Player Matchup

Anhur
Anhur
 
Anhur
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
292W - 295L
1,544 Elo+
Solo
Mercury
Mercury
DementedRack
Mercury
Level 87
God Stats
1W - 1L
1,516 SR
Queue Stats
17W - 24L
1,487 Elo+
Solo
Hun Batz
Hun Batz
IIvIIarmoR
Hun Batz
Level 141
God Stats
2W - 3L
1,490 SR
Queue Stats
146W - 133L
1,572 Elo+
Solo
Zhong Kui
Zhong Kui
NaIIkHeBeRt
Zhong Kui
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
229W - 240L
1,412 Elo+
Solo
The Morrigan
The Morrigan
chapi166
The Morrigan
Level 126
God Stats
3W - 8L
1,652 SR
Queue Stats
351W - 373L
1,548 Elo+
Solo
Team Averages
Level 122
1,532 SR
1,513 Elo+

VS

Team Averages
Level 119
1,460 SR
1,489 Elo+
Odin
Odin
 
Odin
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
DeepDivir
Olorun
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 38L
1,472 Elo+
Solo
Thoth
Thoth
Mazsa
Thoth
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,553 Elo+
Party 1
Hercules
Hercules
Scrier
Hercules
Level 155
God Stats
1W - 1L
1,300 SR
Queue Stats
64W - 67L
1,514 Elo+
Party 1
Serqet
Serqet
Standard8174
Serqet
Level 100
God Stats
3W - 1L
1,500 SR
Queue Stats
213W - 216L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
8 / 5 / 8
12,205
814
13,891
13,914
6,353
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
DementedRack
Mercury
20
4 / 4 / 10
11,409
761
17,171
12,138
5,412
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
IIvIIarmoR
Hun Batz
16
0 / 8 / 11
9,803
654
12,808
15,566
13,111
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
NaIIkHeBeRt
Zhong Kui
18
6 / 6 / 7
11,714
781
23,356
16,733
8,207
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
chapi166
The Morrigan
18
4 / 5 / 6
10,903
727
9,375
7,853
4,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
7 / 3 / 16
11,276
752
9,530
16,916
14,749
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
DeepDivir
Olorun
19
8 / 5 / 14
11,754
784
10,089
14,154
6,978
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thoth
Mazsa
Thoth
17
4 / 5 / 17
10,677
712
10,377
13,126
4,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Scrier
Hercules
18
7 / 4 / 17
11,409
761
17,235
33,029
31,918
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
18
2 / 5 / 14
10,451
697
8,729
20,564
11,046
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
106
22
Kills
28
28
Deaths
22
42
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
8
5
8
2.4
W
Odin
 
Odin
7
3
16
5
W
Olorun
DeepDivir
Olorun
8
5
14
3
L
Mercury
DementedRack
Mercury
4
4
10
2.25
L
Hun Batz
IIvIIarmoR
Hun Batz
0
8
11
0.69
W
Thoth
Mazsa
Thoth
4
5
17
2.5
L
Zhong Kui
NaIIkHeBeRt
Zhong Kui
6
6
7
1.58
W
Hercules
Scrier
Hercules
7
4
17
3.88
W
Serqet
2
5
14
1.8
L
The Morrigan
chapi166
The Morrigan
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,601
Damage
55,960
66,204
Taken
97,789
37,825
Mitigated
69,635
19,926
Healing
44,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
13,891
6,098
1,537
2,918
13,914
6,353
1,493
3,485
9,642
0
30,112
W
Odin
 
Odin
9,530
1,262
2,660
3,826
16,916
14,749
0
3,688
13,228
0
23,730
W
Olorun
DeepDivir
Olorun
10,089
6,423
5,435
2,940
14,154
6,978
3,061
4,564
9,590
33,978
0
L
Mercury
DementedRack
Mercury
17,171
4,839
2,113
2,714
12,138
5,412
1,620
3,730
8,258
0
29,266
L
Hun Batz
IIvIIarmoR
Hun Batz
12,808
2,048
539
1,266
15,566
13,111
0
5,857
9,709
0
20,726
W
Thoth
Mazsa
Thoth
10,377
1,761
2,199
1,792
13,126
4,944
1,732
2,581
10,545
36,138
0
L
Zhong Kui
NaIIkHeBeRt
Zhong Kui
23,356
1,401
608
5,597
16,733
8,207
441
4,736
11,340
38,018
0
W
Hercules
Scrier
Hercules
17,235
5,905
2,863
15,713
33,029
31,918
177
12,624
20,405
0
30,384
W
Serqet
8,729
1,333
2,173
4,978
20,564
11,046
232
7,701
12,863
0
13,684
L
The Morrigan
chapi166
The Morrigan
9,375
2,001
305
2,329
7,853
4,742
260
2,658
4,825
20,541
2,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,034
Gold Earned
55,567
144
Minions Killed
164
0
Camps Cleared
0
1,277,361
Distance Traveled
1,223,677
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,205
814
43
3
0
248,014
3
W
Odin
11,276
752
26
2
0
263,848
2
W
Olorun
11,754
784
50
3
0
195,235
0
L
Mercury
11,409
761
16
1
0
317,649
0
L
Hun Batz
9,803
654
15
1
0
229,462
1
W
Thoth
10,677
712
46
3
0
225,729
0
L
Zhong Kui
11,714
781
36
2
0
246,095
0
W
Hercules
11,409
761
26
2
0
279,967
0
W
Serqet
10,451
697
16
1
0
258,898
0
L
The Morrigan
10,903
727
34
2
0
236,141
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role