Player Matchup

Chaac
Chaac
 
Chaac
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
APPOLO122
Izanami
Level 84
God Stats
10W - 14L
1,247 SR
Queue Stats
82W - 93L
1,256 Elo+
Party 1
Pele
Pele
Bucketman122
Pele
Level 64
God Stats
9W - 12L
1,444 SR
Queue Stats
84W - 76L
1,438 Elo+
Party 1
Kukulkan
Kukulkan
dralith
Kukulkan
Level 48
God Stats
32W - 22L
1,566 SR
Queue Stats
73W - 73L
1,464 Elo+
Solo
Geb
Geb
onehandgam3r85
Geb
Level 45
God Stats
20W - 14L
1,398 SR
Queue Stats
178W - 210L
1,299 Elo+
Solo
Team Averages
Level 61
1,431 SR
1,391 Elo+

VS

Team Averages
Level 64
1,501 SR
1,295 Elo+
Da Ji
Da Ji
BeastlyKitten8
Da Ji
Level 99
God Stats
1W - 3L
1,610 SR
Queue Stats
16W - 29L
1,255 Elo+
Solo
Set
Set
NomadicScolar
Set
Level 51
God Stats
1W - 2L
1,229 SR
Queue Stats
2W - 2L
1,359 Elo+
Solo
Nu Wa
Nu Wa
Richtrumpster
Nu Wa
Level 80
God Stats
2W - 1L
1,722 SR
Queue Stats
62W - 59L
1,377 Elo+
Solo
Vulcan
Vulcan
chocoplum
Vulcan
Level 69
God Stats
219W - 231L
1,444 SR
Queue Stats
753W - 819L
1,333 Elo+
Party 2
Artemis
Artemis
tonoabi
Artemis
Level 23
God Stats
85W - 64L
1,500 SR
Queue Stats
207W - 241L
1,149 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
5 / 4 / 18
12,484
1,040
16,445
23,813
15,584
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Izanami
APPOLO122
Izanami
19
4 / 3 / 14
12,448
1,037
14,087
10,295
3,732
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
23 / 2 / 5
15,209
1,267
29,730
14,555
6,241
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
dralith
Kukulkan
20
5 / 1 / 11
13,190
1,099
11,692
7,650
2,936
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
1 / 1 / 19
12,079
1,007
7,362
16,584
19,856
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

284

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 9 / 5
12,483
1,040
17,744
18,132
7,982
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 6 / 4
11,088
924
12,433
17,948
9,458
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
1 / 9 / 6
10,613
884
17,113
18,434
4,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Vulcan
chocoplum
Vulcan
17
2 / 5 / 6
11,018
918
11,161
16,485
16,824
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
tonoabi
Artemis
16
1 / 9 / 4
10,706
892
9,994
15,169
5,858
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
36
38
Kills
11
11
Deaths
38
67
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
4
18
3.5
W
Izanami
APPOLO122
Izanami
4
3
14
3.67
L
4
9
5
0.72
W
23
2
5
12.75
L
3
6
4
0.83
L
1
9
6
0.44
L
Vulcan
chocoplum
Vulcan
2
5
6
1
W
Kukulkan
dralith
Kukulkan
5
1
11
10.5
W
1
1
19
10.5
L
Artemis
tonoabi
Artemis
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,316
Damage
68,445
72,897
Taken
86,168
48,349
Mitigated
44,645
18,314
Healing
6,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
16,445
3,429
0
10,888
23,813
15,584
0
9,427
14,386
354
35,830
W
Izanami
APPOLO122
Izanami
14,087
10,473
123
573
10,295
3,732
0
3,483
6,812
0
43,197
L
17,744
5,405
841
1,536
18,132
7,982
0
3,998
14,134
0
47,988
W
29,730
12,120
782
4,027
14,555
6,241
0
5,661
8,894
0
44,506
L
12,433
6,318
0
1,490
17,948
9,458
0
5,733
12,215
0
27,162
L
17,113
4,218
388
2,375
18,434
4,523
0
3,675
14,759
29,732
0
L
Vulcan
chocoplum
Vulcan
11,161
5,394
0
217
16,485
16,824
0
3,611
12,874
22,597
0
W
Kukulkan
dralith
Kukulkan
11,692
72
0
251
7,650
2,936
0
2,897
4,753
64,910
0
W
7,362
339
877
793
16,584
19,856
0
6,806
9,778
17,907
0
L
Artemis
tonoabi
Artemis
9,994
4,333
0
0
15,169
5,858
0
2,391
12,778
0
20,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,410
Gold Earned
55,908
289
Minions Killed
166
13
Camps Cleared
5
1,209,997
Distance Traveled
1,047,767
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,484
1,040
37
3
0
209,864
0
W
Izanami
12,448
1,037
69
6
10
187,797
3
L
Da Ji
12,483
1,040
63
5
3
196,871
0
W
Pele
15,209
1,267
19
2
2
268,979
0
L
Set
11,088
924
30
3
0
235,421
2
L
Nu Wa
10,613
884
28
2
0
192,896
2
L
Vulcan
11,018
918
21
2
2
264,818
0
W
Kukulkan
13,190
1,099
144
12
1
253,974
0
W
Geb
12,079
1,007
20
2
0
289,383
0
L
Artemis
10,706
892
24
2
0
157,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role