Player Matchup

Arachne
Arachne
Arim_Misiv
Arachne
Level 28
God Stats
3W - 4L
1,518 SR
Queue Stats
305W - 292L
1,390 Elo+
Party 1
Erlang Shen
Erlang Shen
Krazycc
Erlang Shen
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,452 Elo+
Party 1
Geb
Geb
Psycostar078
Geb
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 146L
1,404 Elo+
Party 1
Merlin
Merlin
lowreycub
Merlin
Level 41
God Stats
6W - 0L
1,705 SR
Queue Stats
189W - 205L
1,361 Elo+
Party 1
Skadi
Skadi
xXIseKaiXx
Skadi
Level 15
God Stats
2W - 2L
1,285 SR
Queue Stats
17W - 25L
1,038 Elo+
Party 1
Team Averages
Level 40
1,501 SR
1,329 Elo+

VS

Team Averages
Level 20
1,600 SR
1,447 Elo+
Thanatos
Thanatos
B-Turk34
Thanatos
Level 30
God Stats
9W - 7L
1,449 SR
Queue Stats
101W - 140L
1,401 Elo+
Solo
Kuzenbo
Kuzenbo
Cap_2105
Kuzenbo
Level 12
God Stats
20W - 15L
1,809 SR
Queue Stats
304W - 310L
1,417 Elo+
Party 2
Skadi
Skadi
KingBladePlayZ4
Skadi
Level 35
God Stats
2W - 7L
1,500 SR
Queue Stats
206W - 202L
1,466 Elo+
Party 2
Medusa
Medusa
RoodsDpp
Medusa
Level 18
God Stats
2W - 6L
1,741 SR
Queue Stats
23W - 32L
1,405 Elo+
Solo
Baron Samedi
Baron Samedi
Tobyshore
Baron Samedi
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
5W - 5L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Arim_Misiv
Arachne
6
2 / 0 / 0
3,773
755
881
2,030
419
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
Krazycc
Erlang Shen
5
1 / 0 / 0
3,418
684
1,535
1,868
1,062
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
1 / 0 / 0
3,341
668
631
2,037
642
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
lowreycub
Merlin
6
1 / 1 / 2
3,924
785
501
1,291
279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
5
0 / 0 / 1
3,149
630
1,152
910
199
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
B-Turk34
Thanatos
5
1 / 3 / 0
3,417
683
1,647
3,732
948
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
Cap_2105
Kuzenbo
4
0 / 1 / 0
2,810
562
766
1,641
688
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

4
0 / 0 / 0
2,904
581
1,202
904
184
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
RoodsDpp
Medusa
5
0 / 0 / 0
3,279
656
926
994
220
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
Tobyshore
Baron Samedi
1
0 / 1 / 0
2,497
499
0
478
127
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
5
Kills
1
1
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
Arim_Misiv
Arachne
2
0
0
2
L
Thanatos
B-Turk34
Thanatos
1
3
0
0.33
L
Kuzenbo
Cap_2105
Kuzenbo
0
1
0
0
L
0
0
0
0
W
Erlang Shen
Krazycc
Erlang Shen
1
0
0
1
W
1
0
0
1
L
Medusa
RoodsDpp
Medusa
0
0
0
0
L
Baron Samedi
Tobyshore
Baron Samedi
0
1
0
0
W
Merlin
lowreycub
Merlin
1
1
2
2
W
Skadi
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,700
Damage
4,541
8,136
Taken
7,749
2,601
Mitigated
2,167
1,903
Healing
2,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Arim_Misiv
Arachne
881
721
0
1,087
2,030
419
0
0
2,030
0
12,220
L
Thanatos
B-Turk34
Thanatos
1,647
683
0
1,779
3,732
948
0
437
3,295
0
11,642
L
Kuzenbo
Cap_2105
Kuzenbo
766
378
0
0
1,641
688
0
477
1,164
3,442
0
L
1,202
484
0
420
904
184
0
154
750
0
7,846
W
Erlang Shen
Krazycc
Erlang Shen
1,535
858
0
337
1,868
1,062
0
0
1,868
0
6,965
W
631
169
0
0
2,037
642
168
436
1,601
6,494
0
L
Medusa
RoodsDpp
Medusa
926
671
0
450
994
220
186
0
994
0
9,866
L
Baron Samedi
Tobyshore
Baron Samedi
0
0
0
0
478
127
0
64
414
0
0
W
Merlin
lowreycub
Merlin
501
38
0
0
1,291
279
686
0
1,291
13,368
0
W
Skadi
1,152
477
0
479
910
199
216
330
580
0
7,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,605
Gold Earned
14,907
78
Minions Killed
58
0
Camps Cleared
0
453,379
Distance Traveled
376,123
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
3,773
755
32
6
0
92,727
1
L
Thanatos
3,417
683
24
5
0
91,872
0
L
Kuzenbo
2,810
562
6
1
0
102,047
0
L
Skadi
2,904
581
11
2
0
86,970
0
W
Erlang Shen
3,418
684
11
2
0
108,401
2
W
Geb
3,341
668
8
2
0
90,792
0
L
Medusa
3,279
656
17
3
0
79,724
2
L
Baron Samedi
2,497
499
0
0
0
15,510
0
W
Merlin
3,924
785
14
3
0
79,387
2
W
Skadi
3,149
630
13
3
0
82,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role