Player Matchup

Fenrir
Fenrir
Gandalf The G77
Fenrir
Level 25
God Stats
4W - 6L
1,677 SR
Queue Stats
235W - 213L
1,297 Elo+
Solo
Ra
Ra
lllllllll003
Ra
Level 19
God Stats
3W - 4L
1,642 SR
Queue Stats
26W - 45L
1,277 Elo+
Party 1
Anhur
Anhur
z4L MASUZUz
Anhur
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 22L
1,488 Elo+
Party 1
Team Averages
Level 36
1,606 SR
1,354 Elo+

VS

Team Averages
Level 21
1,422 SR
1,255 Elo+
Neith
Neith
Hyakkimaru-pt
Neith
Level 15
God Stats
9W - 10L
1,341 SR
Queue Stats
9W - 13L
1,072 Elo+
Solo
Kukulkan
Kukulkan
TacoD_Chicharron
Kukulkan
Level 28
God Stats
67W - 66L
1,463 SR
Queue Stats
462W - 541L
1,304 Elo+
Solo
Medusa
Medusa
Vladimir4848
Medusa
Level 20
God Stats
19W - 22L
1,464 SR
Queue Stats
65W - 71L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 2
8,278
591
3,005
11,840
3,989
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
3 / 5 / 3
9,248
661
6,443
10,560
3,736
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 7 / 4
9,174
655
6,319
11,583
3,629
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 11
9,682
692
5,609
7,615
1,902
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
7 / 2 / 6
10,276
734
9,871
8,446
2,330
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
12
8 / 2 / 5
10,211
729
8,537
7,216
1,801
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
6
Kills
18
18
Deaths
7
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
3
3
11
2.83
W
7
2
6
5
W
Medusa
8
2
5
5.25
L
3
5
3
0.9
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,767
Damage
24,017
33,983
Taken
23,277
11,354
Mitigated
6,033
5,573
Healing
6,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,005
649
687
1,494
11,840
3,989
0
2,244
9,596
0
11,240
W
5,609
1,921
195
2,108
7,615
1,902
961
2,407
5,208
0
26,861
W
9,871
915
0
2,899
8,446
2,330
755
2,323
6,123
36,751
0
W
Medusa
8,537
3,516
0
887
7,216
1,801
1,051
1,753
5,463
0
27,771
L
6,443
472
962
2,240
10,560
3,736
0
4,254
6,306
36,642
0
L
6,319
2,009
0
190
11,583
3,629
852
3,389
8,194
0
26,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,700
Gold Earned
30,169
111
Minions Killed
126
0
Camps Cleared
0
690,733
Distance Traveled
696,711
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,278
591
16
1
0
230,817
0
W
Neith
9,682
692
35
3
0
201,532
2
W
Kukulkan
10,276
734
62
4
0
221,892
0
W
Medusa
10,211
729
29
2
0
273,287
0
L
Ra
9,248
661
54
4
0
247,722
0
L
Anhur
9,174
655
41
3
0
212,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role