Player Matchup

Fenrir
Fenrir
Diamond III
GladiadorZ
Fenrir
Diamond III
Level 120
God Stats
49W - 32L
1,717 SR
Queue Stats
107W - 117L
2,130 MMR
Party 1
Scylla
Scylla
Diamond II
My Luna Wolf
Scylla
Diamond II
Level 160
God Stats
46W - 23L
1,861 SR
Queue Stats
210W - 121L
2,457 MMR
Party 1
Skadi
Skadi
Masters
xXxFROSTyX
Skadi
Masters
Level 106
God Stats
67W - 47L
1,715 SR
Queue Stats
292W - 325L
2,265 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 129
1,764 SR
2,284 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 113
1,698 SR
1,899 MMR
Ymir
Ymir
Diamond V
 
Ymir
Diamond V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Diamond IV
DmG_Stevey
Nike
Diamond IV
Level 94
God Stats
19W - 17L
1,597 SR
Queue Stats
78W - 66L
2,125 MMR
Solo
Baron Samedi
Baron Samedi
Diamond IV
Dragon2Imagine
Baron Samedi
Diamond IV
Level 118
God Stats
26W - 25L
1,997 SR
Queue Stats
406W - 530L
2,073 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GladiadorZ
Fenrir
15
7 / 3 / 5
14,462
723
12,461
20,166
11,733
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Scylla
15
4 / 1 / 8
13,612
681
20,676
16,148
5,325
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
14
3 / 3 / 7
12,721
636
12,934
10,519
3,912
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
HeimdallrYemojaPersephoneKukulkanAchilles

VS

Bans
BacchusVulcanXing TianHeraKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
4 / 4 / 3
12,202
610
7,619
18,435
15,568
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
3 / 4 / 3
13,173
659
20,266
19,215
15,089
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
Dragon2Imagine
Baron Samedi
13
0 / 6 / 6
11,391
570
9,185
16,663
16,491
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
14
Kills
7
7
Deaths
14
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
4
4
3
1.38
L
3
4
3
1.13
L
Baron Samedi
Dragon2Imagine
Baron Samedi
0
6
6
0.5
W
Fenrir
GladiadorZ
Fenrir
7
3
5
3.17
W
Scylla
4
1
8
8
W
Skadi
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,071
Damage
37,070
46,833
Taken
54,313
20,970
Mitigated
47,148
13,037
Healing
10,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,619
1,335
0
3,055
18,435
15,568
0
8,332
10,103
30,762
0
L
20,266
3,720
0
2,217
19,215
15,089
0
6,115
13,100
0
54,298
L
Baron Samedi
Dragon2Imagine
Baron Samedi
9,185
554
1,411
3,758
16,663
16,491
0
6,425
10,238
58,302
0
W
Fenrir
GladiadorZ
Fenrir
12,461
3,556
0
3,617
20,166
11,733
960
8,655
11,511
180
33,954
W
Scylla
20,676
1,977
0
6,352
16,148
5,325
470
3,671
12,477
73,864
0
W
Skadi
12,934
4,680
283
2,785
10,519
3,912
1,632
4,524
5,995
0
65,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,795
Gold Earned
36,766
245
Minions Killed
224
0
Camps Cleared
0
1,118,809
Distance Traveled
1,070,385
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,202
610
59
3
0
344,106
5
L
Nike
13,173
659
76
4
0
400,548
3
L
Baron Samedi
11,391
570
89
4
0
325,731
4
W
Fenrir
14,462
723
41
2
0
388,480
7
W
Scylla
13,612
681
100
5
0
374,868
5
W
Skadi
12,721
636
104
5
0
355,461
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role