Player Matchup

Artemis
Artemis
KZ_3DeMotion
Artemis
Level 26
God Stats
20W - 24L
1,605 SR
Queue Stats
171W - 222L
1,329 Elo+
Solo
Jing Wei
Jing Wei
Makhoe
Jing Wei
Level 25
God Stats
17W - 14L
1,463 SR
Queue Stats
170W - 171L
1,334 Elo+
Solo
Kuzenbo
Kuzenbo
Styflervillar2
Kuzenbo
Level 14
God Stats
2W - 1L
1,707 SR
Queue Stats
4W - 9L
1,185 Elo+
Solo
Ra
Ra
THEPIGTOXIC
Ra
Level 17
God Stats
1W - 0L
1,301 SR
Queue Stats
13W - 16L
1,122 Elo+
Solo
Zeus
Zeus
diehardy21
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 68L
1,236 Elo+
Solo
Team Averages
Level 22
1,515 SR
1,241 Elo+

VS

Team Averages
Level 16
1,465 SR
1,250 Elo+
Bastet
Bastet
Billy Bob Jo 50
Bastet
Level 17
God Stats
6W - 2L
1,500 SR
Queue Stats
54W - 79L
1,304 Elo+
Solo
Anhur
Anhur
CarlitozJr
Anhur
Level 15
God Stats
5W - 9L
1,702 SR
Queue Stats
46W - 52L
1,235 Elo+
Solo
Kukulkan
Kukulkan
muky_roger
Kukulkan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 44L
1,294 Elo+
Solo
Cerberus
Cerberus
nonete11
Cerberus
Level 13
God Stats
0W - 4L
1,224 SR
Queue Stats
22W - 37L
1,208 Elo+
Solo
Merlin
Merlin
xPhiu_Lopes
Merlin
Level 15
God Stats
2W - 4L
1,398 SR
Queue Stats
4W - 9L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KZ_3DeMotion
Artemis
20
7 / 4 / 6
14,226
569
16,948
12,194
4,340
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
Makhoe
Jing Wei
20
11 / 2 / 1
14,678
587
19,918
16,048
5,555
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 0 / 5
11,336
453
2,868
9,447
11,854
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
4 / 5 / 5
12,220
489
8,530
11,843
5,851
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
10 / 7 / 1
14,493
580
18,740
13,990
8,296
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 3
12,111
484
13,244
17,900
6,726
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
17
2 / 8 / 0
11,131
445
5,871
20,616
7,588
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
muky_roger
Kukulkan
18
5 / 8 / 3
11,627
465
10,094
14,195
6,177
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
nonete11
Cerberus
11
0 / 8 / 4
8,044
322
3,143
18,217
7,571
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
18
1 / 6 / 5
10,960
438
8,261
13,719
4,390
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
33
33
Kills
18
18
Deaths
33
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
10
3
3
3.83
L
Anhur
2
8
0
0.25
W
Artemis
KZ_3DeMotion
Artemis
7
4
6
2.5
W
Jing Wei
Makhoe
Jing Wei
11
2
1
5.75
W
1
0
5
3.5
W
4
5
5
1.3
W
10
7
1
1.5
L
Kukulkan
muky_roger
Kukulkan
5
8
3
0.81
L
Cerberus
nonete11
Cerberus
0
8
4
0.25
L
Merlin
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,004
Damage
40,613
63,522
Taken
84,647
35,896
Mitigated
32,452
17,975
Healing
11,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,244
3,850
0
4,538
17,900
6,726
206
5,907
11,993
0
71,968
L
Anhur
5,871
2,296
0
1,268
20,616
7,588
1,180
3,752
16,864
0
71,184
W
Artemis
KZ_3DeMotion
Artemis
16,948
11,017
0
4,830
12,194
4,340
5,910
4,206
7,988
0
93,808
W
Jing Wei
Makhoe
Jing Wei
19,918
12,570
0
8,139
16,048
5,555
6,658
3,217
12,831
0
119,196
W
2,868
941
0
352
9,447
11,854
479
2,072
7,375
30,720
0
W
8,530
1,127
800
3,854
11,843
5,851
1,465
5,770
6,073
57,431
0
W
18,740
2,081
0
0
13,990
8,296
2,796
6,233
7,757
94,782
0
L
Kukulkan
muky_roger
Kukulkan
10,094
989
0
479
14,195
6,177
724
10,254
3,941
64,071
0
L
Cerberus
nonete11
Cerberus
3,143
58
0
2,300
18,217
7,571
481
4,333
13,884
18,950
0
L
Merlin
8,261
320
0
2,862
13,719
4,390
505
5,892
7,827
77,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,953
Gold Earned
53,873
638
Minions Killed
566
0
Camps Cleared
0
2,071,878
Distance Traveled
1,912,202
22
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
12,111
484
102
4
0
487,617
1
L
Anhur
11,131
445
146
6
0
358,546
4
W
Artemis
14,226
569
136
5
0
417,532
4
W
Jing Wei
14,678
587
209
8
0
473,788
2
W
Kuzenbo
11,336
453
57
2
0
406,825
9
W
Ra
12,220
489
83
3
0
397,546
7
W
Zeus
14,493
580
153
6
0
376,187
0
L
Kukulkan
11,627
465
135
5
0
373,962
0
L
Cerberus
8,044
322
50
2
0
330,105
0
L
Merlin
10,960
438
133
5
0
361,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role