Player Matchup

Thoth
Thoth
 
Thoth
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
NukedGod
Da Ji
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,926 Elo+
Solo
Jormungandr
Jormungandr
Roahl
Jormungandr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 75L
1,702 Elo+
Solo
Team Averages
Level 117
1,500 SR
1,709 Elo+

VS

Team Averages
Level 147
1,605 SR
1,574 Elo+
Anubis
Anubis
 
Anubis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
DarkNessAce
Discordia
Level 158
God Stats
1W - 0L
1,700 SR
Queue Stats
56W - 64L
1,574 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Geezazz
Ah Muzen Cab
Level 127
God Stats
10W - 10L
1,616 SR
Queue Stats
23W - 20L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
1 / 3 / 2
8,195
683
3,339
8,659
1,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
NukedGod
Da Ji
8
0 / 6 / 2
7,189
599
5,166
11,408
2,710
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Roahl
Jormungandr
10
2 / 3 / 1
8,606
717
3,379
9,970
7,275
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 2 / 8
8,908
742
7,116
6,382
2,799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
DarkNessAce
Discordia
12
3 / 0 / 8
9,268
772
9,502
4,320
1,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Geezazz
Ah Muzen Cab
13
7 / 1 / 4
9,769
814
9,148
6,175
1,845
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
3
Kills
12
12
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
3
2
0.67
W
Anubis
 
Anubis
2
2
8
3
W
Discordia
DarkNessAce
Discordia
3
0
8
7
W
Ah Muzen Cab
Geezazz
Ah Muzen Cab
7
1
4
9
L
Da Ji
NukedGod
Da Ji
0
6
2
0.17
L
Jormungandr
Roahl
Jormungandr
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,884
Damage
25,766
30,037
Taken
16,877
11,783
Mitigated
5,802
2,368
Healing
6,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
3,339
42
0
500
8,659
1,798
0
5,026
3,633
30,151
0
W
Anubis
 
Anubis
7,116
172
0
3,441
6,382
2,799
59
3,162
3,220
45,741
0
W
Discordia
DarkNessAce
Discordia
9,502
297
0
824
4,320
1,158
1,094
1,475
2,845
32,478
0
W
Ah Muzen Cab
Geezazz
Ah Muzen Cab
9,148
2,904
0
2,695
6,175
1,845
1,203
2,337
3,838
0
45,235
L
Da Ji
NukedGod
Da Ji
5,166
1,086
0
1,368
11,408
2,710
0
7,139
4,269
0
16,690
L
Jormungandr
Roahl
Jormungandr
3,379
283
0
500
9,970
7,275
0
4,538
5,432
17,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,990
Gold Earned
27,945
148
Minions Killed
201
0
Camps Cleared
0
674,170
Distance Traveled
671,036
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,195
683
66
6
0
223,517
2
W
Anubis
8,908
742
65
5
0
204,283
5
W
Discordia
9,268
772
51
4
0
229,679
5
W
Ah Muzen Cab
9,769
814
85
7
0
237,074
3
L
Da Ji
7,189
599
28
2
0
228,735
3
L
Jormungandr
8,606
717
54
5
0
221,918
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role