Player Matchup

Kukulkan
Kukulkan
MaceSwinger60
Kukulkan
Level 19
God Stats
21W - 29L
1,336 SR
Queue Stats
71W - 111L
1,157 Elo+
Party 1
Heimdallr
Heimdallr
MagicThunder113
Heimdallr
Level 18
God Stats
2W - 7L
1,266 SR
Queue Stats
2W - 7L
1,243 Elo+
Solo
Arachne
Arachne
Mi ni tsukeru
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,014 Elo+
Party 1
Raijin
Raijin
ScalpTakerAlpha
Raijin
Level 15
God Stats
10W - 9L
1,247 SR
Queue Stats
17W - 14L
1,014 Elo+
Party 1
Jing Wei
Jing Wei
canguro_24
Jing Wei
Level 23
God Stats
7W - 8L
1,356 SR
Queue Stats
8W - 11L
1,235 Elo+
Solo
Team Averages
Level 16
1,341 SR
1,132 Elo+

VS

Team Averages
Level 23
1,493 SR
1,246 Elo+
Ullr
Ullr
 
Ullr
Level 27
God Stats
26W - 35L
1,322 SR
Queue Stats
29W - 38L
1,207 Elo+
Party 2
Ares
Ares
AirGiffen69
Ares
Level 19
God Stats
6W - 4L
1,678 SR
Queue Stats
12W - 15L
1,153 Elo+
Party 2
Hera
Hera
Sr-Lembrar-Senha
Hera
Level 24
God Stats
15W - 7L
1,620 SR
Queue Stats
55W - 60L
1,229 Elo+
Solo
King Arthur
King Arthur
YungCase5
King Arthur
Level 18
God Stats
17W - 12L
1,482 SR
Queue Stats
17W - 13L
1,282 Elo+
Party 2
Osiris
Osiris
zKxnny
Osiris
Level 29
God Stats
3W - 2L
1,361 SR
Queue Stats
3W - 2L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MaceSwinger60
Kukulkan
17
1 / 5 / 4
11,030
368
9,355
14,693
8,927
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
MagicThunder113
Heimdallr
20
5 / 9 / 2
13,938
465
12,301
19,979
8,970
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
17
2 / 5 / 4
11,910
397
4,162
18,008
8,449
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 2 / 3
12,245
408
15,557
16,801
11,972
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
canguro_24
Jing Wei
5
0 / 1 / 1
8,070
269
42
764
19
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
2 / 3 / 3
12,218
407
5,461
6,448
2,691
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 4 / 2
10,155
339
2,306
14,996
8,931
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
11 / 2 / 0
14,410
480
16,548
10,485
4,168
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
YungCase5
King Arthur
18
2 / 5 / 5
12,792
426
20,363
26,012
36,261
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Osiris
zKxnny
Osiris
20
5 / 1 / 4
15,472
516
10,699
12,332
12,820
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
34
15
Kills
20
22
Deaths
15
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
2
3
3
1.17
W
0
4
2
0.25
L
Kukulkan
MaceSwinger60
Kukulkan
1
5
4
0.6
L
Heimdallr
MagicThunder113
Heimdallr
5
9
2
0.67
L
Arachne
2
5
4
0.8
L
7
2
3
4.25
W
11
2
0
5.5
W
King Arthur
YungCase5
King Arthur
2
5
5
0.9
L
Jing Wei
canguro_24
Jing Wei
0
1
1
0.5
W
Osiris
zKxnny
Osiris
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,417
Damage
55,377
70,245
Taken
70,273
38,337
Mitigated
64,871
4,743
Healing
12,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
5,461
2,122
534
842
6,448
2,691
310
1,399
5,049
0
55,396
W
2,306
0
0
0
14,996
8,931
721
6,451
8,545
11,002
0
L
Kukulkan
MaceSwinger60
Kukulkan
9,355
1,423
0
734
14,693
8,927
789
4,810
9,883
52,961
0
L
Heimdallr
MagicThunder113
Heimdallr
12,301
5,440
0
2,261
19,979
8,970
1,074
3,582
16,397
0
83,088
L
Arachne
4,162
3,323
0
507
18,008
8,449
429
4,553
13,305
0
43,926
L
15,557
2,857
0
1,241
16,801
11,972
500
5,909
10,892
73,485
0
W
16,548
5,104
0
709
10,485
4,168
3,734
3,973
6,509
78,457
0
W
King Arthur
YungCase5
King Arthur
20,363
1,891
291
6,759
26,012
36,261
1,114
11,463
14,549
0
82,578
L
Jing Wei
canguro_24
Jing Wei
42
42
0
0
764
19
0
0
764
0
385
W
Osiris
zKxnny
Osiris
10,699
3,878
0
3,851
12,332
12,820
2,872
1,626
9,978
0
116,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,193
Gold Earned
65,047
365
Minions Killed
451
0
Camps Cleared
0
1,858,997
Distance Traveled
2,333,053
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,218
407
68
2
0
220,568
0
W
Ares
10,155
339
18
1
0
385,865
1
L
Kukulkan
11,030
368
83
3
0
407,084
0
L
Heimdallr
13,938
465
125
4
0
517,326
0
L
Arachne
11,910
397
78
3
0
451,869
0
L
Raijin
12,245
408
79
3
0
438,858
0
W
Hera
14,410
480
125
4
0
600,306
0
W
King Arthur
12,792
426
92
3
0
541,874
0
L
Jing Wei
8,070
269
0
0
0
43,860
0
W
Osiris
15,472
516
148
5
0
584,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role