904
685
50
4
0
214,621
2
W
Bacchus
9,383
722
19
1
0
270,102
3
W
Ullr
10,080
775
90
7
0
202,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role