Player Matchup

Izanami
Izanami
AdRIANoxxzy
Izanami
Level 47
God Stats
1W - 0L
1,256 SR
Queue Stats
11W - 3L
1,816 Elo+
Party 1
Sun Wukong
Sun Wukong
GILES350
Sun Wukong
Level 126
God Stats
19W - 9L
1,632 SR
Queue Stats
147W - 148L
1,494 Elo+
Solo
Chang'e
Chang'e
NiCOLASoxxzy
Chang'e
Level 72
God Stats
1W - 0L
1,646 SR
Queue Stats
11W - 2L
1,843 Elo+
Party 1
Team Averages
Level 82
1,511 SR
1,718 Elo+

VS

Team Averages
Level 91
1,665 SR
1,470 Elo+
Discordia
Discordia
BeefLugNut
Discordia
Level 84
God Stats
30W - 32L
1,660 SR
Queue Stats
168W - 174L
1,415 Elo+
Solo
Hercules
Hercules
DEMONKID2401
Hercules
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 44L
1,494 Elo+
Party 2
Ra
Ra
Krazisnowman
Ra
Level 84
God Stats
4W - 2L
1,835 SR
Queue Stats
86W - 84L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AdRIANoxxzy
Izanami
17
5 / 12 / 8
17,449
646
19,017
31,664
12,352
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
GILES350
Sun Wukong
16
7 / 4 / 8
17,935
664
20,295
34,449
26,872
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chang'e
NiCOLASoxxzy
Chang'e
18
9 / 9 / 6
17,516
649
31,139
38,473
19,669
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BeefLugNut
Discordia
18
11 / 5 / 7
18,217
675
29,734
16,055
5,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
DEMONKID2401
Hercules
17
8 / 8 / 9
17,529
649
22,470
33,630
18,850
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
5 / 8 / 15
17,160
636
21,616
32,567
27,313
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
55
21
Kills
24
25
Deaths
21
22
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Izanami
AdRIANoxxzy
Izanami
5
12
8
0.75
L
Discordia
BeefLugNut
Discordia
11
5
7
2.9
L
Hercules
DEMONKID2401
Hercules
8
8
9
1.56
W
Sun Wukong
GILES350
Sun Wukong
7
4
8
2.75
L
5
8
15
1.56
W
Chang'e
NiCOLASoxxzy
Chang'e
9
9
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,451
Damage
73,820
104,586
Taken
82,252
58,893
Mitigated
52,099
41,476
Healing
31,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AdRIANoxxzy
Izanami
19,017
12,247
1,404
2,331
31,664
12,352
3,977
19,515
12,149
0
86,269
L
Discordia
BeefLugNut
Discordia
29,734
628
1,713
2,485
16,055
5,936
997
6,080
9,975
97,661
0
L
Hercules
DEMONKID2401
Hercules
22,470
11,783
0
8,806
33,630
18,850
767
14,226
19,404
0
62,435
W
Sun Wukong
GILES350
Sun Wukong
20,295
2,367
0
9,326
34,449
26,872
244
16,712
16,681
19,180
66,473
L
21,616
2,958
5,795
13,014
32,567
27,313
283
16,142
16,425
83,752
0
W
Chang'e
NiCOLASoxxzy
Chang'e
31,139
1,932
7,652
20,763
38,473
19,669
677
15,397
23,076
74,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,900
Gold Earned
52,906
283
Minions Killed
292
0
Camps Cleared
0
1,338,285
Distance Traveled
1,423,127
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
17,449
646
112
4
0
409,757
1
L
Discordia
18,217
675
107
4
0
490,002
4
L
Hercules
17,529
649
67
2
0
457,198
5
W
Sun Wukong
17,935
664
95
4
0
461,314
1
L
Ra
17,160
636
118
4
0
475,927
0
W
Chang'e
17,516
649
76
3
0
467,214
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role