Player Matchup

Thor
Thor
Dunkinburger
Thor
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 16L
989 Elo+
Party 2
Kali
Kali
FosTevya
Kali
Level 13
God Stats
3W - 2L
1,456 SR
Queue Stats
9W - 11L
1,266 Elo+
Party 3
Hou Yi
Hou Yi
M3ReDForSer
Hou Yi
Level 20
God Stats
18W - 7L
1,506 SR
Queue Stats
151W - 163L
1,284 Elo+
Party 3
Ymir
Ymir
fistlek
Ymir
Level 47
God Stats
6W - 7L
1,195 SR
Queue Stats
12W - 27L
954 Elo+
Party 2
Serqet
Serqet
Болезнь
Serqet
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,356 Elo+
Party 3
Team Averages
Level 21
1,432 SR
1,170 Elo+

VS

Team Averages
Level 12
1,546 SR
1,271 Elo+
Neith
Neith
Coreysama
Neith
Level 8
God Stats
5W - 5L
1,384 SR
Queue Stats
9W - 15L
1,261 Elo+
Solo
Nu Wa
Nu Wa
Flannabhra
Nu Wa
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
34W - 22L
1,276 Elo+
Solo
Merlin
Merlin
RodVega
Merlin
Level 14
God Stats
1W - 1L
1,714 SR
Queue Stats
9W - 11L
1,347 Elo+
Solo
Anubis
Anubis
StainAngel
Anubis
Level 13
God Stats
3W - 3L
1,782 SR
Queue Stats
63W - 100L
1,303 Elo+
Party 1
Izanami
Izanami
starless87
Izanami
Level 5
God Stats
1W - 3L
1,350 SR
Queue Stats
1W - 5L
1,169 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 6 / 9
14,841
873
6,929
27,954
10,139
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kali
20
5 / 6 / 9
15,469
910
9,137
21,478
7,072
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hou Yi
20
9 / 7 / 8
17,699
1,041
32,674
26,262
9,348
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
fistlek
Ymir
20
1 / 1 / 16
16,280
958
11,434
26,295
30,002
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
6 / 7 / 8
16,295
959
9,733
26,033
8,357
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

59

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Coreysama
Neith
20
10 / 12 / 12
18,939
1,114
42,880
32,548
17,170
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
20
15 / 6 / 11
19,577
1,152
57,767
23,185
11,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
RodVega
Merlin
20
2 / 4 / 13
16,763
986
18,313
17,409
7,133
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
StainAngel
Anubis
16
0 / 0 / 0
12,250
721
0
0
0
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Shoes

Shoes

+6%
Movement Speed

Izanami
starless87
Izanami
16
0 / 0 / 0
12,250
721
0
0
0

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
63
22
Kills
27
27
Deaths
22
50
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Neith
Coreysama
Neith
10
12
12
1.33
W
1
6
9
0.92
L
Nu Wa
15
6
11
3.42
W
Kali
5
6
9
1.58
W
Hou Yi
9
7
8
1.86
L
Merlin
RodVega
Merlin
2
4
13
2.13
L
Anubis
StainAngel
Anubis
0
0
0
0
W
Ymir
fistlek
Ymir
1
1
16
9
L
Izanami
starless87
Izanami
0
0
0
0
W
6
7
8
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,907
Damage
118,960
128,022
Taken
73,142
64,918
Mitigated
35,395
6,679
Healing
13,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Coreysama
Neith
42,880
26,176
0
7,602
32,548
17,170
0
6,844
25,566
0
84,495
W
6,929
1,894
0
0
27,954
10,139
0
15,233
12,721
0
36,132
L
Nu Wa
57,767
16,453
216
4,811
23,185
11,092
0
4,029
19,156
75,316
0
W
Kali
9,137
4,688
0
2,414
21,478
7,072
0
14,924
6,554
0
20,399
W
Hou Yi
32,674
25,095
0
4,129
26,262
9,348
0
15,859
10,403
0
75,615
L
Merlin
RodVega
Merlin
18,313
1,170
0
1,357
17,409
7,133
0
561
14,991
66,555
0
L
Anubis
StainAngel
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
fistlek
Ymir
11,434
1,388
0
0
26,295
30,002
0
12,832
13,463
56,064
0
L
Izanami
starless87
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
9,733
1,940
0
136
26,033
8,357
0
17,232
8,801
0
36,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,584
Gold Earned
79,779
335
Minions Killed
272
14
Camps Cleared
3
1,419,998
Distance Traveled
824,457
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
18,939
1,114
110
6
0
238,126
0
W
Thor
14,841
873
46
3
6
317,559
1
L
Nu Wa
19,577
1,152
42
2
2
274,563
0
W
Kali
15,469
910
26
2
0
216,561
0
W
Hou Yi
17,699
1,041
99
6
3
247,590
0
L
Merlin
16,763
986
120
7
1
311,768
2
L
Anubis
12,250
721
0
0
0
0
0
W
Ymir
16,280
958
111
7
0
309,317
0
L
Izanami
12,250
721
0
0
0
0
0
W
Serqet
16,295
959
53
3
5
328,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role