Player Matchup

Merlin
Merlin
 
Merlin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
EliteChewbca
Ymir
Level 8
God Stats
4W - 4L
1,552 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
MRS9901
Heimdallr
Level 99
God Stats
8W - 4L
1,705 SR
Queue Stats
95W - 85L
1,572 Elo+
Party 2
Team Averages
Level 72
1,586 SR
1,524 Elo+

VS

Team Averages
Level 22
1,408 SR
1,371 Elo+
Sylvanus
Sylvanus
AtomicDiddler
Sylvanus
Level 29
God Stats
2W - 2L
1,831 SR
Queue Stats
159W - 181L
1,474 Elo+
Party 1
Ymir
Ymir
KilogramofSteel
Ymir
Level 26
God Stats
3W - 4L
1,102 SR
Queue Stats
110W - 115L
1,455 Elo+
Party 1
Mulan
Mulan
ShadowMLogia
Mulan
Level 11
God Stats
0W - 4L
1,292 SR
Queue Stats
2W - 7L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
6 / 2 / 6
10,633
709
18,777
6,296
1,912
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 5 / 7
9,046
603
3,703
10,961
7,494
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
MRS9901
Heimdallr
12
4 / 2 / 7
10,444
696
10,521
9,303
3,116
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AtomicDiddler
Sylvanus
11
4 / 2 / 4
10,027
668
3,522
14,598
11,475
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 4 / 5
8,843
590
8,518
12,957
5,293
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 6 / 2
9,146
610
5,100
12,217
4,911
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
12
Kills
8
9
Deaths
12
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
2
6
4.5
L
Sylvanus
AtomicDiddler
Sylvanus
4
2
4
3
W
2
5
7
1.1
L
1
4
5
0.88
W
Heimdallr
MRS9901
Heimdallr
4
2
7
3.75
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,001
Damage
17,140
26,560
Taken
39,772
12,522
Mitigated
21,679
1,484
Healing
15,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
18,777
789
0
115
6,296
1,912
923
2,718
3,578
54,315
0
L
Sylvanus
AtomicDiddler
Sylvanus
3,522
1,313
5,454
7,306
14,598
11,475
0
7,923
6,670
13,637
146
W
3,703
381
0
1,173
10,961
7,494
0
4,924
6,037
6,512
0
L
8,518
1,637
966
1,051
12,957
5,293
0
7,746
5,211
26,506
0
W
Heimdallr
MRS9901
Heimdallr
10,521
5,461
0
196
9,303
3,116
998
4,655
4,648
0
50,875
L
5,100
553
0
838
12,217
4,911
0
7,109
5,108
0
30,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,123
Gold Earned
28,016
152
Minions Killed
121
0
Camps Cleared
0
757,757
Distance Traveled
864,998
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,633
709
78
5
0
244,058
4
L
Sylvanus
10,027
668
36
2
0
293,600
2
W
Ymir
9,046
603
8
1
0
233,580
0
L
Ymir
8,843
590
39
3
0
267,065
4
W
Heimdallr
10,444
696
66
4
0
280,119
1
L
Mulan
9,146
610
46
3
0
304,333
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role