Player Matchup

Anubis
Anubis
 
Anubis
Level 12
God Stats
8W - 3L
1,537 SR
Queue Stats
14W - 11L
1,306 Elo+
Solo
Odin
Odin
El Pablo5899
Odin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 43L
1,269 Elo+
Party 2
Apollo
Apollo
JoseyRose03
Apollo
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,287 Elo+
Party 2
Bellona
Bellona
RealSneakySnivy
Bellona
Level 7
God Stats
3W - 2L
1,325 SR
Queue Stats
5W - 6L
1,213 Elo+
Party 2
Merlin
Merlin
koasking590
Merlin
Level 8
God Stats
2W - 1L
1,481 SR
Queue Stats
6W - 8L
1,277 Elo+
Solo
Team Averages
Level 13
1,469 SR
1,270 Elo+

VS

Team Averages
Level 11
1,279 SR
1,102 Elo+
Susano
Susano
Doodoobutter11
Susano
Level 11
God Stats
3W - 6L
1,308 SR
Queue Stats
59W - 42L
1,250 Elo+
Solo
Cernunnos
Cernunnos
NovaKane11234
Cernunnos
Level 25
God Stats
15W - 20L
1,356 SR
Queue Stats
120W - 130L
1,332 Elo+
Solo
Nemesis
Nemesis
Weeb_God25
Nemesis
Level 5
God Stats
2W - 4L
1,279 SR
Queue Stats
2W - 9L
975 Elo+
Party 1
Xing Tian
Xing Tian
claynation02
Xing Tian
Level 8
God Stats
0W - 4L
1,178 SR
Queue Stats
2W - 10L
975 Elo+
Party 1
Da Ji
Da Ji
what_if_jah
Da Ji
Level 7
God Stats
2W - 6L
1,276 SR
Queue Stats
2W - 10L
975 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
12 / 0 / 32
14,404
1,200
20,729
13,743
9,290
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
5 / 4 / 30
12,334
1,028
18,110
12,139
12,793
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
20
23 / 1 / 20
15,968
1,331
33,229
12,784
5,769
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
10 / 0 / 23
13,562
1,130
12,027
10,363
13,034
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
18
4 / 3 / 21
11,306
942
9,896
9,695
3,306
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

318

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 3
9,895
825
3,541
17,214
5,924
Short Bow

Short Bow

+15%
Attack Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cernunnos
NovaKane11234
Cernunnos
17
4 / 14 / 2
12,030
1,003
19,562
28,217
9,056
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Weeb_God25
Nemesis
16
2 / 15 / 4
10,673
889
12,106
22,684
7,162
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
claynation02
Xing Tian
16
0 / 5 / 4
10,016
835
4,731
17,401
7,729
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 15 / 4
10,678
890
13,745
23,490
8,035
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

180
Kill Participation
25
54
Kills
8
8
Deaths
54
126
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
12
0
32
28
L
0
5
3
0.3
W
5
4
30
5
W
Apollo
23
1
20
33
L
Cernunnos
NovaKane11234
Cernunnos
4
14
2
0.36
W
10
0
23
21.5
L
Nemesis
Weeb_God25
Nemesis
2
15
4
0.27
L
Xing Tian
claynation02
Xing Tian
0
5
4
0.4
W
Merlin
4
3
21
4.83
L
2
15
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,991
Damage
53,685
58,724
Taken
109,006
44,192
Mitigated
37,906
7,150
Healing
7,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
20,729
2,144
0
6,128
13,743
9,290
0
1,647
12,096
49,067
0
L
3,541
841
0
522
17,214
5,924
0
2,994
14,220
0
16,287
W
18,110
9,193
0
0
12,139
12,793
0
867
11,272
0
24,724
W
Apollo
33,229
22,530
0
488
12,784
5,769
0
749
12,035
0
58,238
L
Cernunnos
NovaKane11234
Cernunnos
19,562
10,540
0
2,872
28,217
9,056
0
10,024
18,193
0
57,216
W
12,027
3,364
0
175
10,363
13,034
0
1,216
9,147
0
21,844
L
Nemesis
Weeb_God25
Nemesis
12,106
4,662
0
494
22,684
7,162
0
7,337
15,347
0
28,230
L
Xing Tian
claynation02
Xing Tian
4,731
324
378
2,767
17,401
7,729
0
5,144
12,257
18,563
0
W
Merlin
9,896
1,360
0
359
9,695
3,306
0
252
9,443
14,426
0
L
13,745
4,083
0
0
23,490
8,035
0
5,126
18,364
0
18,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,574
Gold Earned
53,292
177
Minions Killed
145
4
Camps Cleared
3
1,007,310
Distance Traveled
981,790
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,404
1,200
78
7
0
204,643
0
L
Susano
9,895
825
21
2
1
213,870
1
W
Odin
12,334
1,028
9
1
0
198,891
1
W
Apollo
15,968
1,331
61
5
2
241,224
0
L
Cernunnos
12,030
1,003
71
6
2
167,698
0
W
Bellona
13,562
1,130
22
2
2
219,718
0
L
Nemesis
10,673
889
27
2
0
227,104
1
L
Xing Tian
10,016
835
20
2
0
178,025
0
W
Merlin
11,306
942
7
1
0
142,834
0
L
Da Ji
10,678
890
6
1
0
195,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role