Player Matchup

Merlin
Merlin
ForTheGameBang
Merlin
Level 44
God Stats
12W - 4L
1,583 SR
Queue Stats
200W - 201L
1,400 Elo+
Party 1
Zeus
Zeus
N1trocity TV
Zeus
Level 31
God Stats
36W - 13L
1,587 SR
Queue Stats
188W - 193L
1,376 Elo+
Party 1
Arachne
Arachne
xXTh3GlitchXx96
Arachne
Level 23
God Stats
29W - 19L
1,566 SR
Queue Stats
95W - 83L
1,293 Elo+
Party 1
Team Averages
Level 33
1,579 SR
1,356 Elo+

VS

Team Averages
Level 24
1,506 SR
1,229 Elo+
Hun Batz
Hun Batz
Jtejeda12
Hun Batz
Level 28
God Stats
0W - 5L
1,782 SR
Queue Stats
12W - 23L
1,176 Elo+
Party 2
Thor
Thor
XxDemonRDxX
Thor
Level 16
God Stats
1W - 3L
1,453 SR
Queue Stats
1W - 6L
1,176 Elo+
Party 2
Nu Wa
Nu Wa
twiddlesx3
Nu Wa
Level 29
God Stats
3W - 6L
1,285 SR
Queue Stats
23W - 24L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 13
13,230
696
11,599
7,419
2,516
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
14 / 2 / 6
13,802
726
22,262
9,222
3,090
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
5 / 1 / 4
12,037
634
4,553
8,873
2,606
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Jtejeda12
Hun Batz
10
1 / 8 / 2
9,976
525
4,133
14,776
8,996
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 8 / 2
9,575
504
1,435
15,623
5,895
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
12
2 / 7 / 0
11,061
582
8,497
15,770
5,867
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
23
Kills
3
3
Deaths
23
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
13
10.5
L
Hun Batz
Jtejeda12
Hun Batz
1
8
2
0.25
W
14
2
6
8.5
L
0
8
2
0.13
L
Nu Wa
2
7
0
0.29
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,414
Damage
14,065
25,514
Taken
46,169
8,212
Mitigated
20,758
10,624
Healing
3,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,599
234
551
2,366
7,419
2,516
1,397
4,422
2,997
63,286
0
L
Hun Batz
Jtejeda12
Hun Batz
4,133
813
0
340
14,776
8,996
656
9,748
5,028
0
20,467
W
22,262
357
708
3,225
9,222
3,090
583
2,627
6,595
65,493
0
L
1,435
0
0
1,000
15,623
5,895
0
11,846
3,777
0
19,114
L
Nu Wa
8,497
1,117
141
2,369
15,770
5,867
812
12,311
3,459
43,700
0
W
4,553
3,961
0
3,774
8,873
2,606
604
1,904
6,969
0
42,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,069
Gold Earned
30,612
243
Minions Killed
145
0
Camps Cleared
0
865,468
Distance Traveled
902,544
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,230
696
110
6
0
294,146
2
L
Hun Batz
9,976
525
36
2
0
314,418
0
W
Zeus
13,802
726
86
5
0
288,297
3
L
Thor
9,575
504
37
2
0
277,027
2
L
Nu Wa
11,061
582
72
4
0
311,099
5
W
Arachne
12,037
634
47
2
0
283,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role