Player Matchup

Awilix
Awilix
Ku Warrior
Awilix
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,673 Elo+
Party 1
Sun Wukong
Sun Wukong
Legacy Fatality
Sun Wukong
Level 128
God Stats
7W - 7L
1,813 SR
Queue Stats
116W - 130L
1,498 Elo+
Party 1
Hera
Hera
Mister Sokka
Hera
Level 43
God Stats
7W - 1L
1,606 SR
Queue Stats
95W - 95L
1,413 Elo+
Solo
Team Averages
Level 100
1,640 SR
1,528 Elo+

VS

Team Averages
Level 72
1,312 SR
1,402 Elo+
Ymir
Ymir
AKIRA511
Ymir
Level 102
God Stats
11W - 18L
1,306 SR
Queue Stats
265W - 282L
1,471 Elo+
Solo
Chang'e
Chang'e
Wickedd97
Chang'e
Level 47
God Stats
6W - 11L
1,275 SR
Queue Stats
9W - 18L
1,320 Elo+
Solo
Fenrir
Fenrir
iheartPotatoHead
Fenrir
Level 66
God Stats
6W - 7L
1,353 SR
Queue Stats
418W - 382L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Ku Warrior
Awilix
12
3 / 5 / 4
11,821
563
12,952
13,939
6,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sun Wukong
Legacy Fatality
Sun Wukong
14
5 / 6 / 2
13,061
622
18,541
20,186
21,052
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 5 / 6
11,271
537
19,787
9,123
3,153
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
3 / 2 / 11
13,090
623
9,630
26,812
23,835
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
Wickedd97
Chang'e
14
5 / 4 / 9
13,350
636
15,545
17,582
16,289
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
8 / 2 / 7
13,574
646
9,609
19,399
9,750
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
8
Kills
16
16
Deaths
8
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
2
11
4.25
L
Awilix
Ku Warrior
Awilix
3
5
4
1
L
Sun Wukong
Legacy Fatality
Sun Wukong
5
6
2
1
L
0
5
6
0.6
W
Chang'e
Wickedd97
Chang'e
5
4
9
2.38
W
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,280
Damage
34,784
43,248
Taken
63,793
30,857
Mitigated
49,874
8,576
Healing
40,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
9,630
1,631
76
8,923
26,812
23,835
569
8,404
18,408
49,861
0
L
Awilix
Ku Warrior
Awilix
12,952
4,003
0
0
13,939
6,652
405
9,524
4,415
0
39,251
L
Sun Wukong
Legacy Fatality
Sun Wukong
18,541
3,076
0
4,848
20,186
21,052
291
10,855
9,331
0
63,220
L
19,787
4,216
1,368
2,360
9,123
3,153
891
4,842
4,281
49,227
0
W
Chang'e
Wickedd97
Chang'e
15,545
965
14,117
11,436
17,582
16,289
678
5,987
11,595
63,753
0
W
9,609
1,961
243
5,602
19,399
9,750
1,448
5,744
13,655
0
38,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,153
Gold Earned
40,014
194
Minions Killed
209
0
Camps Cleared
0
1,056,422
Distance Traveled
1,119,587
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,090
623
75
4
0
312,854
2
L
Awilix
11,821
563
37
2
0
349,655
1
L
Sun Wukong
13,061
622
92
4
0
385,093
3
L
Hera
11,271
537
65
3
0
321,674
4
W
Chang'e
13,350
636
87
4
0
390,048
2
W
Fenrir
13,574
646
47
2
0
416,685
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role