Player Matchup

Amaterasu
Amaterasu
Dante_The_Moose
Amaterasu
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,186 Elo+
Solo
Baron Samedi
Baron Samedi
II CRY II9217
Baron Samedi
Level 26
God Stats
11W - 9L
1,424 SR
Queue Stats
51W - 45L
1,144 Elo+
Solo
Neith
Neith
TTV_Laa
Neith
Level 7
God Stats
1W - 4L
1,743 SR
Queue Stats
20W - 28L
1,594 Elo+
Solo
Team Averages
Level 21
1,556 SR
1,308 Elo+

VS

Team Averages
Level 36
1,462 SR
1,255 Elo+
Apollo
Apollo
 
Apollo
Level 21
God Stats
1W - 2L
1,555 SR
Queue Stats
1W - 6L
1,162 Elo+
Solo
Hades
Hades
DavidAlvarezR
Hades
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 39L
1,289 Elo+
Solo
Ra
Ra
KvngSwagg1
Ra
Level 65
God Stats
3W - 6L
1,332 SR
Queue Stats
98W - 100L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dante_The_Moose
Amaterasu
11
3 / 7 / 4
10,208
600
6,849
20,626
9,796
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
II CRY II9217
Baron Samedi
16
10 / 3 / 3
12,580
740
17,355
17,405
14,974
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
TTV_Laa
Neith
3
0 / 2 / 0
7,898
465
151
1,563
449
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
5 / 7 / 4
11,218
660
12,643
14,601
5,586
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
0 / 5 / 5
10,315
607
3,348
11,774
7,800
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
6 / 1 / 5
12,483
734
15,373
12,344
4,838
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
13
Kills
11
12
Deaths
13
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
7
4
1
L
Amaterasu
Dante_The_Moose
Amaterasu
3
7
4
0.71
W
0
5
5
0.5
L
Baron Samedi
II CRY II9217
Baron Samedi
10
3
3
3.83
W
6
1
5
8.5
L
Neith
TTV_Laa
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,355
Damage
31,364
39,594
Taken
38,719
25,219
Mitigated
18,224
15,559
Healing
10,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
12,643
9,035
0
2,320
14,601
5,586
1,684
6,345
8,256
0
42,669
L
Amaterasu
Dante_The_Moose
Amaterasu
6,849
1,660
0
3,911
20,626
9,796
1,137
12,153
8,473
0
16,890
W
3,348
725
110
2,722
11,774
7,800
322
5,300
6,474
27,050
0
L
Baron Samedi
II CRY II9217
Baron Samedi
17,355
1,191
2,733
8,905
17,405
14,974
402
5,560
11,845
67,541
0
W
15,373
921
444
4,960
12,344
4,838
1,076
5,793
6,551
75,303
0
L
Neith
TTV_Laa
Neith
151
151
0
10
1,563
449
0
1,036
527
0
968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,686
Gold Earned
34,016
136
Minions Killed
232
0
Camps Cleared
0
516,782
Distance Traveled
853,968
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,218
660
49
3
0
280,367
0
L
Amaterasu
10,208
600
23
1
0
256,822
0
W
Hades
10,315
607
52
3
0
261,998
3
L
Baron Samedi
12,580
740
110
6
0
246,931
4
W
Ra
12,483
734
131
8
0
311,603
0
L
Neith
7,898
465
3
0
0
13,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role